Marine Ranks and equivalent power
seaman(10 douriki)
petty officer- Chief Petty Officer (20-80 douriki)
Ensign-lieutenant (100-200 douriki)
Lieutenant commander-Captain(220-500)
Commodore (550-900)
Rear Admiral (1000-1800)
Vice Admiral(2000 and above)
Vice Admiral level can be broadly divided as Beginner(Maynard), Intermediate(Bastille), High(Giant Battalion), Peak(Momonga) and Abnormal(MomoUsagi). Then there is Garp.
*Post Enies lobby, power levels go off the scale and hence it is impossible to put a number on.
Techniques of Usopp:
Shooting techniques:
1.[scattershot]- reference to shotgun pellets. Usopp uses his hand to throw lead bullets at multiple targets accurately.
2.[Hammer series]- Symbolizing a hammer impact, it is a force exertion technique which is developed for blunt attacks, mainly to attack large scale objects to deal a lot of damage.
3.[Punisher series]- Reference to the Marvel Anti-hero, a no nonsense killing technique on a focused point creating the effect of a modern sniper bullet.
4.[Sure kill series]- Contains Usopp originals for a intelligent fighting showdown.
CQC:
1.[Impact Punch]: The punch stores the momentum inside the body of the impacted, which will activate when other people are in contact. Short term effect. Used for crowd control.
2.[Aegis Wave]: A defensive wave technique using vibrations similar to that of a [reject] dial. It covers a three meter area like the original Usopp's [Impact Wolf]
3.[Focus Wave Palm]: An attack technique which uses the principles of a [reject] dial. It transmits a focused version of the [reject] dial's attack, while dealing critical damage. The user may also be affected when focus is lost.
Augmentative techniques: They can be overlaid on another attack.
[Impact]: It can be used to augment the strength of a bullet or strike. Uses the principles of the vibrations of an [Impact] dial. It magnifies the power of the [series] it is used for.
[Wave]; A higher level technique to the [Impact]. It can be contracted or expanded depending on which [series] of attacks is used to implement it. Lack of control could lead to serious injuries.
Auxiliary techniques:
1.[Silent steps]: foot technique which is an advanced version of [soru]- faster, silent, unpredictable and more deadlier in combat. More complicated to train in.
2.[Sky walk]: Advanced version of [geppo]-faster and more agile.
3.[Steel scales]: Passive technique for increasing muscle density, endurance and pink muscles through muscle exertions. Similar effect as [tekkai] but it is passive, hence better. Usopp's training suits multiply training effects.
4.[Seimei kikan]: Used to control life energy. Conscious use of life energy increases practice time, endurance and revitalizing ability. Massive help to people who waste a lot of life energy due to mismanagement through instinct.
Usopp's Weapons:
1. Advanced Slingshot: Created by Usopp using the best crafting techniques and materials found in East Blue. It is worthy to be called a deadly weapon in its own right.
2.[Fear]: Built by an unknown craftsman. Usopp's modifications made the gun evolve and is in its own right a weapon that could bring fear to the hearts of even the veteran pirate crews.
3.[Despair]: A hand cannon in the guise of a pistol. The power it showed had made it a forbidden item in the crew, only to be used in situations of extreme danger.