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13.96% Counter Dungeon-Delving / Chapter 43: Testing how far you can go

Kapitel 43: Testing how far you can go

<Anyway, we would like to run some tests on you to enrich our databank. As I said before we have never observed a goblin instructor nor do we know its evolution criteria. We are standing in front of countless unknowns that are just waiting to be discovered. If the instruction skill can truly be unlocked through this evolution then it could be invaluable.>

So you want to cut me up and look what's inside me?

<You must be joking! What would we do if you were damaged somehow and we couldn't recreate your evolution with another goblin? You are the only specimen we have so we would never do something like cutting you up.>

Navi excitedly guides me to the laboratory of VR dungeons. Whyever a VR and Fitness center would need a laboratory.

<Simple honestly. The lab outwardly acts as both a medical station in case of injury during training and as a lab to further enhance our training routines. But that's just a front we use to keep people from being too nosey.>

When I arrive at the laboratory I find an enraged Darwin and a strange-looking researcher. Navi introduces the researcher as Shin, a shadow reaper. He must be the one that Darwin mentioned who had told Jade some things she shouldn't hear yet and gotten us to have the talk a little early.

Darwin looks to have recovered from his depressive self. He seems to care very little for my actual evolution and instead curses like a madman.

"Guy! Did you sleep with the goddess of good luck? Or are you her illegitimate child with the god of no effort? I taught so many monsters I lost count and it still took forever to get the skill. You on the other hand just got it from your first evolution!"

What's with him? He's totally overreacting, right? The skill may be good but not to this point.

<You aren't considering its full potential. At level one it may not be all that great but at higher levels, you could potentially teach skills that a monster can't learn by itself. Just imagine a lich with close combat skills! If it gets the drop on you because you weren't expecting physical attacks you would be in for a world of hurt.>

But didn't you say that even after using it for a long time Darwin failed to level it up?

<That is correct but he also had a hard time just obtaining it. Since you got it from your evolution you might have an easier time leveling the skill up.>

That is a possibility. I want to talk more about this subject but Darwin demands to be part of the conversation and it quickly turns into us listening to him rambling about how unfair this world is. Considering that his level is insane I don't feel like taking pity on him.

To stop Darwin's ramblings Navi starts to run some tests but it quickly becomes apparent that I will need to try my skill in a dungeon.

I choose to go back to the dungeon of my original and first disciples. The forest on that floor looks like a bomb hit. There must have been at least one mage with a fire spell amongst them.

I try to find the place I had left from yesterday and find a few goblins lying there. Each one of them is wearing a wild assortment of armor pieces and has a plethora of weapons lying next to them. These are the only survivors of the seventy goblins that had remained here after I left.

According to Navi all of them have the slash skill on level 2. They are the strongest ones who somehow managed to survive and kill all adventurers. As they see me coming they seem to recognize me and stand up to greet me.

"Strong one! We also strong. Kill many enemies. Train more to kill more! Train us!"

They are asking me to train them? I guess that does make sense after my recent evolution. But what to teach them?

The best skills I could teach them are throwing and trap making. I have both of these skills on level 3 so that should last me a while but I need materials for both.

I look around and get an idea. I borrow a carving knife from one of the goblins. It probably just picked it up from an adventurer and found no real use for it. When I asked if I could borrow it the goblin didn't have any attachment to it and handed it to me.

I gather some branches and show the goblins how I sharpen them on one side to make a crude javelin. After making around thirty javelins I hand a few to each of them. I invest five minutes to make them stand in a line since the principle of everything that isn't a wild mob seems hard to grasp for them. Then, I show them how I throw the javelin at a tree. Since my throwing level is three the javelin hits the tree without fail but not quite where I wanted it to.

As usual when being shown a new way to kill or cause damage the goblins join me with enthusiasm. Meaning they are throwing their javelins with all the force they can muster which results in terrible accuracy. They quickly spend all their chances to throw and we have to go pick them up again.

After showing them multiple times they seem to understand better and soon the first javelin grazes the tree we have been aiming for all this time.

The goblins seem overjoyed at this one occurrence that can barely be called a success. With renewed vigor, they throw those javelins and run to retrieve them. Once they seem too exhausted to continue I collect the javelins and use them to make a small pitfall with spikes at the bottom. Now to explain.

"If enemy not see hole he fall and die!"

"Fall and die? Fall and die! Fall and die!!"


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