Sa Mihai was the female lead in the Japanese manga Death Note. She was a petite, cute, innocent, optimistic, and cheerful artist. She was a model for a teen magazine and was called Misa by her fans. Mihai Sa received the Death Note from Rem, the God of Death, and became the second Kira. She fell in love with Yagami Moon at first sight. She had a crazy infatuation and love for Ye Shenyue and was willing to give up everything for him. She even exchanged for the Eye of Death twice at the cost of losing half of her remaining lifespan. However, Mihai Sa's actions were often seen as foolish and even brought trouble to Ye Shenyue's plans. In the end, on the second Valentine's Day after Moon's death, she chose to commit suicide. The role of Amisa Mihai played an important role in the Death Note, but her fate was also tragic.
Suzuha Amane is a character in the visual novel. However, without more specific information about which visual novel she is from, it's hard to provide more detailed information about her character. She could be a main character, a sidekick, or have a very specific role within the story of that particular visual novel.
I haven't actually read this specific fanfiction about miyu and kanata kissing. But generally, such a fanfiction might explore the relationship between the two characters in a romantic way. It could show their deepening feelings through this kiss, perhaps as a turning point in their relationship.
There's not enough information to determine its widespread popularity. However, if it has received positive reviews from players and critics in the visual novel genre, it could be gaining popularity. Some factors that can contribute to its popularity are interesting characters, a well - written plot, and appealing art style. If it lacks in these areas, it may not be very popular.
Suzuha Amane might also have some special abilities or skills in the visual novel. This could range from being a great fighter, which would be shown in action - packed scenes, to having a high level of intelligence that she uses to solve puzzles or outwit her enemies. Her dialogue, too, can be a notable feature. The way she speaks, whether it's with a certain accent or in a very formal or informal manner, can add depth to her character.
One common theme is friendship. Amane Suzuhas relationships with other characters in a friendly context are often explored. Another theme could be self - discovery, as she figures out more about herself and her place in the story world.
I'm not entirely sure as I haven't played it in detail. But generally, visual novels often involve a story with characters, a plot that unfolds over time, and usually some sort of choice - making elements for the player. It might be about relationships, an adventure in a particular setting, or some sort of mystery within the 'ao no kanata' world.