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97.05% Reflections Of A Mad Scientist / Chapter 33: SOME SUGGESTIONS FOR THE DEVELOPMENT OF A 'UNIVERSAL CONSOLE'

Kapitel 33: SOME SUGGESTIONS FOR THE DEVELOPMENT OF A 'UNIVERSAL CONSOLE'

SOME SUGGESTIONS FOR THE DEVELOPMENT OF A 'UNIVERSAL CONSOLE'

1. I just don't get why New Consoles are unable to run Games that Old Consoles could. It makes no sense...both Economically and Aesthetically and only creates excess waste out of the Old Games.

2. There are Players that actually hunt at Pirate Sites to find those rare Old Precious Gems.

3. On top of making Old Consoles obsolete with every update and trashing the Old Games, these Game Development Companies would actually dare to bicker at Pirates who recycle these Old Games and turn them into something useful going so far as to resort to Lawsuits when they 'practically' have no use for those Old Games.

4. If I were a 'Console Developer', after developing a New Console, I would Partition a Part Of Its Memory and utilize VMWare to install Emulators for Old Consoles on the same Platform as well as create a Market for those Old Games on the New Console...in other Words, purchasing a New Console becomes similar to purchasing a Russian Doll...where a Doll is layered within other Dolls...like Nested Conditional Statements. So by purchasing New Consoles, you actually purchase every Old Console developed by the Game Platform. Players make a Discount and Developers don't waste Old Good Games.

5. If the Game Developer can't develop their own Emulator...popular Pirate Emulator Developers can be contracted to do this...establishing Symbiosis between Game Developers and Pirates...you no longer have to worry about Malicious Pirate Hackers since they themselves would guard your System. Thus everyone can now access both Old and New Games on a New Console. By Cross-Networking Different Console Platforms; Data obtained from Gameplay Cross Platform can be 'translated' into a 'Unified or Universal Language' and can be utilized as 'Researchers' see fit thus this becomes a Good Platform for Research into VR (Virtual Reality) and AR(Augmented Reality Research)...it also establishes Gateways amongst multiple VR Worlds allowing Players to travel Cross Platform with VR Tech.

6. Another advantage is that...Gameplay Mechanics can be converted into 'MODS' that can be applied Cross Platform allowing One Game to inherit or exhibit characteristics of another Game according to the Players' Preferences. Even Old Games (Scrolling 2D) Types could be recreated in 3D Worlds via Generative AI Applications. All it takes is to convert a Sequence Of Moves and apply them to a Variable which can be called by the Player for Execution in Combat. In this way the Players own Battle Techniques and Sequence Of Battle Techniques can be used to generate Specialized Skills for use in Game Worlds.

7. Since the Players moves rely on Technical Laws as well...it may be one of the best ways to study complex Mathematical...Geographical and Elemental Concepts as well as their Applications for Research Purposes.

8. If after all of this info disclosure there are still any Researchers still dabbling in Human Experimentation...I the Weaver of Calamity shall personally ensure your quick departure to the afterlife...you no longer have an excuse.


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