Crossing the Tang Empire to Marry Li Jing's Daughter was a novel. It told the story of the protagonist, Ye Chen, who traveled to the Tang Empire and became the son-in-law of Li Jing's family, marrying Li Jing's daughter, Li Yingzi. In this story, Ye Chen was bound to a " living off a woman system " and became stronger by living off a woman. Even though it was considered shameful in society to live off a woman, Ye Chen believed that living off a woman was a form of enjoyment. In addition to this novel, there were other novels related to crossing the Tang Dynasty to become a general and marrying Li Jing's daughter, such as " The Tang Dynasty's Humble Son-in-law " and " Tang Dynasty: Married Princess Changle at the Beginning ".
Crossing the Tang Empire to Marry Li Jing's Daughter was a novel. It told the story of the protagonist, Ye Chen, who traveled to the Tang Empire and became the son-in-law of Li Jing's family, marrying Li Jing's daughter, Li Yingzi. In this story, Ye Chen was bound to a " living off a woman system " and became stronger by living off a woman. Although it was considered shameful in society to live off a woman, in this novel, it became Ye Chen's way of becoming stronger. As for the specific plot and story development, he would need to read this novel to understand more.
Crossing the Tang Empire to Marry Li Jing's Daughter was a novel. It told the story of the protagonist, Ye Chen, who traveled to the Tang Empire and became the son-in-law of Li Jing's family, marrying Li Jing's daughter, Li Yingzi. In this story, Ye Chen was bound to a " living off a woman system " and became stronger by living off a woman. Even though it was considered shameful in society to live off a woman, Ye Chen realized that living off a woman could earn points and exchange them for more strength. This novel used transmigration and living off a woman as its theme. Through Ye Chen's experiences, it presented an unusual era of the Tang Dynasty.
Empire War was a battle strategy mobile game developed by Tuan Tuan. This game combined management, nurturing, SKG, strategy, and many other elements into one, showing players a vast continent of empire war scenes. Players could choose different lords, participate in wars, collect resources, build cities, upgrade equipment, and become powerful empires. There was a special item called a Treasured Artifact in the game. Treasured Artifacts were divided into four grades: blue, purple, orange, and red. The red grade was the best, and the blue grade was the worst. The initial basic attributes of the relic included attack, defense, military strength, armor penetration, defense, siege, and city defense. Players could obtain Treasured Artifacts through the synthesis of Treasured Artifact Fragments and the forging of Treasured Artifacts. A blue relic required 50 fragments, a purple relic required 60 fragments, an orange relic required 70 fragments, and a red relic required 80 fragments. The quality of the relic was divided into the highest level, high level, middle level, low level, and lowest level according to the attribute value.
The Age of Empires was a game that combined real-time strategy and tower defense. Players needed to build and upgrade buildings, collect resources, train soldiers and heroes, and engage in online battles. The core building in the game was the castle. The level of the castle determined the type and level of buildings that players could build. It also affected the maximum level of the hero and the number of people in the team. In the game, players needed to choose the right lineup according to their own game style and strategy to gain an advantage in battle. The Age of Empire was ranked 24th in China's top 30 mobile game income rankings. At the same time, it had also achieved a certain degree of success in the American market. The Age of the Empire also provided a computer version for download, making it convenient for players to play the game on the big screen.
The Age of Empires was a social-rich game set in the Middle Ages. The players played the role of the lord of a main city in the game. They dominated the Holy Region by developing their own territory, recruiting soldiers, collecting resources, and upgrading the main city. This game was very popular on the Grass Flower mobile game platform, providing a high-quality gaming experience and rich game resources. The Age of the Empire strategy was also an important way for players to get help and solve problems in the game. In addition to the game guide, the official website also provided a script introduction and other game-related content. In short, The Age of the Empire was a popular strategy game. Players could play the role of the Lord of an Empire, build cities, conquer opponents, recruit heroes, and develop their own empire.
" Entertainment Empire " was an urban romance novel written by Luo Yuan and Jin Xiong from Luoyang. It told the story of Luo Xun's growth from a little idol to a superstar born in the millennium. He built a cultural empire in the entertainment industry and met his manager, Song Jiahao, who became a member of the cultural empire. The novel was available for full reading and download. It was updated to chapter 903, and there was also a recommendation for the new book," A part-time artist."
The following were some recommended novels that were similar to interstellar empires: "Book of Chaos"(Author: Ji Cha),"Spirit Realm Traveler"(Author: Xiao Langjun),"Tang's Table"(Author: Jie Yu 24),"King of Familiar"(Author: Qingquan Liuxiang), and "Fairy, Please Listen to My Explanation." These novels might suit your interest in interstellar empire novels.
The Age of Empires was a world war mobile game where players from all over the world could form their own kingdom army to declare war on other countries. They could become the lord of a city and form alliances to fight for the throne. In the game, players needed to upgrade buildings, collect resources, and train soldiers to have combat power. In addition, The Age of the Empire was an online battle game. Players needed to be on guard against attacks from other players at all times. Novice players could follow the novice guide to understand the structure of the game, leveling methods, combat techniques, and so on. The players 'resource collection mainly came from farms and mines. There were different factions and classes in The Age of Empires, and players could choose the appropriate lineup according to their game style and strategy. The Age of the Empire also had a computer version for players to download.