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6.25% Making Pokemon Games popular in New World(fixing grammar of indras) / Chapter 2: Chapter two: Diana's Stream

Capítulo 2: Chapter two: Diana's Stream

"Well, it looks like our time is up for today, so let's end the live stream here..."

In a cozy corner of Magic City, within the confines of a residential house, Diana, a popular streamer on PaidTube (AdTube), was bidding farewell to her fans. Her stream had reached its scheduled duration, and she was ready to sign off.

"Don't go, Diana! Play for another five minutes!"

"I'll give you another $5! Let's play another game, please!"

"Please, play a little longer! I have nothing else to do!"

The fans in her live stream were reluctant to let Diana end the session. The chat was filled with messages pleading for more time.

Amidst the barrage of requests, a $100 chat popped up.

"Thank you for the super-hot $100 chat from 'Playing a Little Game Again'... Oops, I've been streaming for a long time today, and it's almost time to end."

While expressing her gratitude, Diana opened her computer's search software.

"Since you guys still want to watch me play, I'll play a little game for a while longer."

She felt bored after playing unimpressive games throughout the stream. If not for her fans' requests, she would have preferred to just chat and interact with them.

After opening the search software and entering the game store, she navigated straight to the category of small games. To be honest, she wasn't very interested in them, but since the $100 chat sender had made a request, she felt obliged to play one to pass the time.

"I wonder if there's anything interesting among the new games launched today?"

Desperately flipping through the newly launched mini-games, Diana casually clicked on a few to try. Due to the rapid development of Earth's game industry, new game designers joined the field daily. As the primary platform for newcomers to release games, the mini-game category of the game mall was the most frequently updated.

Diana simply played a few newly launched mini-games, but the results were unsatisfactory. The graphics of these games might be okay, but the gameplay was limited and boring. Clearly, these designers prioritized visuals over playability, thinking good graphics would attract players.

"Fortunately, none of these games cost money," Diana complained. "Otherwise, I'd definitely apply for a refund!"

The small game publishing mechanism was quite user-friendly. All mini-games developed by new designers were available for free download within the first hour of release to prevent poor-quality games from costing players money.

"These games are too lame. Let's play another one, Diana!"

"Yes, yes! Let's play another one. I think the icon below is very cute. Just play that one!"

"Such a cute little green character! Diana, play that one!"

The fans in the live stream were eager for her to try one last mini-game before ending the stream.

"Okay, okay, I'll play the last one. It's really just the last one!!" Diana said seriously. "After this, even if you give me a lot of super chats, I won't play another game!"

It was already eleven o'clock at night. After this last game, it would be time to stop the stream and go to bed. Among various suggestions from the fans, one stood out—a game with a cute green monster icon: "Pokemon Green."

"Pokemon? What does that mean?" Diana wondered aloud.

"YES! YES! YES! That's it! Just play this!"

"There are only five minutes left! Download it quickly!"

Under the enthusiastic supervision of her fans, Diana quickly clicked to enter the game. After a melodious opening music and animation, a professor in a white coat holding a red and white ball appeared on the screen.

"Welcome to the world of Pokemon. I'm Professor Oak!" The professor introduced himself through a text box, identifying himself as a Pokemon research expert.

The red and white ball in Professor Oak's hand opened, and a cute little Pokémon jumped out.

"Pokémon are our human friends. They inhabit forests, rivers..." Professor Oak briefly introduced Pokémon, sparking a heated discussion in the live stream.

"Wow, the world-building in this game is pretty good!"

"Pokemon? Is that the creature that jumped out of the ball?"

"It doesn't look like the green character from the icon!"

"Are there many Pokemon in this game? This is interesting."

In the game, after introducing Pokémon, Professor Oak asked the player's name. Diana skillfully typed: "Little Girl No. 1."

"Hahaha, looks like Diana knows there will be No. 2, No. 3, and No. 4 in the future!"

"She's ready to restart if she fails to complete the game!"

"As expected of Diana!"

In many previous games, Diana had registered names from No. 1 to No. 10. Her fans called her naming method "muscle memory."

"Let's see if I really need more accounts to register," Diana said confidently while continuing the game.

After entering the player's name, Professor Oak asked the player to name his grandson. Too lazy to type, Diana chose the default name: Gary.

With the names entered, the game officially began. As soon as she started, Diana was captivated by the style of Pokémon. Though the graphics weren't as polished as other games, the simple animation style was very appealing.

Her fans also expressed their approval. Sometimes, a comforting image like Pokémon was better than high-quality graphics.

After leaving the in-game home and strolling around the town, Diana walked to the grass entrance on Route 1. Suddenly, an exclamation mark appeared above the protagonist's head, and a text box popped up:

[Oak: Too dangerous! There are wild Pokémon living in the grass!]

Professor Oak, wearing a white coat, walked onto the screen and brought the player back to his research lab.

Next came the Pokémon selection.

"You can choose a Pokémon? I thought it would be a forced gift from the system."

Diana moved her character to the three red and white balls.

"Is this a one-out-of-three choice? Can I have them all?!"


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