I'm not sure specifically which 'time walk instant win' you are referring to. It could be a game, a product, or a project. Without more context, it's difficult to tell its development story.
Definitely. There are various short story contests that welcome longer stories. For instance, many local or regional writing contests have flexible word limits. They aim to encourage a wide range of story - telling. A longer short story can often explore complex themes and character development more deeply. However, it's important to carefully read the contest rules to ensure your story meets their requirements, such as formatting, genre, and submission guidelines.
Contests for children stories have several benefits. For one, they encourage children to express themselves. When kids write stories for a contest, they get to explore their imagination freely. It also helps in improving their language skills as they try to use proper grammar and vocabulary. Moreover, it gives them a sense of achievement if their story is recognized. This can boost their self - confidence. Additionally, they get to read other children's stories if the contest has a sharing or publication aspect, which exposes them to different writing styles and ideas.
One popular contest in school is the spelling bee. Students compete to spell difficult words correctly. It helps improve their vocabulary and spelling skills. Another is the science fair competition, where students showcase their scientific projects and experiments. Math competitions are also common, which encourage students to solve complex math problems quickly and accurately.
There were various fiction contests in May 2018. Some were focused on specific genres like romance or mystery, while others were open to all types of fiction.
Instant kill referred to the moment when a hero's attack power reached a certain value in Mobile Legends, the enemy hero could be instantly killed. The trigger conditions included using professional skills or normal attacks to instantly kill the opponent's hero, or instantly killing an enemy with full health in a match. Instant Kill had a cooldown of 30 seconds. The specific triggering method included first pressing the three buttons at the bottom, releasing the button after triggering the attack, pressing the skill button when encountering an enemy, releasing the skill button to trigger an instant kill attack, and finally defeating the enemy with one move. The instant kill was one of the highlights in Mobile Legends. It represented a player's high burst damage and techniques.
First, have a clear and engaging concept. Think of an interesting idea that can be developed within the short story format. For example, a unique character with a strange quirk or a situation that is both ordinary and extraordinary at the same time. Second, focus on the language. Use vivid and precise words. Don't over - complicate but also avoid being too simplistic. Third, create a strong structure. Have a beginning that hooks the reader, a middle that builds tension or develops the plot, and an end that satisfies or surprises.
Instant fiction can be thought of as a type of storytelling that is accessible and immediate. It could be a short piece of prose, a flash fiction, or even a micro - story. Writers might use it to quickly convey an idea, an emotion, or a unique situation. It doesn't require a lot of time investment from the reader, yet it can still be very impactful, much like a brief but powerful snapshot of a fictional world.