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62.01% Video Game Tycoon in Tokyo / Chapter 302: Attack and Counterattack

Capítulo 302: Attack and Counterattack

Just as players were cheering and preparing to welcome the arrival of the new console, there were some different voices appearing on the internet in the United States.

First of all, the ones expressing different opinions were some gaming industry professionals in the United States.

With the gaming industry growing larger and some previous controversies, the United States has established its own gaming industry union, and a group of self-proclaimed professionals became the managers of the union.

When the GBA was released, they immediately raised their doubts.

First, they just posted on their own company or industry forums.

User Rudy: I think this brand new video game console is unrealistic. It's very likely that the promotion of this new video game is exaggerated and false. In reality, if it can achieve half of what's advertised, it's already worth celebrating.

User Fitz: Exactly, that's what I think too. Developing and promoting a mature electronic product takes at least one or two years, let alone a video game console in a completely new field. Even we experienced developers cannot achieve a release in such a short time, so I'm sure this product must be incomplete.

User Jeremy: But it's possible that the development started a long time ago, and they're just now revealing it?

User Rudy: That's impossible. Let me be more professional about this. Our company is currently developing a new gaming console. If you're interested, you can pay attention to our company. Our product is definitely genuine, with no false advertising.

User Jeremy: What company are you from?

User Rudy: We are...

Somehow, in many places in the United States, such statements were making waves.

Players in Japan naturally didn't care about these opinions from the United States, but when they saw these messages through different channels, they couldn't help but feel annoyed.

They accused those people in the United States of being jealous and envious of their country's development of more advanced electronic products and trying to belittle the achievements of GameStar Entertainment with their verbal attacks.

However, these verbal counterattacks didn't make the US critics budge. They continued to vehemently criticize GameStar Entertainment online.

And surprisingly, quite a few Americans were actually influenced by these remarks, starting to believe in these so-called professionals.

After all, they were the managers of the industry union, obviously the most professional figures in the industry.

And what they said seemed to make sense.

But GameStar Entertainment reacted quickly. Matsumura San decisively challenged them to a face-to-face showdown. Now the US branch has already received dozens of pre-release test machines. If they truly doubt the authenticity of the promotion, they are welcome to come and see for themselves.

However, those people from the union completely ignored Matsumura San's counterattack and just kept talking to themselves.

To avoid public opinion influence, Matsumura San directly ordered the employees to publish the gameplay footage of the GBA on their official website and multiple video media platforms.

Let the facts speak for themselves, no need for further argument.

In the video, an employee of GameStar Entertainment in the United States is sitting in front of the camera with the latest GBA retail box in hand.

"Hello to all users watching this video. I am an employee of GameStar Entertainment, Andy. Recently, our company has just launched a new handheld gaming console. I believe many of you are interested in this new console, so for your convenience, we decided to conduct a live demonstration."

In the employee's hands, the GBA looks very delicate and compact, slightly larger than half of an adult's palm, a size that is acceptable for both children and adults.

"The GBA in my hand is the standard blue version, but rest assured, our machine comes in many colors. We even offer custom-made shells, so you can have your own unique gaming console."

After briefly showing the front and back, the camera refocuses on the front of the console.

"Now, I will demonstrate the boot screen of our GBA. First, before playing, we need to insert a cartridge and then power on."

As Andy speaks, he inserts a Castlevania: Circle of the Moon cartridge into the back of the GBA.

Then, with the iconic GBA startup music, the colorful backlit screen lights up.

The start screen of Castlevania appears shortly after.

"This time, our GBA features brand-new gaming features. With some special features built into the cartridge, like our Circle of the Moon here, you can use the built-in sound card to hear more elusive details, assisting players in finding hidden elements."

In the demonstration, Andy starts controlling the protagonist of Circle of the Moon, a young vampire hunter.

Through the excellent color graphics of the GBA, the pixelation of this game has been greatly improved.

In the past, players had to rely on their imagination for some character images, but this time, they are more realistic, giving people a more authentic feeling.

And this is achievable on a handheld console.

Although the world's technology is already capable of developing 3D games, at least in the handheld gaming field, GameStar Entertainment's technical prowess is indisputable.

Now the GBA boasts the top graphics performance, but how long this advantage can be maintained is uncertain.

At least for now, the players watching this live demonstration video are dazzled.

Especially the loyal fans of Castlevania.

When announcing the lineup, they had already decided to buy a copy of Castlevania.

And now, they are even considering buying several more.

Sometimes, electronic games are not just for playing, they can also be collectibles.

In recent times, the collection of electronic games has begun to take shape.

The price of the limited edition Zelda game console, which was first released, has risen from the original seventy or eighty dollars to over three hundred dollars.

The demonstration of Castlevania lasts about three or four minutes, basically introducing the beginning plot of this generation of Castlevania, ending just at the most exciting part for players.

Then Andy takes out another new cartridge, Zero Racing, which is also one of the launch titles.

"Next, let me show you another of our launch titles: Zero Racing. This game is the only one among several launch games that can truly be called 3D. To achieve this effect, the cartridge itself is also specially made, containing a special graphics chip inside to help enhance the display effect of the game. Its graphics are definitely on par with the Super Famicom. We must thank the game developers for creating such an excellent gaming world for us."

Although the GBA cannot achieve true 3D graphics effects, with some rendering techniques, it can come very close to 3D scenes.

And this realization on a handheld console will surely surprise people.


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