"Inventory."
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Frostbane (S+)
A tall, ornate staff carved from the heart of an ancient glacial titan, the wood still emits a faint, cold mist. The top is crowned with a crystal that glows with an eerie blue light.
Abilities:
Ice Sculptor: Shape ice into weapons or barriers.
Permafrost: Creates an area of permanent freezing cold.
Titan's Wrath: Unleashes a storm of ice shards.
Icewhisper Cloak (S+)
A cloak woven from the silk of frost spiders that dwells in the coldest regions, its fabric shifting and shimmering like a frozen mist.
Abilities:
Chill of the Shadows: Grants invisibility in cold environments.
Froststep: Freezes the ground and leaves no trace.
Winter's Veil: Slows and weakens enemies nearby.
Glacierheart, The Frozen Amulet (S)
A silver amulet with a glowing blue gemstone, said to be the crystallized essence of an ancient frost elemental. It pulses with a constant cold energy.
Abilities:
Frost Shield: Generates an impenetrable ice barrier.
Chill of the Void: Slows and drains life from enemies.
Frozen Soul: Prevents aging and poisons.
Cryo-King's Crown (S+)
A regal crown made from an unknown, solidified frost that never melts, etched with ancient runes of power. It is said to have been worn by the first ice mage to rule over the northern kingdoms.
Abilities:
Regal Frost: Commands ice elementals.
Frozen Dominion: Freezes large areas.
Eternal Winter: Summons an unending storm.
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The treasure chest, we got earlier holds a very valuable grimoire. Let me open it so I too, can see the description.
"By ancient seal, be revealed!" The chest, previously tightly closed.. is now open for the whole world to see.
The Frostbound Grimoire (S+)
A heavy, ancient tome bound in ice-stained leather, its pages are inscribed with forgotten ice magic. It radiates a deep, ancient chill that can freeze air itself.
Abilities:
Chilling Knowledge: Boosts ice magic power.
Frozen Spells: Casts powerful, cold-based spells with ease.
Hehehehe.. another cheat for my baby. If you thought that she's the only one who got cheat items.. then you're way too naive little girl/boy/girlboy.
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The Celestial Chalice (S+)
A golden chalice adorned with radiant gemstones, said to be crafted by the gods themselves. It glows with a soft, divine light and is filled with an ever-flowing liquid that never runs dry.
Abilities:
Divine Healing: Restores health to all allies in a wide radius.
Holy Elixir: Temporarily boosts the healing power of the user's spells.
Sacred Revitalization: Can resurrect fallen allies with full health.
Staff of Eternal Restoration (S+)
A tall, ancient staff made from the wood of a sacred tree, its top adorned with a crystal that pulses with golden light. The staff is said to hold the power of time itself, enabling it to heal wounds that are otherwise irreversible.
Abilities:
Life Surge: Channels powerful healing energy to instantly restore a large amount of health.
Aura of Purity: Heals all nearby allies over time and removes harmful status effects.
Renewal: Revives allies with a percentage of their health after death.
The Healing Heartstone (S+)
A smooth, heart-shaped gemstone that pulses with a soft, warm light. It is said to be formed from the heart of an ancient, benevolent spirit that once healed the sick and wounded across the land.
Abilities:
Heart's Touch: Heals wounds with a simple touch, rapidly closing deep injuries.
Guardian's Blessing: Creates a shield that absorbs damage and slowly heals the wearer.
Lifebond: Links the healer to an ally, sharing both their health and healing powers.
Seraph's Radiance (S)
A radiant, glowing pendant that hangs from a silver chain. The light emitted from it is said to be the light of the Seraphim, the divine beings of healing and protection.
Abilities:
Light of Atonement: Converts the user's mana into healing light, restoring health to allies.
Blessing of the Seraph: Grants an aura that boosts healing power and increases defense.
Angelic Rebirth: Brings a large area back to full vitality, healing even the most severe wounds.
Cloak of the Vital Embrace (S+)
A flowing cloak made from the silken threads of ethereal creatures, with a faint shimmer of light. It is imbued with the essence of life itself, offering warmth and healing to those near it.
Abilities:
Vigor Aura: Increases the health regeneration of nearby allies.
Healing Mist: Creates a field of mist that heals over time for all who enter.
Vital Resurgence: Revives an ally with full health when they fall within the cloak's aura.
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Though..... I may have gone a LITTLE overboard in hoardin—collecting things, I accidentally collected some things I might not need. But here me out! I can sell this in the future! Or I can give this to someone, in return they can offer their loyalty to me.
I know, I'm a genius but you don't have to celebrate it guys.
Anyway, I present to you my soon-to-be useful items!
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Inferno Blade (S+)
A fiery sword that is constantly enveloped in magical flames. It can channel destructive fire magic with each swing and ignites the target with every strike.
Abilities:
Flame Burst: Unleashes a wave of fire upon striking, dealing area-of-effect damage.
Blaze Surge: Increases fire damage for a short period after each successful attack.
Fire Immunity: The wielder is immune to fire damage while holding the blade.
Phoenix Feather Cloak (S+)
A cloak made from the feathers of a Phoenix. It grants both protection and the ability to revive after death in a burst of flame.
Abilities:
Rebirth: Upon death, the cloak resurrects the wearer in a fiery explosion, causing damage to nearby enemies.
Flame Dodge: The cloak allows the user to dash in a burst of flame, dodging attacks and leaving a trail of fire.
Immunity to Fire: Protects the wearer from all fire-based attacks.
Emberstone Ring (S+)
A ring embedded with a magical emberstone that burns brightly even in the dark. The ring augments fire magic and enhances the wielder's flame-related abilities.
Abilities:
Pyro Mastery: Increases the potency of all fire-based attacks and spells.
Blazing Aura: Creates a constant aura of heat around the wearer, weakening nearby enemies.
Fire Infusion: Allows the wielder to imbue their weapons with fire, increasing damage dealt in battle.
Infernal Crown (S+)
A crown forged in the heart of a volcano, this item symbolizes rulership over fire and the ability to control flames on a grand scale.
Abilities:
Flame Dominion: Grants the ability to summon and control massive firestorms, raining down fire upon enemies from the sky.
Molten Barrier: Creates a barrier of molten lava around the wearer that absorbs incoming damage.
Flame Conduit: The wearer can channel and redirect enemy fire-based attacks back toward them.
Hellfire Amulet (S)
An amulet that contains the essence of hellfire, an eternal flame that burns hotter than any natural fire. It is said to grant the wearer the power to manipulate the most destructive flames.
Abilities:
Hellfire Blast: Unleashes a concentrated blast of hellfire, burning enemies to ash.
Firestorm Summon: Calls down a localized firestorm around the wearer, dealing massive area damage.
Flame Immunity: Grants full protection against fire-based attacks from any source.
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Am I done? Nay. But this is the last set, I promise!
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Bow of the Gale (S+)
This bow is made from the wood of an ancient, wind-blessed tree and is strung with the feathers of a mythical hawk. It channels the power of the wind, increasing the archer's range and allowing arrows to slice through the air with razor-sharp speed.
Ability:
Tempest Strikes – Arrows deal wind damage and push enemies back.
Windwhisper Quiver (S+)
It allows the archer to shoot with unparalleled precision and speed, as the winds themselves seem to guide the arrows to their target.
Ability:
Aero Infusion – Arrows deal wind damage and slow enemies.
Feathered Crown of the Sky (S+)
It allows its wearer to move with the grace of a bird in flight, granting incredible agility and speed, making it perfect for an archer who thrives on dodging and weaving through combat.
Ability:
Zephyr's Blessing – Boosts speed, evasion, and grants gliding.
Stormrider's Cape (S+)
This cape, woven from the silken threads of storm clouds, flutters perpetually as though caught in an unseen breeze. It lets the wearer move with the storm, enhancing the archer's ability to perform rapid attacks while remaining untouchable in the battlefield.
Ability:
Gale's Embrace – Increases attack speed and reduces ability cooldowns.
Stormcaller's Pendan (S)
It resonates with the air around it, amplifying the wearer's connection to the wind element.
Abilities:
Tempest Surge (Active): Summons a 6-second storm, dealing wind damage and boosting allies' movement and attack speed by 20%.
Whispering Winds (Passive): Increases attack speed by 10%, reduces dodge stamina cost by 15%, and grants a 15% chance to ignore wind resistance.
Aerodynamic Precision: Critical hits release wind blades that chain to nearby enemies, dealing additional damage.
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I have a gazillion more items, but they aren't that impressive compared to what I presented.
Looking at the clock, there is about 5 hours before, Cristina Yang will be born. I waited 8 months for this, I'll patiently wait.
OKAY I KNOW THIS ONE WAS VERY BORING TOO, BUT THE ITEMS ARE WAY TOO GOOD TO PASS ON!