There was not much news on the internet during this period. The news in the gaming circle basically revolved around these few key events: the money-burning war between Tengda and Finger Games, the 515 Games Festival, the Fitness Battle, the smart fitness drying rack, IOI mobile game, and so on.
The players did not know what to do.
There were a few games that Tengda would give away as long as they played them. The discount on IOI was also very cost-effective. What's more, there were new IOI mobile games and Fitness Battle…
It was precisely because the competition between the two companies was extremely intense that players were also in a state of benefiting from it. They were constantly paying attention to the movements of the two companies.
After IOI's mobile game was released yesterday, many gamers expressed their dissatisfaction with some unique charging points in their opponents' games. This emotion was still brewing.