Of course. It's a wonderful addition for fans. It can provide a different perspective on the events and concepts in the Mass Effect world. Reading it can make you feel more immersed in the universe, and you might discover new things that will make you appreciate the games even more. It could also introduce you to new ideas that were not as prominent in the game but are still an important part of the overall lore.
The 'Mass Effect Novels' contribute by adding more backstory. For example, they might explain how a certain character became who they are. They also expand on the lore, like details about different species' cultures. And they can set up events that lead into the games, making the overall experience more immersive.
The Mass Effect comics can be somewhat canon. They often expand on the lore and backstories of the games, but their status can vary depending on how they fit into the overall narrative framework established by the main game series.
The possible impacts are multiple. For one, it may attract a different kind of audience to the Mass Effect name, an audience that is more interested in the sexual aspect rather than the original qualities of the game. This could change the overall perception of the fan community. Also, it might make some long - term fans feel alienated if they strongly oppose this type of content, potentially leading to a split within the community where some support the freedom of this kind of creation and others condemn it.
It gives more perspectives. By reading the fanfiction, we can see the game from different angles. Different writers have different views on the events and characters in Mass Effect, and this diversity of thought enriches our understanding of the game world.
The 'Mass Effect Graphic Novel' mainly focuses on the universe of the Mass Effect franchise. It may tell stories that occur before, during, or after the events of the games. It could cover things like the origin stories of certain characters, the political intrigue between different galactic powers, and the battles against the various menaces in the Mass Effect cosmos. The graphic novel format allows for a more visual and sometimes more in - depth exploration of these aspects compared to the game itself.
The 'Mass Effect Visual Novel' is an interesting concept. In the Mass Effect games, we have this vast and complex universe with multiple races, political intrigues, and a fight against a great threat. The visual novel might take one aspect of this, say, the relationship between humans and the Krogan. It could show how they interact on a more personal level, outside of the big battles. Maybe it focuses on a diplomatic mission where a human has to negotiate with a Krogan clan. Through this, it can explore the cultural differences, the power dynamics, and the individual stories of the characters involved, all while presenting it in a more visual and text - based narrative style compared to the traditional Mass Effect gameplay.
It's mainly about the story within the Mass Effect universe. It might include the backstories of some characters, the events leading up to the game's main plot, and details about the different species and their cultures in the Mass Effect world.