Since Alchemist was essentially two 'not so effective' people in one hero, it was tough to say how the abilities would actually apply to Michael...
So, there were three categories from what he could tell... At least, if his knowledge from the game was actually accurate.
Mechanical/Equipment reliant heroes, these heroes are essentially the people who needed a tool to be effective, and this, wouldn't scale very well as Michael progressively got more powerful... Sure, they might be strong early on, but that relied on him having to actually build the tools and equipment they used... Considering some of the heroes in the list literally had mech suits... It didn't look likely.
The heroes in this group are as followed.
Alchemist, who in the game has four abilities... Acid Spray, which would cover a large area in acid that'd presumably melt whoever stepped in it. Unstable Concoction, a timed explosive that more often than not went off in Alchemist's hands. Greevil's Greed, which gave gold coins whenever you killed something, and Chemical Rage, a massive stag boost that gave a big healing factor for the duration...
Batrider, an insane pyromaniac who rides a giant bat and throws Molotov cocktails on people... His first ability was Sticky Napalm, that allowed him to throw an oil-like substance that'd massive increase someone's vulnerability to fire, Flamebreak(A Molotov Cocktail), Firefly, which in-game made his bat fly up into the air as he dropped large amounts of fire onto the ground below(Michael was very unsure how this would actually function if he got it), and Flaming Lasso, a powerful ability that bound someone in flaming ropes for an extended period of time.
Clockwerk, essentially just a dude in mechanical armour... As a testament to just how bad he was as a hero and a mechanic, hi first ability was 'Battery Assault', which was literally just his armour malfunctioning and shooting out pieces of metal as it fell apart... He did have Power Cogs though, which when summoned and touched would drain mana and deal damage... Though, his third ability was basically useless... A flare... Yeah, a flare... Last but maybe least, was Hookshot, Clockwerk's ultimate ability that'd shoot out a grappling hook that stuns anyone it hits and pulls him to them...
Gyrocopter, now this one might actually be useful at some point if Michael managed to create the required tools... Gyrocopter was essentially just a crazy old man riding around in a makeshift aircraft... First ability was Rocket Barrage, second was Homing Missile, third was Flak Cannon, and forth was Call Down, which unleashed an incredibly powerful explosion on a target in the distance...
Snapfire, an old lady who rode a mechanical harness that was attached to the back of a large Salamander creature... Would this force Michael to capture a Salamander and built the harness just to use her abilities?... Her abilities weren't even worth mentioning, as it was just more projectile weapons plus her Salamander's instinctive abilities like flame breath...
Sniper, literally just a dude with a gun... Michael was pretty adamant on not picking it, as guns would only take you so far in a world where literal dragons and magic exist... Not to mention the fact he'd probably need to build a specialized gun and constantly produce ammo, one of the worst options.
And the last three, Techies, Tinker, and Timbersaw... The former was three people in a cart full of explosives, Tinker was a guy wearing an incredibly high-tech mech suit, and Timbersaw was a midget scared of tree's, that build a mech suit purely designed for destroying them.
Michael shakes his head at the list, the only ones he would consider if no other options were given would be Alchemist, for the potential knowledge he might be able to glean from it. Gyrocopter, for the ability to create an aircraft in a medieval world... And Tinker, for the ability to create a mech suit capable of teleporting around and other crazy things.
Michael even wondered how gaining stats would actually affect any machine he built... In the game heroes like Timbersaw could gain strength and other stats, but logically that wouldn't affect the machine he was riding around in, right?... Unless he was completely misinterpreting the functions of his abilities.
Anyway, aside from the Mechical/Tool reliant heroes, there was also heroes that either weren't all that useful, or had abilities that had the potential to really screw Michael's body... Chief among them being Bristleback...
Bristleback was a humanoid armadillo-like creature, with a shell on his back completely covered with large quills. Even his head and arms were covered... Sure, many heroes were unsightly, but Bristleback was one of the few who was reliant on his physical eccentricities to actually fight...
His first ability was 'VISCOUS NASAL GOO', which, while effective in the game, sounded utterly disgusting and useless in real life... Basically, you shot out a large volume of snot from your nose that'd slow people and decrease their armour... Just imagining himself leaking so much snot that he was able to pull this off made Michael shudder.
His second ability was quill spray, where he fired quills from his back to harm people in the vicinity... Combined with his 'Bristleback' ability that massively reduced any damage that hit him from behind, while also firing additional quills, it was very effective in the game...
His ultimate was Warpath, likely the only useful ability in his entire kit, which would increase Bristleback's speed and strength depending on how many abilities he'd used in quick succession.
This was a good example of a dangerous hero to pick, Michael could think of others that were worse waiting for him though... Specifically, Pudge... That guy was literally made of corpses, and would get stronger the more flesh was added to his body...
Some of you may dislike the infodump, but I personally enjoy these kinda chaps. Though, anyone who plays Dota could probably just skip most of the explanations, these are primarily for people who've never played Dota 2 :P
Hope you bois liked the chap, if I missed anything please let me know. Thanks!
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