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73.71% Video Game Tycoon in Tokyo / Chapter 359: No knives, but total annihilation with artillery

Kapitel 359: No knives, but total annihilation with artillery

However, the players were ultimately too naive in their thinking.

They had just assumed that this time Takayuki wouldn't pull any tricks, but in the blink of an eye, a CG animation came out with a big one.

In the promotional animation, a large transport spacecraft flew out several small ships that seemed to be for exploration. They appeared to be exploring an area littered with wreckage, cheering as they found treasures.

But in the next scene, under the glare of light, a massive shadow appeared above the transport ship, and then the front of that massive shadow revealed its image.

It was a larger, more mysterious super-sized ship.

In an instant, the people inside the transport ship panicked, trying to figure out what was going on.

But in the blink of an eye, a terrifying white light was emitted from the bottom of this large ship.

Under the white light's coverage, the transport ship was defenseless and instantly obliterated.

The terrifying firepower that destroyed a large transport ship in minutes made the players collectively quiet down.

Hmm, this time it wasn't a trick; this time, it was a direct bombardment.

Finally, the title of the game appeared officially.

Starcraft.

This animation was only two minutes long, but these two minutes of promotional animation had already completely whetted their appetite.

This was a war on a galactic scale; so far, no game company had truly shown war-level scenes. Most games still only allowed control of one or a few characters.

But this preview CG had given people a very clear impression that human life was like grass.

As the lights gradually brightened, the host reappeared: "How about it? Are you all satisfied with this game trailer? Are you looking forward to it?"

"Of course! Definitely looking forward to it! This is the work of the gaming god!"

"Don't waste words! We want to see the real game demo! Don't tell me this game only has this one scene now!"

"If it were any other game company, they'd probably just be setting up folders now. But if it's the gaming god, I believe his game trailer means the game already has some results."

The host on stage smiled slightly: "It seems like there's a lot of anticipation. So, please continue watching. I can now reveal to you that this is a completely new type of game, and also the most suitable game for PC gaming."

The screen behind the host lit up again, and this time, it was the actual gameplay of Starcraft.

The perspective of Starcraft was also the standard 45-degree isometric view.

"Starcraft is a game without absolute protagonists. The characters you operate can die at any time, just like consumables, because this is real war."

"This new gameplay is first controlled by the mouse. Then we can select the soldiers you want to control by mouse selection, then follow your instructions to start moving and fighting."

About a dozen soldiers holding heavy machine guns in the picture began to move with the clicks of the mouse.

"When we encounter enemies, we can officially engage in combat, but the outcome of the battle may be a win or a loss. If the soldiers' health reaches zero, they will truly die, and there will be no chance to revive them."

"Okay, next, we encounter the enemy. These are a group of Zerg soldiers. In the game, there are three main races: Terrans, Protoss, and Zerg. Here, it is not said which race is the absolute antagonist; they all have their own charming stories."

The picture showed Terrans and Zerg engaging in close combat. The Zerg had greater numbers and moved noticeably faster than the Terrans, but the Terrans also had their advantages. Their health was slightly higher than the Zerg's, and they could also perform ranged attacks, causing damage to the Zerg when they were about to approach the Terrans.

This was a battle of evenly matched forces. Of course, the outcome would be the victory of the side controlled by the player, otherwise the demonstration would be a failure; losing a battle would be quite embarrassing.

The players stared intently at the big screen. By now, many players were genuinely eager to try it out.

"These are a completely new type of game, according to the description by the producer, Mr. Takayuki. This can be called an RTS game, the full name being Real-Time Strategy game. The characters operated by the player can be called commanders, and you need to constantly produce soldiers, operate soldiers, and finally win in a war."

Among the crowd, there was a small group of people who were the most excited.

They were fans of wargaming.

More accurately, they were fans of tabletop wargaming.

In ancient times, using a tabletop to simulate war was a common occurrence. With the world gradually becoming peaceful with modernization, tabletop wargaming became a hobby for some special enthusiasts.

They liked to simulate a war through a tabletop.

Sometimes these players would stay up all night because of playing a game of tabletop wargaming.

However, tabletop wargaming also had its drawbacks.

For example, it couldn't accurately convey the tension of the battlefield. Tabletop wargaming was more like traditional turn-based strategy games, where each person operated their soldiers in their own turns. Obviously, there was no real sense of urgency.

Of course, fans of tabletop wargaming generally didn't mind this drawback; they had always been enthusiastic.

But suddenly, the gameplay of Starcraft made them widen their eyes.

At this moment, they suddenly realized.

It turned out that tabletop games could also be run on computers.

And the soldiers run by the computer were vivid, and they acted in real-time, no longer relying on a turn-by-turn approach to fighting.

This pushed the way of playing war games to a new level.

I'm buying this game! And if possible, they wanted to buy this game now.

This completely new way of experiencing war made them itch to get into it.

However, such a game would probably take at least half a year before it could be played.

But just with this game demo, they were already starting to feel anxious. If there were any way to play it immediately, even if they had to pay ten times the price, they would be willing to do so.

"It seems that the audience's response is very good. You are all very interested in this new gameplay. Then what you all most want to know next should be the game's price and release date, right?"

"Yes! Quickly announce the date! It's fine not to announce the price!"

"I want the date! I want the date!"

The people below shouted loudly, and the atmosphere was also lifted by their uniform shouts.

Outside the venue, many people who didn't know what was going on also followed the uniform shouts to come over and inquire about the situation.

What's this new move from Morgan Group? Why are so many people suddenly going crazy?

What? The CEO of Gamestar Entertainment, the gaming god Takayuki, personally supervised the production of a brand new type of game?

And it's only available on the new game from Morgan Group's DOS system?

Then what are we waiting for! Hurry up and go over! If you don't go now, you won't be able to see anything!

Originally, the booths of Su Rui Electronics, Lilda, and Brown Entertainment had quite a few players playing games.

But when they suddenly learned of the heavyweight news from Morgan Group, in the blink of an eye, half of the people left, and the remaining half also felt the urge to leave immediately.


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