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2.7% resident evil: the man with the sas4 system / answers that needed to be known
resident evil: the man with the sas4 system resident evil: the man with the sas4 system original

resident evil: the man with the sas4 system

Autor: Thelostswordman

© WebNovel

answers that needed to be known

So I forgot to answer how the leveling systems worked in this series,so I figured I should include this.

You will need a certain amount of xp and the amount quintuples every ten or twenty levels,shown below.

1-10= 4000 xp

11-20=20000 xp

21-40=100000 xp

41-60=500000 xp

61-80=2.5 million xp

81-99= 12.5 million xp

(When Mc and allies get to level 100 the xp amount will reset all over again and will need 4000 xp to get to level 101 and so on)

Now for the xp given to the players for killing certain zombies,starting with the resident evil zombies,since they aren't as dangerous as the SaS zombos (markup liner says zombos,so I wanted to say it)

Reg. Zombo =5 xp per kill

Crimson heads= 50 xp per kill

Hunters(alpha)=100 xp per kill

Hunters(beta)=75 xp per kill

Hunters(gamma)= 50 xp per kill

Lickers= 150 xp per kill

Doggo zombo= 10xp (single) or 100xp(pack)

All the BoWs that you only see once=1000xp per kill.

Tyrants(depending)

(I'm not kidding the weakest will give around 100 xp while the more threatening tyrants will give ten to forty times more.)

Nemesis tyrant=10k xp with another 10k xp added per evolution.

Now the SaS zombies will give ten times as much xp considering there are much more dangerous due to them getting buffs in the game.

Hope you the viewers are happy with the amount of xp I've given each zombie.


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