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92.85% Ideas for Books and Settings / Chapter 12: Virtual Emperor Book Idea

Kapitel 12: Virtual Emperor Book Idea

I had this idea, mainly because I was extremely annoyed with novels in which the protagonist travels through to another world, becomes an authoritive figure, uses players for his own interest but then hides his identity or dilutes his power. For example, one traveled through another world because of his identity as the descendant of a demon king but then told all the players they are the same descendants, making them royals in his own territory, disturbing his power. On top of that, they are allowed to create their own powers, which is simply one of the main reasons why kingdoms and empires collapsed in history. Players are already difficult enough to control since they are self-serving and don't really care about the game (other world) and the NPC's (in this case, actual people).

Regarding my idea, the protagonist, reborn in an extremely rich family on another planet, lived his life normally until one day his system awakened. The system allowed him to travel through another world and become an emperor (can be any organization you want). Furthermore, the system allowed the MC to create a game and let the players travel through with their souls and work for him. Since the body was constructed by energy and players only entered with their souls, the players would only lose experience (energy) to reconstruct their body, thus simulating the infinite revival in games. The protagonists uses his family's connections to create a company and spread it around the whole world to acquire a lot of players. This is lucrative for the players because the protagonist initiated the common methods used in novels such as game -> bank transactions and the 100% reality advertisement. Upon entering the game, the players have to join the empire and work from the bottom as soldiers, adventurers or other occupations for life class players. Of course they can also receive promotions and honors but it would be more difficult than for 'NPC's'. At the same time, the protagonist administrates the territory with modern methods and implements systems where, for example, nobles only receive salary, all land needs to be paid for and, most importantly, fair taxes. Eventually, the game expands towards a huge world (and empire) with a lot of differents fantasies and worlds.


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