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74.33% Video Game Tycoon in Tokyo / Chapter 362: Successor

Kapitel 362: Successor

Nowadays, Kenataro Hayakawa seems a bit aged, and his once sharp eyes are gradually clouded.

Approaching eighty, he's starting to show signs of struggling in managing the company.

Meanwhile, Ujito Hayakawa's growth in the gaming department over the past few years has made the Electronic Gaming Division one of Su Rui Electronics' pillars. It generates over a billion dollars in revenue each year, with around a hundred million dollars in profit after deducting development and operational costs. Additionally, with the increasing popularity of games, the profits from associated merchandise are also rising steadily.

Now, Ujito Hayakawa is qualified to succeed as the new president.

By now, Ujito Hayakawa isn't just managing the gaming department but also serving as the deputy head of the electronic development department. The increasing funds flowing into the gaming department hint at this development.

Facing his father's question, Ujito Hayakawa pondered briefly before saying, "Morgan Group possesses terrifying market resources. Takayuki is probably eyeing Morgan Group's market, especially since the operating system for the GS1 gaming console is also provided by Morgan Group. It's evident that both parties had intentions to cooperate early on."

"Do you ever consider having Su Rui Electronics' games available on PCs?"

Ujito Hayakawa decisively shook his head. "At least for now, I won't consider such a thing. Our gaming console user base isn't large enough; we estimate it's just over twenty million. We haven't firmly established ourselves in the gaming console market yet; we need to continue expanding our influence."

"Alright." Kenataro Hayakawa nodded. "Then go ahead and do it. Don't let the actions of other companies influence you."

Ujito Hayakawa was slightly stunned. "Father, you..."

"I'm getting old and may become confused, so I won't guide you anymore. I just want to hear your thoughts. The future path will be yours to decide."

Ujito Hayakawa opened his mouth but suddenly felt a sense of loneliness.

Father is also getting old.

Among his father's children, he's one of the younger ones, considered the youngest of middle age, but he's also the most promising among them.

It's for this reason that Kenataro Hayakawa has high hopes for Ujito Hayakawa.

Throughout, he has had his father's guidance, sometimes direct and sometimes subtle. Ujito Hayakawa has become accustomed to this guidance.

But fathers will eventually grow old.

But he needs to continue.

Certainly, his father can continue to guide him now, but constantly doing so will undoubtedly lead to dependency, which his father also doesn't want to continue.

Perhaps his ability to manage the company in the future depends entirely on him.

"In a few days, I will announce my retirement. I'm almost eighty and need to rest properly. The rest will be up to you."

The shareholders' meeting is in a few days, and Kenataro Hayakawa will probably inform everyone of this then.

Suddenly, Ujito Hayakawa realized why the senior management in the department that had a good relationship with his father had been getting closer to him lately.

They should have known something in advance.

But he's prepared for this.

He nodded. "I understand."

At this moment, he suddenly felt that the matters concerning Gamestar Electronic Entertainment were no longer that important.

...

USA, the next day, the excitement of the entertainment consumer expo shows no sign of diminishing.

Especially today, the scheduled Gamestar Electronic Entertainment press conference.

In the morning, countless people flooded into the venue of Gamestar Electronic Entertainment's press conference.

Those who couldn't enter were watching the live broadcast on big screens elsewhere.

This lineup is much larger than the one Morgan Group had at the beginning.

After all, this is an event exclusively for gamers. As the leader in electronic gaming, Gamestar Electronic Entertainment naturally receives this much attention.

At the previous consumer electronics expo, Gamestar Electronic Entertainment showcased a demonstration of motion-sensing games, with Takayuki personally demonstrating. This time, it's the official gaming experience of motion-sensing games.

Before the press conference, Gamestar Electronic Entertainment had already done some hype, hoping to promote motion-sensing games to every household through this publicity. However, this is more of a promotion aimed at non-gamers, aiming to expand the non-gaming audience's interest in electronic games.

Motion-sensing games are a great entry point, allowing people to accept electronic games first, and then tacitly acknowledge them.

Although it can't be compared to real sports, it does provide players with an alternative.

Coupled with the atmosphere of motion-sensing home entertainment, the recent release didn't receive much attention from ordinary gamers but instead piqued the interest of many women and elderly people.

They think it's very fashionable.

This time, the gaming expo will once again expand the lineup of motion-sensing games, based on a series of sports games such as motion-sensing tennis, table tennis, golf, etc., adding motion-sensing shooting games.

However, players still want to see games with real highlights, those top-tier large-scale games, preferably those comparable to Final Fantasy 7.

And there indeed are.

But it's not Gamestar Electronic Entertainment's game.

It's a new game developed by a third-party game company.

The developer is a game studio that Gamestar Electronic Entertainment recently invested in.

They announced their first shooting game.

Its design concept combines the realism of Brown Entertainment's WWII shooting games with the smooth action of Doom, made using the latest version of the Unreal Engine.

The story background focuses on two fictional superpowers confronting each other, with the perspective centered on various battlefields.

The visual expression goes without saying; it's top-notch in the industry. Gamestar Electronic Entertainment has provided a lot of support, after all, they've invested, so it's like their little brother.

Takayuki also provided some guidance, such as setting up an aiming perspective and providing players with options for assisted aiming.

Guns, cars, and balls are Western favorites, so using this game as the climax of the press conference is remarkable. Even though it's not produced under Takayuki's supervision, the visuals and trial videos are enough to excite players collectively.

In addition to this shooting game, there are also two other major categories, cars and balls.

Gamestar Electronic Entertainment announced a successful cooperation agreement with the NBA in the USA, obtaining the authorization for NBA stars and events for the next decade. In the future, NBA 2K can begin development. Takayuki also intends to hand this over to studios in the USA; he only needs to check the final product.

There hasn't been much progress regarding football events. The commercial department of the football association seems to have recognized the value of games and is preparing to negotiate terms with several game companies.

As for racing, it's naturally a new work from Need for Speed.

This is another flagship work aside from the shooting game.


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