An hour later, Hoffman took off his glasses, wearily pinched the bridge of his nose, and couldn't help but stop.
The game was fun, the graphics were as exquisite as wallpaper, the character movements natural and coordinated, and the combat felt powerful. Whether it was bare-handed or with weapons, one could feel the thrilling sensation of blows landing on flesh.
The music and sound effects were great, too. It seemed they were created by someone called the God of Music. Although the name didn't quite fit with the modest elegance of the East, it had to be said that the person's work was quite excellent.
The most captivating part was the story. It could be said that all other aspects of the game served the narrative, with each component meshing flawlessly, making it hard to imagine that it was the work of just a few people.
So, he couldn't continue playing for the time being.