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31.27% The Video Game Tycoon / Chapter 237: ===237 Do you do it or not?===(None Edited)

Capítulo 237: ===237 Do you do it or not?===(None Edited)

  At this point, Zhu Yuxing slightly miscalculated.

  He realized only now that he seemed to have overlooked something.

  In the past life, Metroid was not not interesting enough, nor was he too unpopular, but Metroid was born at the wrong time.

  The former Metroid had a chance to rise and explode.

  Because Metroid's own game quality is really excellent, the action and storytelling are top-notch.

  However, he was besieged by several fierce people during the same period.

  The first is the beating from the Sega 16-bit console game, and then the blocking of the PCE console.

  The variety of games launched by these two companies at that time made players dazzled. Even if Metroid was really outstanding, it was still suppressed a lot under such circumstances.

  After finally getting some success through the US market, a more heavyweight opponent, Sony's PS1, appeared immediately.

  The launch of PS1 at that time was really a dimensionality reduction blow.

  Can run real 3D games, allowing players to experience the 3D game world for the first time.

  Just because of the game's graphics attracted more than half of the players.

  As the Super Metroid released on the SFC, it finally achieved only a million-level sales under the continuous blow in such a year.

  Although the million-level sales are considered very successful, it also depends on who you are comparing with.

  In Nintendo's family, which of the same generation is not the existence of sales explosion.

  At every turn, the sales volume is five or six million, or even seven or eight million. The sales of Super Metroid really seem to be a little brother.

  So sometimes it really doesn't come at the right time.

  It's like 1994, the year of the movie industry when the gods fought.

  Forrest Gump, The Shawshank Redemption, Pulp Fiction, Alive, Evil and Poison, Geek in disguise.

  If these film and television works are released in different years, they can definitely be close to the hegemony in the same year, but they are squeezed into one year.

  And Metroid was pretty much the same way back then.

  All encounters are gods, so it depends on who is more fierce.

  Speaking of which, the previous life of Metroid was also released in 1994. In the film industry and the game industry, the gods fought in the same year, which is really a bit too coincidental.

  However, these are stories from past lives.

  But what about in this world?

  Maybe the situation is not so bad.

  So far there are few opponents who can fight.

  Now you are the gods, the future is hard to say, but who can fight against you now?

  Zhu Yuxing immediately called over the people who specialized in market research, and asked them to immediately give a market statistical information about Metrod and submit it as soon as possible.

  These include the statistics of the sequel to Mitrod on the Internet, as well as the statistics of the number of appearances of Mitrod in various questionnaires.

  At the same time, the United States and Japan should be separately counted to determine the popularity of the game in the two regions.

  After about three days, the statistics department finally completed the statistics, and Zhu Youxing immediately brought it over to check.

  Among the 100,000 questionnaires of various types, more than 15% of the players mentioned Metroid more or less.

  On the Internet, there are also more than 400,000 various Metrod discussions including posts, replies, etc.

  Then there are the separate sales figures for the two generations of Metroid products so far.

  Metrorod 1 sales figures in Japan now total 1.73 million Japanese sales on both SFC and FC consoles.

  In the United States, because the game consoles were launched relatively late, the sales data was about 400,000, which was much worse than the city of Devils, which was heavily promoted. better.

  Castlevania is indeed a game designed for European and American aesthetic styles, but Europe and the United States are obviously more interested in the world view of a future sci-fi world, and the vampire stories in the Middle Ages are not much more attractive than Metroid's sci-fi story background. .

  Looking at the recent sales data, Castlevania's sales continue to decline, but Metroid's sales in the U.S. continue to increase, which is generally very optimistic.

  The second-generation Mitrod Samus on the GB sold more than 1.3 million in Japan, and more than 100,000 in the United States.

  The sales volume in the United States is less because the current sales data of GB in the United States is not particularly good, but it has also increased rapidly recently. Presumably, there will be a period of rapid sales growth in the future.

  Looking at this series of data, Zhu Youxing pounded on the table and thought seriously.

  He is thinking about whether it is appropriate to develop Metroid now?

  Obviously, this is the right time.

  Players have been waiting for a long time, just in time to expand the game audience with the latest generation of games.

  Especially the US side.

  The third-generation Mitrod in the previous life was very popular with players in the United States. Although there was no sequel for the next eight years due to sales, the Mitrod that appeared later was also specifically aimed at players in the United States. The game is more westernized.

  Therefore, in the United States, there is obviously no need to worry too much about sales.

  "Okay, then prepare for production."

  Zhu Yuxing made a decision and immediately began to check the game development progress of the current game development team.

  Now that the team is large, one of the biggest advantages is that it is easier to allocate personnel.

  Even though the ten game development teams now have their own work to do, most of their work is relatively easy, and they can be burdened with more.

  Seven of the ten game development teams have now entered a critical period of game development, and they are responsible for different types of games. Obviously, it is impossible to recruit the personnel there at this time.

  He roughly estimated the number of people who can develop the SFC version of Metrod with the current ability. If he wants to develop the third-generation Metrod of the SFC version in three to six months, I am afraid that at least fifty people will be needed. .

  From animation to sound effects to the basic structure of the game, it needs a big improvement.

  Otherwise just make a game with a new story, it's really not that challenging.

  After making the decision, Zhu Youxing immediately selected 20 people from the three development teams that were still in a relatively relaxed period, and then temporarily formed a new game development team, led by himself, this time. It is also a challenge for myself to see if I can make a bigger game with better quality in a relatively short period of time.

  This will also prepare you for the future.


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