In the PN game console, in order to confront the SFC head-on, they released a baseball tournament-authorized game called "Baseball Championship."
A baseball game linked to the real world, where players can control their familiar baseball teams and compete on the baseball field, creating a natural sense of immersion, which is a natural advantage.
So, as soon as it was released, this game immediately became the best-selling game for the PN game console in the first week.
Anyone with a PN game console would almost hesitate to buy this game.
In their eyes, this game seems to be one of the few good games to play on the PN game console.
Just the fact that it can interact with real match teams is quite appealing.
The first-week sales of this game also broke their record for the first time, reaching one hundred thousand units.
With only four hundred thousand game consoles sold, they achieved one hundred thousand units in the first week.
For Suryu Electronics, this was a small miracle.
Moreover, due to the release of the authorized baseball game, the sales of the PN game console also surged.
In the month of the game's release, despite the depressing record of one week of sales not breaking a thousand due to the suppression of the SFC later on, the baseball game authorized by the Koshien Stadium still received considerable popularity.
It's only in Japan that baseball games are so popular and sought after.
And Gamestar Electronics' Super Baseball Championship seems to be somewhat eclipsed.
On the one hand, the graphics of Super Baseball Championship had fallen behind after a year.
And the gameplay had gradually become unpopular, and players were getting tired of it.
Just as the SFC game console was released, Takayuki also thought it was time to develop a new SFC baseball game.
Developing such sports games is relatively simple.
The game itself doesn't really depend much on the performance of the console.
Because they don't have stimulating effects, nor do they require high-quality graphics that drain the performance.
From a top-down perspective, baseball characters are usually small and don't require particularly exquisite graphics to depict those slightly smaller athletes.
But this time, Takayuki decided to change things up a bit.
Takayuki didn't have any team authorization.
He had considered applying for authorization from the Koshien baseball team before.
But at that time, he didn't have the money. The starting price for authorization was tens of millions to a hundred million yen.
With so much money, it was better to invest more in advertising. Baseball was just a transition, and too much money shouldn't be invested here.
Without any authorization, the immersion of Super Baseball Championship would be reduced a lot, and players would still like Super Baseball Championship, but it wouldn't be as popular as the authorized Koshien baseball league game.
If it weren't for the overall low sales of the PN game console, the Koshien baseball league game would probably quickly surpass their own Super Baseball Championship.
Then, a newly modified Super Baseball Championship game was born.
This time, Takayuki didn't do team linkage, but went straight for global linkage.
The teams in Super Baseball Championship became national teams.
Since Japan was so confident in its own baseball, it could face national teams from all over the world in the game.
In the game, they would face towering American and European teams, each with their own specialties.
Moreover, Takayuki also added a brand new game development strategy in the game.
He made the baseball teams in the game have their own exclusive super moves.
Just like the ultimate moves in fighting games.
As magical as possible.
In fact, this was quite similar to a series of games Takayuki had played before.
That's the Hot Blood series.
It's quite a coincidence that there was a Hot Blood series baseball game in the SFC in the previous life.
The one Takayuki made had many similarities to that one.
In the game, you could taunt the opposing players, affect their serves, and after the match, influence the combat effectiveness of other teams through various strategies, such as hiring paparazzi to stalk baseball players' private lives and disrupting their training schedules.
In short, the game content was as absurd as possible.
This game naturally attracted the attention of many players as soon as it was released.
They just didn't expect Super Baseball Championship to be made like this.
But you know, it's quite exciting.
Before touching this game, hearing these gameplay contents would make you feel very absurd.
Is such a baseball game still a proper baseball game?
It seemed that's how it was reflected in reality.
Boom!
In a Gamestar Electronics Entertainment authorized store, a young man in his twenties stood angrily in front of a game console.
He had played Super Baseball Championship on the SFC game console for about half an hour.
Then, in anger, he unhesitatingly lifted the game console and smashed it fiercely to the ground.
"This is not baseball at all! You are insulting baseball!"
Many spectators around looked astonished at this scene.
Click, click.
Among the crowd, excited tabloid reporters quickly captured this scene.
This was a very good news material.
And the store clerks inside the store also quickly ran out.
"Sir, what are you doing?"
"What kind of ghost baseball game are you making? You are insulting baseball!"
The young man was about 1.8 meters tall, and in Japan, where overall heights were not high, he seemed particularly burly.
Especially because he was not only tall but also quite strong in stature.
Otherwise, he wouldn't have been able to easily smash the game console with just one throw.
At this moment, some people around started whispering.
They were all guessing what was going on.
And at this moment, the young man turned his head to look at the onlookers around him.
"Do you think this kind of baseball game is insulting baseball?!"
"Uh... maybe?"
Faced with the young man's roar, some people felt a little scared and subconsciously acknowledged his rhetorical question.