Cloud Top could be considered a preheat wave for LOL.
After all, unlike in my previous life.
In this world where MOBA gameplay does not exist, this type of game, with the arrival of numerous heroes and the interweaving of countless skills, might confuse players for quite some time.
Whereas Cloud Top, which only requires troop deployment and combination of synergies, is truly a game with real-time calculations.
It can free up players' hands while also giving them a rough understanding of each hero's skills, equipment, and role.
By the time LOL really goes live, players will have more energy to study tactics, the jungle, lane division, minion waves, and other various elements, rather than spending half their time staring at skill descriptions when the armies face off.
The pace of the times now is too fast, unlike when LOL was launched on Earth in my previous life.
Anything with a massive amount of text mixed into the game will dampen the players' enthusiasm.