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76.66% Ideas For MC / Chapter 23: Town Builder World - Fil NILVAREN

Capítulo 23: Town Builder World - Fil NILVAREN

Name: Fil NILVAREN

Soul:

Hair Color:Fil NILVAREN(https://hu.pinterest.com/pin/584060645396120533/)

Base Looks:Fil NILVAREN(https://hu.pinterest.com/pin/584060645396120533/)

Eye Color:Fil NILVAREN(https://hu.pinterest.com/pin/584060645396120533/)

Body Propotions:Fil NILVAREN

Gender: Female

Age:20 years old

Birthday: 06/22

Wish

1.

Before Transmigration to the world of "Town Builder " be placed in a temporary personal pocket dimension so she can use the essences so its integrated with his/her soul. After take over one of the females hardwired to the game just before putting her in the game

2.

[Unlimited Inventory]

Nobody can detect it and only she can use it

making sure that she can take all the essences without any backlash

[Instructions of the order of taking them]

[Essence of Lewdness][Essence of Training][Essence of Combination][Essence of the Archmage][Essence of Earth Media][Essence of the World Library][Essence of the Arcanist]

[Essence of the Genius][Essence of the Mad Doctor][Essence of the Scholar][Essence of the Innovator][Essence of Overcoming Limitations]

Combine : Essence of Archmage+Arcanist+Genius+Mad Doctor+Scholar+Innovator+Overcoming Limitations

3.

4.

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[Essence of the Genius](In inventory)

By drinking this Essence, you will receive a number of boons.

You are incredibly, impossibly intelligent.

Casual comprehension and manipulation of arbitrarily large, complex and strange numbers, figures and concepts is trivial to you.

You are capable of comprehending any subject matter or material in an instant and you will never forget anything unless you choose to do so.

You are in a constant state of inspiration and will always have ideas about how to improve things, even beyond the limits of possibility. This can be things from manufacturing lines to electronics and biology or even the laws of physics themselves.

Additionally, the tremendous power of your mind allows you to actually warp reality. In the beginning this will manifest as simple unrefined telekinesis, but will improve with time and usage until you can manipulate matter, energy and fundamental forces by will alone.

The range of this ability will never grow beyond a hundred meters, but your fine control, power and finesse can improve without limit, with similar limitless applications.

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[Essence of the Arcanist]

You possess an internal well of power that can adapt to any supernatural energy you encounter to fuel your magic or powers, this well will always provide a steady supply of power that will grow over time and use, right now you could use highly taxing abilities with wild abandon and still not make much of a dent in your reserves after a few hours of effort. This power cannot be sensed or interacted with by other beings unless you allow it.

As a result of containing this well of magical energy your body is enhanced to superhuman levels, giving you greatly enhanced physical attributes, are functionally ageless, and possess nigh-infinite stamina compared to the rest of your species.

Your mind is similarly enhanced with a beyond-genius intellect, an infinite capacity for parallel processing, eidetic photographic recall of all of your memories with the ability to infinitely store and index those memories, and immunity to insanity and memetic hazards. "Things Man Was Not Meant To Know" becomes more of a guideline than a rule. You are also immune to all forms of mind control and telepathic interference.

You also gain access to a mental library containing complete and perfect knowledge of all forms of mundane and supernatural practices and fields of study. It can also provide detailed information on different things like supernatural beings, individuals, artifacts, lost magics, and anything else you might want to know. Should you travel to other worlds the library will update itself to the same level of completeness regarding the new world. This library will also prevent any knowledge or skills you gain from this or other sources from degrading or fading away from disuse.

You can use this library to manifest several kinds of magical tomes: Arcanabula, which acts as a collection of magic scrolls pre-loaded with spell that allows anyone holding the book the ability to use the magic contained within it; Grimoires, detailed codices that can permanently imbue those who read them with the potential for the magic they describe; and Orisons, short scrolls that can permanently grant others the ability to use a specific power or ability detailed on them.

Your affinity for the arcane also skyrockets, allowing you to nigh-instantly master any form of magic you come across. You are also able to conceptually reverse engineer any superhuman power or ability you see into a spell you can cast just by seeing it once.

The library also removes any restrictions on your ability to either use or teach magic to others, allowing you to either grant others the potential to learn magic directly or to greatly increase that potential as well as combine, design, and modify entire systems of magic at will, allowing you to cast any spell or ritual you know without the need for any additional materials or foci beyond the energy required.

Finally, you gain a personal workshop that exists outside of reality and beyond the reach of most entities. This workshop is impenetrable to any being you do not want inside, even a supreme deity could not pierce the barriers in place on this property. This also protects the workshop from being destroyed, having its structural integrity undermined, or otherwise rendered unusable. Anyone who you allow into the workshop are conceptually incapable of harming you or acting against your interests while within its confines. Just by being in the workshop you are healed of all wounds you wish healed, this includes all ailments from the magical to spiritual, should you ever perish, the workshop will resurrect you safely within its confines.

The workshop takes care of the basic utilities automatically and requires no connection to any pre-existing infrastructure to function. The workshop holds an unlimited amount of any mundane or supernatural resource or equipment that the owner could desire, with this selection updating as you travel to new worlds. As your needs change and grow the workshop will expand with new facilities and equipment as needed. Any additional essences will add functionality to this one in the form of additional rooms and facilities.

You hold complete control over the workshop's interior, able to shape and morph the style and layout of the rooms and furniture of your workshop to your heart's content. You are able to expand and shrink the rooms to any size you wish. It is within your ability to have a trip to the kitchen take a single step, or to have each individual crack on the floor host to entire universes.

The workshop holds a host of spirits it considers servants. These spirits, as well as the workshop itself, are completely loyal towards you and can never go against your wishes in any capacity. You are also able to generate any number of spirits you wish, allowing you to shape their appearance and personalities to suit your tastes.

The workshop's location is not set in stone, for it is everywhere and anywhere you wish it to be. Just by willing it, you can cause the workshop to appear at any place they will. This can be merely parts of the workshop, such as a door or a room, or even the entire building. Furthermore, it is possible to manifest your workshop on top of your current location, causing it to swallow up anyone within the area. This workshop also has the capability to travel through the multiverse and can give you passage practically anywhere. It can insert itself into these places or simply open a portal for you to travel through. You can have the workshop appear in multiple universes at once simultaneously, allowing characters from multiple different universes to mingle and for you and anyone you allow to exit into any universe it exists in, anyone not invited simply exiting into their own world.

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[Essence of Overcoming Limitations]

By drinking this sticky fluid that tastes strangely like lemonade you gain the following abilities:

This grants you a body that stands at the peak of whatever race that you start as and grants significantly higher strength, endurance, intelligence, wisdom durability, stamina, talent, coordination etc compared to the race. Alongside this the body can become even stronger without any limit with a decently high growth rate. This growth rate will also increase as you grow stronger. This also makes your mind significantly more resistant to anything that can negatively effect your mind(Boredom, Madness, Mind Control,Fear, Telepathy, Memetic effects of Lovecraftian horrors and many many more things). Even standing in front of Cthulhu wouldn't drive you insane unless it uses its full power to do so. And rest assured you can recover from it given sometime away from such things.

This essence grants you immortality in the form of infinite reincarnation allowing you to surpass the limits of mortality. This reincarnation cannot be stopped by any being no matter how powerful. You will only stop reincarnating if you truly with a completely sound mind wish for it. You can reincarnate in whatever world or universe that you choose fictional or otherwise. You can reincarnate as whoever you choose (Wanna be Superman Shagging Wonder Woman? Sure go ahead).

If and only if you choose to be Canon character then you can activate a sort-of built-in auto-pilot that will allow you to do the same things they would have done had you not reincarnated as them. You can toggle on-off this auto-pilot as you please.This can be complete auto-pilot or partial or no auto-pilot. This could be useful for universes that you have no knowledge of. This auto-pilot mode is fully under your control and cannot take over your body or form their own consciousness. This will allow you to understand whatever character you are reincarnated as.

When you reincarnate, your status as a reincarnator and out-of-world knowledge and skills etc are completely hidden from all beings who would normally know about it. This means that if you are reborn as a human then even if you were a god in previous lives nobody will be able to detect the divine power in your body. You could go to Marvel verse and stand in front of One-Above-All and he wouldn't be able to tell that you don't belong and he'll receive info from his omniscience that you belong in Marvel. They'll only know about this status if you tell them yourself and allow them permission to look in your mind.

When it concerns your outside knowledge your mind, body and soul are completely immune to anything that would disclose your secrets like telepathy, drugs etc. However, when it doesn't concern such knowledge, the only protection you get is what is mentioned above unless you have additional abilities from somewhere else.

This immortality also allows you to retain everything. Anything physical, spiritual, mental such as memories, personality, skills, perks, abilities can be retained in subsequent reincarnations. You can discard or keep whatever you wish. If instead of dying from old age you are killed then in the next life you become immune to what killed you to a certain extent. (An example would be that if you died from Superman using his full power to rip your head off then should you reincarnate in the same universe Superman would need to use at least an order of magnitude more strength of kill you). Die enough times and you'll be invulnerable.

Any abilities like a Sacred Gear/Exaltation or such similar abilities will be copied and the original will be released back into the world after you move on to the next life. Or if you don't wish to have it remain an item, you can turn it into an innate ability with none of the drawbacks it had before. It will function properly regardless, even though it shouldn't.

Anything you gain from your adventures/CYOAs/Jumps whether by buying it or just pure hard work such as personal pocket dimensions, inventories, Bank accounts, Conquered universes and civilizations, Bases, Incomes, Potions, plants, gardens and such similar material things can also be taken with you into subsequent reincarnations and inserted without anyone questioning where they came from. And all of it fits in perfectly and legally.

This also gives you a higher than normal luck that can be further trained to become stronger. In the beginning this will be just enough for it to be noticeable such that while it won't let you clean out casinos it will let you win enough money to live a few months in luxury, get that one hot girl you didn't have a much of a chance with etc. But once it starts growing life might as well be a smooth sailing boat. Train it to a sufficiently high level and entire pantheon of gods can fall before your luck, even the dumbest plans you make will have a high chance of succeeding.

While this essence doesn't give you any knowledge or abilities in strategy, magic or ruling empires or anything that can be learned, If you manage to get your foot in the door, so to speak, your abilities will grow rapidly matching even the greatest of Archmages in a few years with this essence alone and surpass them if you have additional abilities that increase your growth even more.

Any abilities you have whether it is a spell, mutant power, your pool of magic, Divine Authority/Domains or merely just an ordinary skill will rapidly grow stronger eliminating weaknesses and limitations and adding new benefits surpassing what they previously were extremely quickly. Even the cost of using your abilities will continue to decrease with practice until you can use your skills for decades before feeling a noticeable dip in your power. This will even work on your essences and even similar abilities that help other abilities grow. If you're a God, you do not need the worship of mortals or others to live, survive or grow stronger.

Any of your abilities/powers that rely on external sources like Authorities/Domains become innate abilities in your next life. These innate abilities will be just as strong as the domain and can be used anywhere, no longer dependent on the permission of the World or the need of atmosphere or a planet. They can be used at the same level without using mana and enhanced even higher with mana. These powers will still grow stronger through worship or training or any other method you have. Eventually you'll be able to create planetary/cosmic storms and the like, with the strength and potency being still enough to kill gods and destroy planets and galaxies. If other gods couldn't resist your attacks before then they won't be able to resist it after the changes regardless of their immunity etc. And it will only get stronger with time.

This essence gives you minor porn logic enough to not harm partners during sexual activities and gives you a one time opportunity to decide what you look like and any look you chose will be absolutely, divinely gorgeous 10/10 to everyone. This is not some kind of allure effect, you just look that good. And this beauty will increase even more as you grow in life.

Any such abilities/essences/perks/powers that are similar such as Peak body, learning ability, Essences, blessings, porn logic, immortality will stack regardless of any other CYOAs say. But they have to be at least similar.

And finally, perhaps the greatest ability this essence grants is a multiplication to the Points and Choices available in CYOAs and Jumpchains. If a CYOA or jump gives you 10 points then multiply it by, 5 times the amount of available initial points, 50(10x50), if 100 points then (100x500) and so on and so forth. These extra points are not only to overcome the limitation of points available but also to upgrade available abilities and reduce drawbacks of the abilities. If an ability costs 10 points, then after spending 10 points to buy the initial ability there are various upgrades that can be added to the perk or skill or ability.

This multiplication works for not just points but choices/decision etc as well. If a CYOA doesn't have points and only choices then use the choices to upgrade the perks (One choice per upgrade or something similar to the initial choice cost). And if there are both Points and Choices then points can be used to upgrade the choices you make even though the choices may not be connected to the points in any way.

Upgrades cost the same as the original price of the perk and how much of an upgrade you get depends on the number of points spent. You can also double the strength of the perk per upgrade or add some new functionality to it. When you double - all aspects of the perk are doubled including any new upgrades.

You can buy a perk as many times as you wish regardless of any restrictions put on it. If a perk says "Perk 1" cannot be bought with "Perk 2" simply buy them both as long as you can afford them and they will work together perfectly even though they should not. Similar limitations like "This can only be bought twice" can be ignored and can be bought as many times as you can afford.

You can even choose the time/location/background where you start in the story and even modify it, if you pay the points.

Alongside the upgrades, the drawbacks/weaknesses of the skills/perks can be reduced by spending points similarly. However, the points spent on removing each of the drawbacks will cost at least twice as many points as the initial points of the perk. The upgrades can be anything as long as they are relevant to the original ability and doesn't deviate too much from the general theme of the perk. (A peak human CANNOT become as strong as Superman by spending an additional 10 points but it can be done if sufficient points are spent).

A drawback is anything you consider a drawback. Even Mandatory Drawbacks that are required to be taken without any extra points can be removed by spending points. But if there are multiple drawbacks in a skill for you then each drawback will have to removed individually by spending points as stated above. These points are available in every CYOA or jump that you do in a chain with this essence.

You can buy any and all origins, backgrounds, abilities etc including the ones that contradict each other. They will blend seamlessly with each other, stack where necessary and never work to harm you. Wank Responsibly.

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[Essence of Combination](In inventory)

Your may combine any Race/Species you have, either from Essences or others. You will become a perfectly merged being, with all of the benefits and racial abilities of all the different races/species you have combined, with none of the weaknesses.

Your may combine any form of Energy you have gained, either from Essences or others, into one energy of choice (Magic/Ki/etc). This will grant the energy the capabilities of all the other combined energies.

You may combine any Armor/suit you own or have received from any of your Essences, granting you a single armor/suit with the abilities of all the different ones that have been merged together. It may then take a new appearance of your choice.

You may combine any Weapon/artifact/Device you own or have received from any of your Essences, granting you a single weapon/artifact/device with the abilities of all the different ones that have been merged together. It may then take a new appearance of your choice.

Any of these combinations are done exactly how you want them to be.

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[Essence of the Scholar](In inventory)

By consuming the essence of the Scholar you gain several boons

Perfect memory with infinite storage

Beyond genius level intellect, do calculations and process things faster than super computers.

Immunity to insanity and memetic hazards. "Things Man Was Not Meant To Know" becomes more of a guideline than a rule

Mastery of many sciences, even ones man has not discovered yet

Can reverse engineer anything with enough time.

Gain practically infinite trains of thought and ability to multitask.

Gain knowledge of any data storage device or book just by touching it no reading necessary, this effect can be turned on and off.

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[Essence of the Mad Doctor](In inventory)

Perfect memory with infinite storage

Beyond genius level intellect

Can make potions that can do almost anything, from immortality, to regeneration or even cause someone to fall in love with a specific target.

Immunity to disease and poison mundane and magical

Immense knowledge on occult and alchemical lore that updates itself should you find a way to travel to different worlds.

Supernaturally skilled at medicine, can cure just about anything with some research, already know how to tackle most ailments already.

Master of life and biology, able to create homunculi that are superior to regular versions of their species in all areas including being ageless and perfectly loyal to you.

you may also create other creatures like sewn together Frankenstein abominations, chimera, or other mutated beasts.

Can conjure ingredients from thin air.

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[Essence of the Crafter](In inventory)

Master craftsman, able to design, build, and maintain anything from machines to a simple shovel.

Flawless work, anything created will never rot or rust only able to be destroyed through violence. These creations are extremely durable as well.

Creations work better than one made by someone else.

Can conjure dead or inorganic materials needed to work with from thin air.

Ability to craft items on par with those in myth and legend, spears that never miss, swords that can cut through anything, invulnerable armor, etc.

Can force specific abilities onto items through sheer skill and ability to craft on a conceptual level.

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[Essence of the Innovator](In inventory)

By consuming this crystal-clear liquid you become imbued with the very essence of artifice, science, and craft.

* You are now the greatest scientist, engineer, and inventor alive, and perhaps the greatest that has ever lived. Your aptitude for such things as mathematics, the physical sciences, mechanical intuition, etc., is so high that such things are as effortless as blinking or breathing for you. Having actual instructional materials or samples/phenomena available to study and reverse-engineer is still very useful for you, but even without them you can still work out entire bodies of knowledge merely from first principles - it just takes longer.

* In addition to your prodigious scientific and engineering talent your overall cognitive functions such as perceptiveness, learning speed, reaction time, and pattern recognition are heightened to the highest levels naturally attainable for your species. You also gain a perfect memory with infinite storage, instant recall, perfect indexing, tamper-proofing, and protection from harmful memories.

* The only limits on your scientific talent are what resources are available to work with and the inherent physical laws and limitations of the cosmos you inhabit... the true limitations, not just the ones that are believed to exist by other, lesser scientists. Otherwise the sky is the limit. Engineering superpowers in yourself or other people, outright miracles of medicine, "clean" zero-point energy, artificial intelligence, power armor, whatever... provided that it could hypothetically be possible for someone else someday, you can start doing it right now.

* Almost any field of knowledge is valid for your talents as an Inspired Inventor, not merely technology or engineering. Study political science and come up with ideas on how to vastly streamline and re-engineer administrative systems, devise new and highly effective martial arts by working from basic principles of biology, anatomy, and applied physics, create new languages that allow speaking or thinking with greater efficiency, or use your study of mathematics and harmonics to compose wondrous new music; all this and much more is possible for you.

* Your status as an Inspired Inventor lets you accomplish your research & development projects without assistance and with incredible speed. Things that would 'merely' be incredibly advanced feats of engineering are usually doable for you as fast as you can assemble the initial prototype, needing at most only a single test run to get dialed in perfectly. Outright pushing the boundaries of physics or otherwise trying to work with anomalies and cosmological loopholes requires actual trial-and-error research, but can still be completed within a reasonable time frame.

* As a final bonus, at the time you consume this Essence you are restored to perfect physical health and good physical fitness, as well as being made aware of any mental conditions you might have and being given the option to be cured of any or all of them as well. You receive no special Essence powers for maintaining your fitness but the abilities you have should let you easily create ultra-efficient physical training programs for yourself, find ways to enhance your physical longevity, or otherwise develop yourself as much as is scientifically possible.

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[Essence of the Artificer](In inventory)

Upon consuming this swirling, multi colored essence, you gain the following abilities and traits.

The ability to craft items out of various materials, though your innate skills are only at Master.

The ability to imbue the items you create with mystical properties, the effects growing in power through the items material and your own skill

The ability to swiftly craft your creations

You can work without actual tools, creating shimmering versions of tools out of arcane energy when necessary

You can harvest/create magical items for your creation.

Ability to learn new crafting methodologies

Artifacts you create grow stronger over time, leading to even the weakest of them growing to legendary proportions with enough time.

When made in a set, artifacts gain synergies, creating unique abilities when used together.

[Essence of Training](In inventory)

By drinking this Essence, you will receive a number of boons.

You possess tremendous talent and affinity for any field that you set your mind towards, allowing you train, improve and comprehend in any field of endeavour, be it physical, spiritual or mental, far faster than normal. You can easily make progress in a month that would take others a lifetime of study and training.

You require no upkeep or continued training to maintain any of your abilities or traits. No matter the time between uses, your skills and abilities will remain as sharp and developed as ever.

You suffer no penalties from lacking a teacher. You may easily instruct yourself by observing others or reading from a book, easily and intuitively addressing issues that would normally crop up from training on your own with no oversight.

The only limitation on your talent is that you cannot create information from nothing and you cannot train traits and abilities that you do not possess or do not have any potential to use. If it exists within you, then you can train it.

Genius is wasted without a good work ethic. You are now easily capable of dedicating yourself to self-improvement for its own purpose, if not for an actual goal. You have the will to spend days and days studying, training, improving and actually find it personally fulfilling to do so.

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[Essence of the Home](In inventory)

You gain a personal home that exists outside of reality and beyond the reach of most entities. This home is practically impenetrable to any being you do not want inside, even a supreme deity could not pierce the barriers in place on this property.

The home can be of your design or you can let it surprise you by generating itself based on your needs and wants so it fits itself to you perfectly. As your needs change and grow the home will expand with new facilities as needed.

The home takes care of the basic utilities automatically and requires no connection to any preexisting infrastructure to function. In addition it has functionally infinite supplies of whatever mundane food and drink you could desire.

While inside the home you and anyone you bring will not age, have any basic needs, or suffer from illnesses.

You may optionally have the home create servants to tend to it while you are gone, you also may give the home sapience to manage things. The home is utterly and unwaveringly devoted to you. It cannot be influenced to change its mind otherwise.

This home has the capability to travel through the multiverse and can give you passage practically anywhere. It can insert itself into these places or simply open a portal for you to travel through.

Any additional essences will add functionality to this one in the form of additional rooms and facilities depending on what the essence was.

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[Essence of Earth Media][Essence of the World Library](In inventory)

You gain the complete collection of all media and literature ever released on your Earth (anime, videogames, manga/manhua/manhwa/comics, movies, light novels, visual novels, tv shows, books, magazines, and so on). This includes any official translations (and polished up unofficial ones, if there isn't any official one) and digital versions.

You also gain all merchandise and supplemental material for the above (toys, figurines, posters, accessories, card games, t-shirts, gunpla, artbooks, setting books, OSTs, and so on), plus any not tied to any specific media.

You gain a repository containing all music ever recorded on Earth (including singles, albums, recorded concerts, and music videos). This also includes digital versions.

You gain a repository containing all artwork ever made on Earth. It also contains all anime-style art. This also includes digital versions.

You gain all tabletop games ever produced on Earth (card games, board games, etc.) and any supplementary materials (dice, character sheets, miniatures, etc.) needed to run them in seemingly infinite amount.

If any of this material or merchandise is damaged and in your possession, it quickly restores itself to brand new. If stolen, missing, or destroyed, they are quickly replaced with new copies.

You gain any equipment necessary to run the digital material, such as DVD players, videogame consoles, televisions, smartphones, and computers. This equipment self-repairs and keeps itself in optimal conditions, and where applicable also have unlimited/infinite memory and battery. If you already have applicable equipment (such as videogame consoles), you may freely import them into this.

In case it isn't obvious, you gain more/new material and merchandise as it is released. If you go to other versions of Earth, you also gain any material there you don't already have.

You gain a seemingly endless amount of perfect replicas of outfits/costumes/clothes worn by characters in the above materials (even those only found in concept art). They even come in different sizes (and some in gender versions, such as school uniforms).

You gain a pocket dimension you can access at will to store all of the above.

Any online material whose service has ended now runs on an extradimensional server, run by AI to be as close as possible to the original version. This even restores any accounts in those materials. By default, any digital devices you have or are using (smartphones, etc.) can access this server. You may choose what to do with this server, such as keeping it to yourself or allowing others to use the material running on it. The server also allows you to connect with any local internet (or equivalent). In worlds other than your own, all online material found here now runs on the extradimensional server.

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[Essence of the World Library]:

After drinking this transparent brown liquid you will feel for a moment the environment silence.

You will gain the ability to summon a floating virtual screen with ALL knowledge from your original world.

As if it were your local library you can summon any book, the book will disappear after you stop touching it but it would remember where you left it and any notes that you write on it(if you are that kind of person), alternately you can summon a notebook to write notes.

If you have a question using the search bar on the virtual screen will show you a list of objects(books, webpages, diaries, etc.) with the answer.

As this Library contains ALL of the information of your original world you can also enter and read any forum from any time without any administrative censorship allowing you to see the deleted posts. The webpages will be frozen and you cant modify them in any form.

You can also summon any personal diary, missile codes, or secret information that should or has existed in your world.

You can also summon all forms of entertainment.

If it's a movie a projection will appear on the wall that you choose, if it's a song you will hear it at the perfect level around you as if you were in front of the artist singing/playing if its a videogame a projected screen will form with the control of your choice, in case it's a multiplayer game it would use ultra-advanced AI to be indistinguishable from real players. if it's a tabletop game it would generate a table with all that is required to play it(board, miniatures, book rules, dice, notebook(it saves what is written on to continue the game later)).

You can selectively choose who can hear, see, read, or play with any of the entertainment you choose.

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[Essence of the Archmage](In inventory)

By consuming the essence of the Archmage you gain several boons.

Perfect memory with infinite storage

Beyond genius level intellect

Capacity to learn any 'magic' even unique ones upon seeing it once or understanding enough about it. This also includes things like Ki, Chakra, soul power, etc.

Possess a supernatural reactor that can adapt to any supernatural energy to fuel spells, enchantments, powers, etc. this reactor provides a steady supply of power that will grow over time, right now you could use high consumption abilities with wild abandon and still not make much of a dent after a few hours.

Can teach others systems even if they previously lacked the capacity.

Manipulate entire systems or combine then with experimentation.

are capable of casting any spell as long as you have the energy not requiring any extra element like a focus or materials. The time required to cast if any remains however.

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