The three of them were stunned by the sudden notification.
"What happened? Why is our guild core under attack?" Jeanny uttered while sending messages to ask those who were in the headquarters.
"No time to ask," Jack said as he pulled out his guild return scroll.
Seeing Jack's action, Jeanny and Jason did the same. Jack materialized inside the teleportation chamber first. He ran out to the corridor without further ado. Once there, he summoned Pandora just as Jeanny and Jason teleported inside the chamber.
Jack climbed onto Pandora and rode at high speed. The corridor was wide enough for him to use his mount, but it was strangely vacant. When Jack came to the teleportation chamber not long ago, he still saw some players coming and going through the corridor.
Despite Pandora's incredible speed, the dreadful news he feared still arrive.
Equipment:
Right hand weapon
Storm Breaker, level 51 (rare one-handed sword, bound weapon)
Physical damage 420
Attack speed 4
Dexterity +12
20% chance to cause Poison status effect on each attack
When user receives damage, next attack on player dealing the damage will be increased to 250%
Overlimit: Release the weapon’s hidden power that add an additional 200% damage as chaos damage, increase weapon range by 3 feet, and decrease target’s defense by 90%. Duration: 4 minutes. Cooldown: 6 hours
Left hand weapon
Rapid Dazing Staff, level: 51/55 (super rare magic weapon)
Magical damage: 377
Range: 15 meters
Attack speed 1
Energy: 150
Intelligence +12
Standard attack has a 8% chance to cause Confused status effect for 10 seconds
Rapid Attack: Each standard attack shot out three projectiles
Head
Golden Noble Headband, level 51/58 (super rare medium armor)
Physical defense: 184
Magical defense: 184
Intelligence +10
Wisdom +8
Purify the mind and body (Active ability): Cleanse all status ailments, immune to all new status ailment for the next 10 seconds. Cooldown: 1 hour.
Chest
Sin Devouring Breastplate, level 51/60 (super rare medium armor)
Physical Defense: 198
Magical Defense: 177
Endurance +10
All elemental resistances +5
Each kill increase defense by 10% for 3 minutes, stacks to a maximum of 50%
Shoulder
Reflective Thorn Pauldrons, level 51/60 (super rare medium armor)
Physcial Defense: 187
Magical Defense: 175
Endurance +10
If received damage, next attack is increased by 20%
Has a 15% chance to reduce 30% of the damage received and return it to attacker
Arms
Hard Power Gauntlet, level 51/66 (super rare medium armor)
Physical Defense: 183
Magical Defense: 161
Strength +12
+5% to all physical status resistances
Increase knockback effect on every attack
Belt
Solid Earth Belt, level: 51/66 (super rare medium armor)
Physical defense: 164
Magical defense: 147
Endurance +10
Earth Resistance +20
Increase defense by 20% when HP is below 50%
Pants
Fortunemaker Chausses, level 51/65 (super rare medium armor)
Physical Defense: 185
Magical Defense: 171
Wisdom +12
Luck +3
Coins and loots quality from monsters and chests increased by 25%
Boots
Speed Fury Chausses, level: 51/58 (super rare medium armor)
Physical defense: 187
Magical defense: 171
Reflex +10
Defense +30% when moving
Movement speed +80% for 3 seconds after executing a skill
Cloak
Cloak of Shadow (super rare cloak)
Darkness Resistance: 30
Completely concealed from Inspection
Become invisible if not moving for 3 seconds in shadowy place, moving or getting attacked will dispel the invisibility
Necklace
Amulet of Summoning (unique necklace)
All elemental resistances +20
All status effect resistances +10%
Calming wave (Active effect): All monsters of special elite grade and below, and of maximum ten levels above user, will not turn hostile, Duration: 5 minutes, Cooldown: 6 hours
Summon Rock Golem (Elite monster), Cost: 10 mana cores, Duration: 30 minutes, Cooldown: 6 hours
Ring 1
Swift Ice Ring (Rare accessory)
Reflex +2
Ice resistance +20
Ring 2
Recovery Ring (Rare accessory)
Endurance +2
Active ability: Recover 50% of HP & Stamina/MP, cooldown: 3 hours