morning,
I am still edging on the previous night attack made by those pests, I have to find a way to defend my bases from them.
After the repairs and etc like replacements ... My safe area is lack of materials and power, actually replacing stuff is not actually replacing the original stuff but to get better and more upgrading stuff, like walls, weapons, and other stuff well like guild hall, training room ...
Basically, a lot of stuff is getting upgraded in the name of being replaced. Ava is busy taking care of her twins while busy managing her guild which get a level up to level 2 after the raid which some of the bonus is improved guild stat bonus by a bit(more bonus to be naked lol), a increase in member amount by 50, a guild training hall which teach a few crappy active skill like most lesser mana bolt which do 0.1x int damage per 5 mana with 1 turn cooldown okay at least it is great at luring the normal zombies over not so much one special zombies, a mini guild pool that allows 5 people to relax in it.
My wives are improving the usage of their new skills and trying to improve the current ones from previous battles .....well this thing takes time to improve on, my kids at least learn some spells or skills from their mothers which are better than some childcare system.
I look at the fusion rate of the total loots at the genetic research centre 78% finish well, I throw all the loots from monsters parts that I have into fusion maybe due to that it takes a long time to fuse, I look at the dark green crystal which is blinking red light anyway I do not want to know what the hell it is or it will do. One thing for sure it will be pretty powerful if I can manage to fuse them all up with zombies and pestiods materials up. Just think about mountains of loots fuse into one crystal that if it will be great that I have one which provides different and better effects from the normal loots found in the battle.
I check on my safe area after the improvement and upgrades
Lordol safe area
level 4
Population 67/125
Power 3580/100000(Gathering electricity from the block)
Water 189/2000(Gather from the block, Global prevent infection virus from drinking)
Gas 1576/5000
Materials(mat) 572/10000
Research on bio lv6 4885/5000
Research
Melee 4
Range 6
Armour 3
Counter 2
Bio 5
Elementary tech 2
Food storage 5
Mind 3
Upgrade
Global storage freezer
Plants that will bear fruit and auto store in the freezer
Water distribution systems
Auto-lab lv5
Auto ammo manufacturing and processed workshop(cost 20% fewer materials and energy to make ammo)
Water recycling room
Human sensory system
Electricity generator to Mini-power plant lv1
Vending machine x9 lv8 with Repairing, recycle and trade services
Inn management system
Respawn point area extends
Pool in knowledge(lab)
Skill learning/training room lv3
Radar enables you to get details on your surrounding also to improve the chance of reviving use bronze coins
Human production focus policy
Reduce childbearing from 10days to 8 days further shortening to 8 hours
Newborn babies will know how to understand languages and can get memories from its parents, start at level 3 plus know auto learn basic maths and the skill weapon handing(can handle all weapon with 3% more hit rate) and random mana skill, increase in 5% chance of learning parents skill, the mother has 3% chance of learning mother instant when nursing the child
On general population, 1% increase and making them comfortable in having sex and making babies and + 10% max stamina and +1 passive defence
Mating room
Child care centre and Human cow farm lv3
Milk gathering centre(it gather milk from women that have to give birth)(new item human milk are on sale for the vending machine)(100 bronze coins)
The survivor training centre and Safe area defence lv 10 (1% of getting 1 stats up by patrolling around the safe area per hour)
Guildhall lv4
Mini global map
Safe area microwave ray system lv1
Vacuum system lv1
1x patrol sentry bot
Gene pool research centre lv5
I think that is all my money well spent on those upgrades, I get my 5 revive coin for recovering raping team as they revive. Ava mention who have just revive, making my population to 72 any way they can't go around raping people, their level are the lowest in my safe area. I know if they want to have sex, there are places that they can earn money while doing that. Basically changing their lifestyle (rape team that Ava previously killed that in Ava 5 chapter), into more suiting to their previous life.
Checking on my tech tree, there is not much improvement on another tech except for bio, I check what building can I build for my tech, those are the following
Drug production shop
Weapon improve centre
Armour improve centre
Mind improvement centre
Supermarket
I just build all of them but sadly it has a timer that requires me to wait for 10 hours for all of them to be build, I check what are the effects for each and one of them
For drug production shop which is a shop that produces mass produce pills with a bit special from normal pills(Effect that has 1% chance of giving 10% more effect of the pill)
Pills that is sell
Red pill (Minor)(normal)(extra)
Red potions (Minor)(normal)
Blue pills (Minor)(normal)(extra)
Blue potion (Minor)(normal)
For weapon improve centre it is just to improve your weapons sharper or increase its weight function
For armour improve centre improve armour by making it thick and replacing certain materials to get certain effects
For mind improvement centre is to minor improve the people reaction time by doing certain acts like dodge the soccer balls and etc....
For supermarket is to increase chances of getting meat and food resources after the fight and selling standard grocery stuff like vegetables
Maybe later I can open the restaurant to earn more money, this is what I buy
Drug production shop lv1
Weapon improve centre lv1
Armour improve centre lv1
Mind improvement centre lv1
Supermarket lv1
Having nothing to do in the end, I decide to visit survivor training centre and safe area defence to see whether my choice of upgrading worth it or not.
First up the survivor training centre, I see a lot of people men and women as well as kids training together, kids are swinging the toy swords while they are sparing with practice weapons, I just walk around checking what function it can do, it is just a place for everyone to gather to fight it up and to train up str and dex stats
with that level 10, it also has a new function which enables live weapon sparing and sales of melee weapon.
I enable all of the functions which for live weapon sparing, users are allowed to use live weapons during sparing which it is said to boast stats even faster while sales of melee weapon is just selling melee weapons like mace, swords and axes
After the visit of survivor training centre, more drones with people are patrolling the safe, the only difference from level 1 safe area defence drone is now it is equipped with a warning system, a baton and a portable handgun with 6 bullets, now there is a station for survivors to register for patrol, patrolling around safe area which randomly gives exp and minor stats boost which is safer than going to hunt zombies, now with pestiods attack more people are aware that they are fighting for survival, safe area is nowhere to be safe as enemies can enter the safe area and attack them.
Thinking more on how to improve my safe area defence and offence power thus deciding what to upgrade first are important as the pestiods threat are near, I walk to the child care centre and human cow farm for visit...
if any building not list, please comment below