The planning phase would last for thirty minutes and during this time, they were free to do whatever they wanted to make their dungeon.
Of course, there were limitations to this.
Each side would only be given 5000 DP to build the dungeon with. So that included the monsters, the layout of the dungeon, and any traps that they would want to install.
Their planning would determine how the battle went, so they had to make sure that they spent the 5000 DP as best as possible.
The other limitation was that there had to be a way to reach the dungeon core, or else it would be considered cheating. There was no way to hide the dungeon core in a separate location and have the enemy raid the fake dungeon.
But the 5000 DP wasn't the only factor that went into this mock dungeon war.
There were two other factors that were very important, which was the battlefield and hero units.
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