With the new soul minions, the dungeon run began progressing a lot smoother. Wailing Ravine dungeon mainly had fish-type monsters in various shapes and sizes and the main threat was the number of these minions.
Normally, guilds would struggle to get through this dungeon because the difficulty varied depending upon the size of the guild party raiding the dungeon. If someone used a bigger party to tackle the bigger mobs, then mob size would further increase.
But Liam's case was completely different. He was technically only a single player so the difficulty of the dungeon was at the lowest level and the mob size was also manageable. So the dungeon was easier than usual as the group slaughtered their way through it.