Hey! I'm your friendly neighborhood author, and since my computer broke writing isn't exactly easy... so I decided to make something that'd be less popular on my phone! Anyways, here are the things you need to know while reading:
Format:
During duels, each turn will end with character dialogue and the symbols/letters of:
[Character1: LifePoint/ Character2: LifePoint]
For example:
"Heh... I end my turn with a face down!"
[Seto Kaiba: 3500/ Yugi Moto: 2000]
Cards will be formatted like this:
[Card Name/ Card Type/ ATK POINTS (if there are any) / DEF POINTS(if there are any)]
Effects will be explained via character dialogue.
All duels in this fanfic will be in separate chapters from the story, so if you don't wanna see them, you really don't have to! I do recommend reading through the major ones though, those will have quite a bit of story to them. Don't worry, I'll put [MAJOR] in duel titles if they are!
Next, please read the basics of the rules so as to gain an understanding of what's going on:
(If you already know the rules, just take note of the following:
Life points in this series will be set to 4000 upon duel start, characters cannot set monsters face down unless they have a flip effect, and this fanfic uses master rule 3.)
Each player gets 5 slots to play their monster cards. Each player gets 5 spell slots to play their spell and trap cards.
There are multiple types of summoning, this series will have:
Normal Summoning - Each person only gets one normal summon per turn, each monster below level 5 can be normal summoned, unless stated otherwise by the card.
Tribute Summoning - Another type of normal summoning, for level 5-12 monster cards. You must sacrifice/send monsters to the graveyard for this type of summon.
(Level 5-6 monsters require one sacrifice, 7-12 require two.)
Special Summoning - There are an infinite amount of special summons in one turn, normally special summons happen due to a spell or trap card effect, but monsters have effects that allow for special summoning too.
Fusion Summoning - Another type of special summoning. Fusion monsters are contained in the "Extra Deck." You can summon a fusion monster by using a spell or trap that allows you to fuse two or more monsters listed on a fusion monster's card.
(Fusion material/ the monsters you sacrifice to fusion summon are sent to the graveyard unless specifically stated otherwise.)
Players start with 5 cards in hand and draw one card every turn.
Decks can have 40-60 cards.
Those are the bare bones basics, any extra info will be explained in duel chapters and/or in the classroom (story takes place in an academy.)
That's all you need to know! Have a good one!
Please read through this!