"Mages, use Earth Elements to attack! Melee tanks, two hits and fall back to heal!" Hell Plume stood in the distance and gave the crowd the command to attack orderly.
Water Overlord Latto, Level 20 Boss!
There were not many elemental creatures to begin with, let alone a Water Overlord. This would have a chance to drop an Elemental Contract which allowed the user to summon a Water Overlord to fight along!
To a Contract Summoner, this was priceless!
A Water Overlord had three attack patterns. The first was to swing its fist and deal AOE damage. But due to its slow attack speed, as long as a player was good and got the right position in time, it was not difficult to dodge the attacks.
The second one was to use the wave attack. It had a tremendous area of impact, and it would stop after it hit 10 players. Therefore, one had to just let the MTs tank the damage.