/ Video Games / Contract: Making Of A Hero (MLBB Story)

Contract: Making Of A Hero (MLBB Story) Original

Contract: Making Of A Hero (MLBB Story)

Video Games 11 Kapitel 48.2K Ansichten
Autor: Allen_Clay012

Zu wenig Bewertungen

Lesen
Über Inhaltsverzeichnis Reviews

Zusammenfassung

The story revolves around a good-for-nothing middle aged man who is still living in his parents basement. He is living a sad life out of bad choices he made in his youth and is suffering because of it. One day a dreadful incident has changed his life forever.

The Land of Dawn, a new place where he can redeem himself and his past. He is transported into a different world before he could breathe his last. However all is not for free. A contract must be made to ensure his stay in the land of dawn is of worth. His life to be worth of something and an exchange is required.

To be a hero that is the condition. He is not to become an ordinary hero but to be someone whom he see to be fit. By right he has the right to become who he wants to be, easy right? How will Simon lead his life in his new adventures in the land of dawn?

Parents Strongly Cautioned

Wöchentlicher Energiestatus

Rank -- Power- Rangliste
Stone -- Power- Stein

Das könnte Ihnen auch gefallen

1Rezensionen

  • Qualität des Schreibens
  • Veröffentlichungsstabilität
  • Geschichtenentwicklung
  • Charakter-Design
  • Welthintergrund

Teilen Sie Ihre Gedanken mit anderen

Schreiben Sie eine Rezension
JacksonWalker

Dear CypherWulf2k19 The idea for the story is ok, but how you set up the area is not. I mean I'm sorta confused, was he transmigrated to another world? At one point he said he was "Familiar with this game" , so is he in a world from one of the video games he used to play? Also, I had no idea what the MC looked like until partway through you explained it a little. The last part is, grammar and spacing. You use "do not" when it's "did not", there are a few words that just aren't supposed to be there like, for example, "he did just not do it" the word here is "just". Spacing, spacing is a term I use to explain the principle of never putting in to much to fast. Like you have major events in a story, but they should never be super close; or in abundance. If they are, then the story becomes boring. It's like constantly watching a scary movie. At first it gives you the spooks but after a while, you get used to it. You know the MC, you know exactly how he acts, you know exactly were and when they're gonna try to scare you before it even happens. I'm not trying to be harsh, I'm just giving my honest opinion. Sincerely, Jackson M. Walker

5yr
1 Antworten anzeigen