"Hoo—" In front of the experimental station, Mark raised his hand and wiped off the sweat that had formed on his forehead due to concentration. He took a long breath and said, "Everything is ready. Now it's time to personally experience it. Only by using it can I gather enough data to determine whether this experiment will be a success or a failure."
After numerous rounds of debugging and modifications, Mark finally completed the program for quantifying sensory data. Additionally, a week ago, he had already transferred his memory data from his brain to the server using a brain-machine interface.
Now, whether it's the hardware, software, or basic data, everything is prepared. Mark is ready to once again become a test subject himself and enter the virtual reality he has created to check if his long-awaited virtual laboratory meets his expectations.
Mark connected a data cable to the external interface of the hibernation pod, establishing a connection with the server in real-time exchange and storage of data. Then, he took off all his outer clothing and put on only a pair of underwear. He equipped the virtual reality headset and lay down in the hibernation pod.
Unlike before, Mark first connected the power and data cables from the virtual reality headset to the internal interface of the hibernation pod. He then selected the virtual connection mode instead of the ordinary repair mode used previously.
Once again, the hibernation pod door closed slowly. Mark pressed the connect button on the virtual reality headset. As the sound transmitted through the brain-machine interface started, he peacefully closed his eyes.
"Welcome to the first-generation Virtual Experiment System, Host. Identity verified as the highest authority user. The virtual reality connection will begin in three seconds. Please prepare yourself.
Three,
Two,
One,
Link-start!"
Accompanied by a sensation as if he had lost gravity, Mark, who had closed his eyes and lay in the hibernation pod, could now feel the bright light penetrating through his eyelids and entering his eyes.
Slowly opening his eyes, Mark found himself in a place that was neither the familiar laboratory nor the nutrient hibernation pod he had entered before. The surroundings were walls that were smooth and bright white, resembling a completely sealed prison cell.
The room was empty, with nothing but a vast expanse of white, making it impossible to discern anything. However, Mark remained calm because he knew he had successfully entered the virtual reality he had personally designed.
In order to compress the underlying data of the entire virtual laboratory and reduce construction time, Mark had eliminated all unnecessary objects and retained only invisible parameters such as Earth's gravity, air pressure, and air composition, which could affect the final experimental data.
The entire laboratory had no furnishings or decorations, only an empty floor, white walls all around, and unidentifiable sources of illumination.
Although it was somewhat rudimentary, Mark convinced himself that this was done to eliminate any distractions and allow him to focus more on the experimental project. Besides, if he wanted to upgrade, he could simply add a few more servers and make modifications later. It was not a difficult task for Mark.
Confirming that he had successfully created the first virtual reality, Mark extended his hand in reality and summoned the operating menu. First, he wanted to make sure that the exit button was still there. Even though he was the creator of this world, the deep impression left by "Sword Art Online" made him unable to resist the urge to check.
After confirming that the exit button was still there and hadn't disappeared, Mark clicked on the laboratory option in the menu. Upon opening, the page presented a plethora of options for devices, instruments, and materials. Mark's first choice was to load his personal assistant, and indeed, through the connection of data cables, Baymax could enter the virtual reality and assist Mark.
As the progress bar on the menu filled up, the empty laboratory started resonating with Baymax's familiar voice. "Master, how may I assist you?"
"Help me bring up the virtual devices based on the real laboratory equipment...."
"Understood, Master! Please wait... loading them up."
Soon, the empty laboratory underwent a transformation. Items started materializing out of thin air, with lines becoming denser and forming more realistic objects. Eventually, the laboratory equipment Mark needed was fully constructed. It was as if a magical brush, had helped Mark bring all the equipment into existence.
Approaching a chemistry experiment table, Mark picked up a flask and weighed it. In terms of size, weight, and the sensory experience, it felt almost identical to the real thing.
He then picked up another flask with a larger volume, and the weight he felt in his hand changed—it became heavier. It seemed that the quantification program for sensory data was successful.
Mark touched the surface of the flask—cold and smooth—and also ran his hand across the laboratory table. Yes, it had a frosted texture. After circling around the newly appeared devices in the laboratory, Mark carefully selected a few items to test whether he could perceive any differences between the virtual reality and physical space.
However, the results showed that Mark's creation was flawless. With his demanding nature when it came to his own achievements, he couldn't find any faults. Mark then attempted to destroy these devices. He dropped two beakers of the same size in the real world, and both shattered with a sound.
Mark crouched down and carefully examined whether there were two identical fragments—there were none. He also inspected the shape of the damage on the table by smashing it, but he couldn't find two identical marks.
Only then did Mark confirm that the simulation program he had developed had indeed reached the level he had expected. The results and reliability of the output in the laboratory were assured.
"Now it's time to try the application of overclocking the brain. Since there will be a time difference between the virtual world and the real world once the program starts, why not take the opportunity to work on the Hover cannon project? It has been delayed for quite some time, and it's time to make progress."