Gazing at the youthful and handsome face on the screen,
and the mountainous, tsunami-like applause from the audience below, players on site, though having shouted themselves hoarse, were still not stingy with their cheers for that young man, appearing as fervent as the most devout believers.
Hattori Hiroshi's face revealed deep exhaustion, he languidly leaned back in his chair, the final glint in his eyes seeming to scatter away.
If one could say that for the first three titles, he could still make an effort relying on spending a large sum of money on marketing, hiring paid posters, or self-promotion, bombarding with overwhelming information to trade for a glimmer of hope,
then at the moment when the "Super Mario: Odyssey" promotional video ended,
Hattori Hiroshi knew the outcome was already decided.
With the quality of this title, it was absolutely not something SE could compete with at present.
It wasn't even a gap that could be bridged by massive promotional efforts.