In a realm where the boundaries between light and darkness are starkly defined, there exists a mystical land known as Io. Our story unfolds in the dark expanse of Io, within the continent named Ia. Here, the Crystal Crusaders, an enigmatic faction, have thrived on an isle known as Mystery. Our protagonist, Crystoph, awakens one fateful day in the heart of the shadowy territory of Ia. He finds himself in a world divided into two opposing factions, where the line between good and evil is blurred, and the mysteries of existence are shrouded in obscurity. Embarking on a quest that will challenge his beliefs and perceptions, Crystoph sets out to unravel the secrets hidden within the dark continent. As he delves deeper into the mysteries of the elusive Crystal Crusaders, he discovers a tapestry of intrigue, magic, and treacherous alliances. His adventure is not only a journey through the unfamiliar terrain of Io but also a profound exploration of his own character. Can Crystoph, an outsider to this strange world, unveil the enigmatic secrets concealed within the dark continent and the cryptic motives of the Crystal Crusaders? The answers lie beyond the ordinary, within the realms of magic, deception, and self-discovery.
In the far reaches of a galaxy shrouded in mystery, Spaceman Sam encounters Lumen, a once-brilliant star now shrouded in darkness and despair. Feeling abandoned and forgotten, Lumen's flicker barely illuminates the void around him. Intrigued by Lumen's plight, Sam makes a bold promise: to reunite him with the celestial companions scattered across the cosmos. Their journey unfolds through a fabric of forgotten worlds, where stars drift aimlessly, their brilliance dulled by the passage of time. As they navigate treacherous cosmic phenomena and confront the shadows of their pasts, Sam and Lumen grapple with the weight of isolation and the search for meaning in a universe that seems indifferent.
Nomad who is sometimes imprisoned in the talismans of beauty, sometimes lost in the whispers of deserts, sometimes the draw of love feeds flowers and flowers in his heart, sometimes in the fire of hatred, he regrets even being consumed. It doesn't happen. Where the uncrowned kings of crime are happy to trample the helpless underfoot. Where there are beggars and players in this world of appearances. The story of kafna doosh born in the midst of these feelings and accidents.
Dean Rayden's character, Kindergarten Teacher known as Dream by his students, works as a teacher to help him feel better about his past. Romano Carter, the father of his pupil, Ayan, was someone he encountered daily. As they kept running into each other, they could feel their hearts triumphing over their minds. When Dean learns the truth about his donor and their families, what will happen? What would happen to his new, blossoming love because the scent got him inspirited and made him forget his negativity? Will their hearts actually beat in unison? When will they utter the words "My heart beats for you"?
Set in the modern New-York City of the early 21st century. 9 high-schoolers are cursed with magic and must protect Earth from the Wide-spread Zankoku Empire. Earth is the latest target for the Zankoku Empire, the 9 high-schoolers along with some help must fend off such a large threat while attempting to maintain mildly-normal high-school lives. ---------------------------------------------------------- This story is multi-POV spread between the 9 high-schoolers. ---------------------------------------------------------- Trying to do 1 chapter every two weeks to balance school and this, but there are occasions where I'm lucky and can do 1 chapter a week for a bit.
After humanity overcame the crisis of the Rifts thanks from the three kings, they became complacent with their powers. But what they didn't know was that the worst was still to come. And that they would be saved from someone they knew less. _________________________________________________ This is my first ever written story, so don't be too mean with me (but I will still read the comments and reviews to get better at this). Also, warning, english isn't my first lenguage.
Tobias is a mysterious and compassionate person who lacks a clear sense of purpose and understanding of the world around her. Without any direction, she wanders aimlessly, hoping to find some meaning or direction in her journey. One day, she finds herself in the bustling capital city of Antemur, seemingly by accident. However, her arrival in this new place leads her to become involved in a minor issue that quickly escalates into a larger and more complicated conflict. As she navigates this challenging situation, Tobias is overwhelmed by the feelings and responsibilities that arise, and begins to regret her involvement. Despite her misgivings, she is determined to see things through and find a resolution to the conflict. "Ira is right. I'd rather stay with her."
Fenrir is the son of Edwin the hunter. One day Edwin while hunting find the wolf pub and decide to take him to respect their family long lost custom. Edwin give responsibility of the pub to his son. Fenrir and wolf able to form mysteriously strong bond which has something to do with his long lost family custom. Fenrir is also have strong interest in sword which he learn from his uncle who is knight of the kingdom. The story will follow Fenrir as he go through the journey to become strong knight and help weak and powerless along the way. This is the my first novel so please tell if you find any inconsistency in the story. THANKS
Aurora, A Vampire Girl that was originally from our World. She now lives in a Fantasy World as the Daughter of a Vampire Lord. But at 3 years old she discovers a Secret she shouldn't have... (No longer writing due to personal Changes. Starting a new Series, probably)
"I did rather live in fire than dying...uh. On second thought, scratch that-" _________________________ In the wake of an apocalypse, Oisin, a lone survivor marked by the weight of grief, embarks on an extraordinary journey in search of salvation. The world's once-vibrant cities have crumbled into ruins, and humanity teeters on the brink of extinction. Haunted by the memories of that fateful day, Oisin's heart aches with the scars of the past. Driven by elusive whispers of hope, he sets out to discover "Dawn" a sanctuary rumored to exist within the heart of the desolation. The Dawn is said to be the last bastion of hope, a place where survivors are meant to gather. The path to Dawn is perilous, and malevolent entities known as the Phantoms lurk in the shadows, their motives cloaked in enigma. These inscrutable beings cast doubt on the journey, but Oisin's determination is unwavering. With the companionship of his enigmatic allies, Esya and Aiden, Oisin embarks on an odyssey through the desolation, each step resonating with the echoes of a world... forever changed. *** "Cacotopia of Dawn" weaves a tale of resilience and hope in a world on the brink of collapse, where humanity's last chance for redemption awaits within the heart of the desolation. In this immersive narrative, the boundaries between reality and the unknown blur, offering readers an unforgettable journey through a world forever changed. *** I absolutely love writing this one. What else to say in a sypnosis... Uh, support me guys? That helps :]
Galen, the great city on the plains, was once a place of justice and light. Ruled by the King of Gales, who had mastered control of the plain's winds, it prospered, and people of all the nations flocked there for wisdom and refuge. That's what they say, anyway. If it had ever truly been that way it wasn't that way anymore. Once clear air choked lungs with smoke. Injustice and debauchery of all sorts could be found around every corner. The elemental powers of the people were now strictly regulated, and those who used them without permission often disappeared without a trace. The winds which once protected mighty Galen now raged, bent on its destruction. What had happened? Such questions were are above Weiren's paygrade. Determined to live a quiet life, Weiren worked a simple factory job and stayed out of trouble. When his brother Puren comes to him for help, however, Weiren makes a bold choice to reveal his own elemental power, the most hated of them all, wind, stepping far out of his comfort zone, changing his quiet life forever.
In the world of Summoner's Nexus, card dueling is the most popular sport, with millions of fans around the globe. Every country has a national team of five duelists, who compete in tournaments to determine the world champion. One day, a group of teenagers from a small, impoverished country named Zephyria decide to form a Summoner's Nexus team. They are all skilled duelists, but they come from different backgrounds and have different strengths. There is Alex, the team captain, who is a brilliant strategist and a master of spell cards. There is Mia, the team's ace duelist, who is known for her aggressive playstyle and her powerful monster cards. There is Kai, the team's resident genius, who is always coming up with new and innovative strategies. There is Noah, the team's gentle giant, who is known for his sportsmanship and his ability to summon powerful monsters. And finally, there is Luna, the team's youngest member, who is a prodigy with a natural talent for the game. Despite their different backgrounds, the five teenagers are united by their love of Summoner's Nexus and their determination to lead Zephyria to victory. They train hard and develop their skills, and they eventually become one of the best teams in the country. The Zephyrian team qualifies for the World Summoner's Nexus Tournament, and they face off against some of the most powerful duelists in the world. Along the way, they learn more about themselves and each other, and they discover the true meaning of teamwork and friendship. In the final match of the tournament, the Zephyrian team faces off against the defending world champions, the Alberian Empire. The match is close, but in the end, the Zephyrians emerge victorious. They are crowned the new world champions, and they bring glory to their small country. The Zephyrian team's victory inspires people all over the world, and it shows that even the smallest and least powerful countries can achieve greatness. It also shows that the true power of Summoner's Nexus comes from teamwork and friendship.
The cold sword, known as the "Ice Blade," whistles sharply in the frigid wind, containing the purest essence of ice and frost. With each slash, it freezes everything in its path, sending a chill deep into the soul. Opposing it is the "Flame Saber," ablaze with searing fire, its radiant heat capable of scorching all before it. The clash of ice and fire creates one of the most awe-inspiring spectacles in the world. At the pinnacle of power stands the master of these two divine weapons—a legend known as the "Immortal God Emperor." His name has echoed through the ages. Wielding both the Ice Blade and the Flame Saber, he is invincible, unmatched across the realms. He is a figure revered by all, a ruler of destruction and creation. His legend will live on for eternity, becoming an everlasting myth passed down through generations.
Adrien has always been branded as the family disappointment, cast aside by his wealthy parents for being a 'loser.' Despite the endless ridicule, he never stopped trying. Rejected from law school due to poor grades, Adrien finds himself in a place he never imagined—fashion design school, where his lack of talent in art only cements his reputation as a failure. After six grueling years, he barely scrapes through with a degree. As he steps into the cutthroat world of fashion, Adrien faces a question that haunts him: will the world continue to see him as a joke, or can he finally prove everyone wrong and carve out a name of his own?