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100% DC: Skyrim Perk Trees / Chapter 2: Assigning and Pondering

Capítulo 2: Assigning and Pondering

The shop featured 4 tabs that said-

Spells, Training books, potions, and weapons, I could use. Everything was separated into 5 tiers novice, apprentice, adept, expert, and master. I clicked on spells and everything was separated by category and all I could buy were novice spells like flames, sparks, frostbite(encompasses water), and gust.

"I assume that goes for everything if I try to buy potions they would all be lesser/minor potions".

"Even if I could get a higher-tier spell I would have the Magicka reserves to cast it".

"Now onto the main point my 2 Perk points".

"Let us rule out Destruction for now even though it's powerful it has no use as of now". Cameron pondered in that dark dingy alley for 10 minutes thinking of the pros or cons of every Tree.

"My top picks are Speech, conjuration, and illusion".

"Speech will help me in everyday life and could be useful to get rich quickly or attempt to go on the path of a lawyer again".

"I could even become a politician if speech is what I think it is".

"Conjuration, I feel you could go far with this in the late stage this isn't a game like Skyrim I have no limits, like in the lore of Skyrim I would be able to summon armies if I get good enough".

"Illusion, I feel if I layer my illusion on top of my honeyed word I would be an Avenger-level threat haha".

"Right now it seems obvious even though conjuration is cool in all when I picture a summoner he is weak hiding behind summons, ok I know I could be strong and still a summoner but I want to have power at my fingertips".

I quickly went to the speech tree

haggling (5)

Buying and selling prices are 10% better, Regular people are 5% more likely to fall to your whim through speech (+5% per additional rank)

Allure

Speech 30, Haggling

10% better prices with the opposite sex and Regular people are 5% more likely to fall to your whim through speech

Bribery

Speech 30, Haggling

user is more likely to bribe people 10% to ignore crimes and Regular people are 5% more likely to fall to your whim through speech

Merchant

Speech 50, Allure

Can sell any type of item or idea to any kind of person through

Persuasion and Regular people are 5% more likely to fall to your whim through speech

Speech 50, Bribery

Persuasion attempts are 30% easier and Regular people are 5% more likely to fall to your whim through speech

Investor

Speech 70, Merchant

Can invest money with any company to have a chance to increase their Profits and Regular people are 5% more likely to fall to your whim through speech

Intimidation

Speech 70, Persuasion

Intimidation is twice as successful and Regular people are 5% more likely to fall to your whim through speech

Fence

Speech 90, Investor

Everyone who comes across you has a 10% chance to take a liking to you

Master Trader

Speech 100, Fence

People believe your word 20% easier and Regular people are 5% more likely to fall to your whim through speech

I chose the first perk Haggling.

[A/N: This is harder than expected I had to change around some perks to make sense I will finish implementing perks in tomorrow's chapter.]


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