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58.31% Video Game Tycoon in Tokyo / Chapter 284: The big drama in the film and television industry

Capítulo 284: The big drama in the film and television industry

Perhaps many game companies would think that Gamestar Entertainment is using up its resources and lacks the courage to step into the 3D era.

But Soray Electronics' Hayakawa Uejin is very clear that Takayuki should be the first to have plans to produce 3D graphics games.

He also had plans earliest to develop a game console capable of running 3D graphics games.

Logically, even if their progress was slightly faster, the PN2 game console was released before Gamestar Entertainment took action, but it shouldn't be this slow.

However, Takayuki has always been very calm, with no intention of launching his own new game console.

Hayakawa Uejin is the most puzzling person. Others would make decisive judgments about some of Gamestar Entertainment's decisions, but not him.

Even the release of their PN2 game console came from Gamestar Entertainment's information.

It wasn't until they announced that they would produce a new 3D game console that he hurriedly launched a new game console project.

To this day, he still hasn't figured out why Gamestar Entertainment is lagging behind.

Normally, Gamestar Entertainment should have already launched a new game console.

The more he thinks about it, the more he feels that Takayuki may be considering something unexpected.

He always surprises people, every time.

Perhaps he is no longer satisfied with just releasing an ordinary game console?

And while most of the gaming industry is still speculating, people in the film and television industry are generally disdainful.

Especially several competitors of Monoprice Films, who express contempt on many occasions.

In an interview program on a certain TV station, the boss of a film and television company competing with Monoprice Films directly entered mocking mode.

"I think Monoprice Films is acting out of desperation. Their performance is declining, and they want to rely on a gimmick to save the company's reputation. But I have to say, they are looking in the wrong direction. A game company suddenly venturing into film special effects sounds ridiculous. Perhaps they are really short of money, but it's okay. If Monoprice Films is really on the verge of bankruptcy, I'm willing to invest a little and buy it out to save my old opponent."

The host smiled and echoed, "That's right. The 'Star Ocean Infinite' series itself still has some value. It's really a pity if Monoprice Films exhausts all the value of the series. If your company is the only one that can acquire it, it might actually save the series."

The boss smirked, "That's right, I also have high hopes for the 'Star Ocean Infinite' series. I can promise all the fans of this series here that as long as our company owns the rights to this series, we will use the most expensive investment to create exciting scenes for you all, so you can truly experience the charm of science fiction movies, rather than just poorly made science fiction movies produced by some rubbish special effects teams."

Such words appearing on the interview program were a blatant slap in the face. As a Russian bro, Tukaliev certainly couldn't tolerate it.

While the other party was mocking him, he also found some channels to fight back.

But it's not just this one company that doesn't have high hopes for this film. Many other directors in the industry have expressed doubts, of course, some of them were paid to express doubts.

"Star Ocean Infinite," this series is also well-known in the United States.

The previous episodes had at least over forty percent viewership in the United States, and there are naturally many fans of this series.

And of course, they are also very much looking forward to this movie.

Just under such a publicity offensive, they seem to have doubts.

According to some disclosed data, the total investment in this film is only over seventy million dollars.

This investment is quite low for a science fiction film, and the effects that can be produced with such an investment are estimated to be very limited.

Unless a substantial promotional video comes out, perhaps then it can shut everyone's mouths.

And at this moment, the film has entered the later stage of production. If time permits, it can officially be released around Christmas.

Half a year, a science fiction film, this time frame feels a bit inadequate.

It's inevitable to worry.

But this is because the people in this world don't understand the Unreal Engine software.

The biggest feature of this software is that it can produce excellent visuals with very few resources.

It may not reach the level of excellence, but it's definitely outstanding in cost control.

After continuous modification and testing by the team led by Takayuki, this software has made great progress in developing special effects. These will all be used for game development in the future, and this movie will also be an opportunity to promote their engine.

On the surface, the film's investment is said to be seventy million, but that's just what Tukaliev came up with.

In fact, Gamestar Entertainment also made a little investment, about twenty to thirty million dollars, mainly to help with the production of film and television special effects.

Among these twenty to thirty million, most of it was invested in the daily expenses of the servers, striving to make the special effects the best.

This twenty to thirty million is almost equivalent to an advertisement for the engine. As long as it gains popularity, it won't lose money at all.

Now, with the fame being spread, the engine can make multiples of the money back for them in the future.

A month later, the special effects entered the middle stage. During this period, director Greene almost lived in the office of the special effects team, supervising the production of special effects when he woke up, almost without stopping for a moment.

Employees who are accustomed to Gamestar Entertainment's working mode are somewhat helpless towards this guy Greene.

And faced with many doubts from the outside world, Tukaliev finally couldn't help it a bit. The response he got from contacting the director here several times before was that the progress was going smoothly, but he hadn't seen the final result yet.

Until he saw a month's worth of work, all his doubts vanished, and then he went back confidently, ready to personally go out and confront several competitors on the spot.

They even made a bet.

If the box office of Star Ocean Infinite exceeds three hundred million dollars, then several competitors are willing to apologize to Tukaliev.

For this kind of squabbling behavior in the film industry, Takayuki is not participating at all. The main reason he let the special effects team help with the production of film and television special effects this time was to accumulate experience and prepare for the CG effects of future game production. Regardless of how the movie's box office performs, it has nothing to do with him. As long as his own purpose is achieved, it's fine.


Capítulo 285: Superhero movies

During Takayuki's tracking of the special effects production, he was also simultaneously overseeing the progress of game development.

Except for a few teams working on the development of Final Fantasy 7, the other teams continued to release their respective games as usual.

Of course, Takayuki no longer needs to control the products they make.

He only needs to ensure the overall quality of the final game.

This period is also the best opportunity for them to showcase their game development skills.

During this time, one or two game developers with good abilities emerged and began to gain some fame in the industry.

However, under Takayuki's aura, they still seemed somewhat dim.

But this also happened to become a protective umbrella for their growth. They can develop games without being disturbed by external forces, using the money to create their own beloved game worlds, which is also a very happy thing for them.

When October 1997 arrived, a special effects film from Detroit Film Group was released on schedule.

This film tells the story of a young man living in New York, USA, who grows up to become a hero.

In this world, there are also well-established superhero IPs, and the stories of these superheroes are not much different from those of the superheroes in the past comics. Detroit Film Group happens to own part of the rights to them.

Since they just acquired the Unreal Engine, a tool that reduces special effects costs, they immediately applied this software to their superhero film.

Under a good production management system, the total production cost of the film was compressed to almost over eighty million dollars, and it was officially released in October based on the fan base.

The overall quality of the film is very Hollywood-style popcorn entertainment, with exciting scenes that keep viewers engaged, making it a qualified superhero film that received widespread praise.

For the audience, as long as the movie is exciting enough, it's sufficient for them to have a pleasant weekend.

But for people in the film and television industry, it carries a different meaning.

Hunter is a director of a film and television company, and he is also someone who particularly enjoys watching movies. He has loved watching movies since he was young, which is why he built a film production company through continuous efforts.

Whenever a new movie with a certain reputation is released, he will go to watch it first, regardless of whether the movie is produced by competitors.

In Huaxia, this is equivalent to the typical principle of knowing oneself and the enemy to ensure victory.

After watching the superhero film produced by Detroit Film Group and walking out of the theater, he still felt somewhat unsatisfied.

The special effects of this movie are very good, although not perfect, they are close to ninety percent.

The depth of the plot is also good, indicating that the script has been well polished.

Under such conditions, this film will definitely be successful, and the box office should not be too bad.

And the special effects production of this film probably cost at least one hundred million dollars. If the cost is properly controlled, a total production cost of one hundred and forty million dollars is a reasonable range.

He took out his phone and started searching for information through the internet.

Recently, a new technology of mobile phone internet access has become popular in the United States. You only need to carry a smartphone to enter the world of the internet. He thinks this is a trendy thing, and as someone of his level, he doesn't care about the high price of mobile internet access.

Through the phone, he quickly found information related to the movie.

Detroit Film Group announced the release date of their superhero movie and sincerely invited fans to watch it, promising that watching this movie would definitely be worth it.

He ignored these promotional words directly and found the information he cared about the most.

According to interviews with reporters from this media, the overall budget of the film was well controlled within eighty million dollars, including all production costs of film and television, excluding film and television promotion.

"No way!"

Suddenly, Hunter shouted somewhat uncontrollably on the street.

This immediately caused many people to turn their heads and stop, looking strangely at Hunter.

Hunter also reacted quickly, quickly leaving the spot, walking to his car and getting in, then he immediately took out his phone to confirm the information again.

Tens of millions, hundreds of millions...

Eighty million dollars, that's right. It's impossible for the production cost to be eight hundred million dollars. No company has been foolish enough to spend that much money on making a movie.

But how did they do it?

How could such high-quality special effects be produced with just a total cost of eighty million?

Those are not perfect-level special effects, there are still some flaws, but they are enough for the audience watching the movie.

Hollywood is a place that emphasizes cost control. Any Hollywood film and television company is quite stingy when it comes to controlling costs.

Even if they can save a few tens or hundreds of thousands, they will try their best to save.

Using the least amount of money to make a blockbuster is their dream.

At this moment, Hunter couldn't help it anymore. He dialed a number.

"Hey, prepare all the information about Detroit Film Group's newly released superhero movie for me now. I'm going back to the company to take a look."

Hunter still couldn't quite believe the cost control price. He decided to go back to the company himself to see what was going on.

Perhaps that media company did not investigate the truth, and he could not rely solely on the report of that one media outlet.

Back at the company, the employees working overtime on the weekend were obviously unhappy, but they couldn't disobey the boss's orders. They quickly organized all the information and placed it neatly on Hunter's desk.

He entered his office, and a stack of information was already prepared. He immediately started to look through them one by one.

From small things like procurement information in related industries to field interviews by some major media outlets, everything was here.

As the boss of a film and television company, he is very responsible, not just someone who only knows how to make money and enjoy life. Only in this way can he have a place in the fiercely competitive film and television market in the United States.

In this world, cultural industries are very dominant. Except for the gaming industry, competition in other cultural industry sectors is extremely fierce. It's not particularly easy to make money by just lying flat; audiences won't easily buy into it.

After looking through all the information in front of him from noon until after ten in the evening, Hunter still felt a bit dazed.

Really... it only cost eighty million dollars in total... this is simply unbelievable.


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