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29.47% Second World / Chapter 592: Chapter 592. Treachery

Kapitel 592: Chapter 592. Treachery

The three of them were stunned by the sudden notification.

"What happened? Why is our guild core under attack?" Jeanny uttered while sending messages to ask those who were in the headquarters.

"No time to ask," Jack said as he pulled out his guild return scroll.

Seeing Jack's action, Jeanny and Jason did the same. Jack materialized inside the teleportation chamber first. He ran out to the corridor without further ado. Once there, he summoned Pandora just as Jeanny and Jason teleported inside the chamber.

Jack climbed onto Pandora and rode at high speed. The corridor was wide enough for him to use his mount, but it was strangely vacant. When Jack came to the teleportation chamber not long ago, he still saw some players coming and going through the corridor.

Despite Pandora's incredible speed, the dreadful news he feared still arrive.


AUTORENGEDANKEN
UnrivaledArcaner UnrivaledArcaner

Equipment:

Right hand weapon

Storm Breaker, level 51 (rare one-handed sword, bound weapon)

Physical damage 420

Attack speed 4

Dexterity +12

20% chance to cause Poison status effect on each attack

When user receives damage, next attack on player dealing the damage will be increased to 250%

Overlimit: Release the weapon’s hidden power that add an additional 200% damage as chaos damage, increase weapon range by 3 feet, and decrease target’s defense by 90%. Duration: 4 minutes. Cooldown: 6 hours

Left hand weapon

Rapid Dazing Staff, level: 51/55 (super rare magic weapon)

Magical damage: 377

Range: 15 meters

Attack speed 1

Energy: 150

Intelligence +12

Standard attack has a 8% chance to cause Confused status effect for 10 seconds

Rapid Attack: Each standard attack shot out three projectiles

Head

Golden Noble Headband, level 51/58 (super rare medium armor)

Physical defense: 184

Magical defense: 184

Intelligence +10

Wisdom +8

Purify the mind and body (Active ability): Cleanse all status ailments, immune to all new status ailment for the next 10 seconds. Cooldown: 1 hour.

Chest

Sin Devouring Breastplate, level 51/60 (super rare medium armor)

Physical Defense: 198

Magical Defense: 177

Endurance +10

All elemental resistances +5

Each kill increase defense by 10% for 3 minutes, stacks to a maximum of 50%

Shoulder

Reflective Thorn Pauldrons, level 51/60 (super rare medium armor)

Physcial Defense: 187

Magical Defense: 175

Endurance +10

If received damage, next attack is increased by 20%

Has a 15% chance to reduce 30% of the damage received and return it to attacker

Arms

Hard Power Gauntlet, level 51/66 (super rare medium armor)

Physical Defense: 183

Magical Defense: 161

Strength +12

+5% to all physical status resistances

Increase knockback effect on every attack

Belt

Solid Earth Belt, level: 51/66 (super rare medium armor)

Physical defense: 164

Magical defense: 147

Endurance +10

Earth Resistance +20

Increase defense by 20% when HP is below 50%

Pants

Fortunemaker Chausses, level 51/65 (super rare medium armor)

Physical Defense: 185

Magical Defense: 171

Wisdom +12

Luck +3

Coins and loots quality from monsters and chests increased by 25%

Boots

Speed Fury Chausses, level: 51/58 (super rare medium armor)

Physical defense: 187

Magical defense: 171

Reflex +10

Defense +30% when moving

Movement speed +80% for 3 seconds after executing a skill

Cloak

Cloak of Shadow (super rare cloak)

Darkness Resistance: 30

Completely concealed from Inspection

Become invisible if not moving for 3 seconds in shadowy place, moving or getting attacked will dispel the invisibility

Necklace

Amulet of Summoning (unique necklace)

All elemental resistances +20

All status effect resistances +10%

Calming wave (Active effect): All monsters of special elite grade and below, and of maximum ten levels above user, will not turn hostile, Duration: 5 minutes, Cooldown: 6 hours

Summon Rock Golem (Elite monster), Cost: 10 mana cores, Duration: 30 minutes, Cooldown: 6 hours

Ring 1

Swift Ice Ring (Rare accessory)

Reflex +2

Ice resistance +20

Ring 2

Recovery Ring (Rare accessory)

Endurance +2

Active ability: Recover 50% of HP & Stamina/MP, cooldown: 3 hours

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