One possible plot could be that they team up to fight a common enemy. Maybe a new, powerful Decepticon or Predacon that neither could defeat alone. Their combined strength and different abilities would make for an exciting battle.
At the beginning, they might be cautious around each other. Optimus Prime, being a more traditional Transformer, might find Optimus Primal's more organic and beast - like nature a bit strange. However, as they communicate, they would find common ground in their goals of protecting their people and planets. They could exchange stories about their battles and leadership experiences. For instance, Primal could tell Prime about how he led his Maximals in the Beast Wars, and Prime could share his tales of fighting the Decepticons. This exchange would help them build a bond and understand each other better.
A great fanfiction about Optimus Primal is 'The Primal Directive'. In this story, Primal has to make some tough decisions in order to uphold a long - forgotten directive. It really shows his leadership qualities. 'Primal's Redemption Arc' is also a popular one. It tells the story of how Primal tries to atone for past mistakes and in the process becomes an even stronger leader. There's also 'Primal's Alliances' which is about his efforts to form strategic partnerships during the Beast Wars.
The Rebirth of the Primordial Sage was a doujinshi novel that told the story of the protagonist being reborn in the Primordial World and becoming a saint. The protagonist used his understanding of the situation in the Primordial World to lead the dragon race out of the predicament and become a saint. The detailed plot and full text of the novel can be downloaded for free or read online.
" Primitive Journey " was an MMO country war mobile game that was personally supervised by Shi Yuzhu and created by the original team of Giant Journey. The theme of the game was a chivalrous hero, telling the story of the adventures of the captain and his companions for the sake of the country and the rules. There were many classes and playstyles in the game, including Warriors, Archers, Mages, Celestial Spells, and Summoners. Players could choose their favorite profession and experience different machetemen styles and battle scenes. The game's graphics were retro and realistic, and the scene content was replicated in a 1:1 ratio, allowing players to experience the original fun of the journey. In addition, the game also provided a variety of PVP gameplay, such as 3v3 heroes and the Battle of the Imperial City, as well as face-to-face free trading and the acquisition of top-notch equipment and other features. Primitive Journey would be released on all platforms on March 24.
" Primitive Journey " was an MMO country war mobile game that was personally supervised by Shi Yuzhu and created by the original team of Giant Journey. The game was based on traditional Chinese cultural elements, and it incorporated a variety of game content such as PK wars and casual competitions, providing a comprehensive gaming experience. The game's graphics were retro and realistic, and the scene content was replicated at a 1:1 ratio. Players could choose from five classic classes. There were ten countries fighting for hegemony, ten thousand people on the same screen, and other hot-blooded country wars. There were also 3v3 heroes fighting for hegemony, the Battle of the Imperial City, and other diverse PVP playstyles. In addition, the game also supported face-to-face free trading, and players could obtain top-grade equipment through trading. Primitive Journey strived to retain the gameplay of the original Journey, restoring the classics in the minds of the players.
" Primitive Journey " was an MMO country war mobile game that was personally supervised by Shi Yuzhu and created by the original team of Giant Journey. The game was based on traditional Chinese cultural elements, integrating PK wars, casual competitions, and other game content. Players could choose from the five classic classes and participate in a variety of PVP playstyles such as 3v3 Hero Hegemony and Battle for the Imperial City. The game's graphics were retro and realistic, and the scenes were replicated at a 1:1 ratio, allowing players to reminisce about the classics of Journey. Primitive Journey provided a wealth of activities and benefits during the open beta period, allowing players to enjoy the game easily. Overall, if you were a veteran of Journey, then Primitive Journey was definitely worth a try.
" Primitive Journey " was an MMO country war mobile game that was personally supervised by Shi Yuzhu and created by the original team of Giant Journey. The game's graphics were retro and realistic, and the content was replicated at a 1:1 ratio. There were five classes for players to choose from. This game was known as the modern version of Journey to the Past. It could evoke the feelings of old players, and at the same time, it could let players feel the power of chaos and the passion of war. The game provided a variety of PVP playstyles, such as 3v3 heroes, the Battle of the Imperial City, etc., as well as face-to-face free trading and obtaining top-grade equipment. Primitive Journey also focused on fair competition and interaction between players, allowing players to easily achieve their goal of becoming the richest person on the journey. This game was the main evolution direction of the IP product matrix of the journey. It aimed to protect, penetrate, and break the circle of old players of the journey IP, and treat the new products of the industry with Darwinian evolution.
" Primitive Journey " was an MMO country war mobile game that was personally supervised by Shi Yuzhu and created by the original team of Giant Journey. The game recreated the classic Journey with retro realistic graphics and 1:1 replicated content. Players could choose from five major classes to play the game. At the same time, it also supported a variety of PVP playstyles such as Ten Kingdoms, 3v3 Heroes, and the Battle of the Imperial City. The game provided free face-to-face transactions, 15-star promotion without dropping, 20 times the benefits, and other features. There were also rich activities and rewards. " Primitive Journey " was dedicated to restoring the classic journey, allowing players to relive the hot-blooded country wars of the original journey.
" Primitive Journey " was an MMO country war mobile game that was personally supervised by Shi Yuzhu and created by the original team of Giant Journey. The game was based on Chinese cultural elements, integrating PK wars, casual competitions, and many other game content. The setting of the ten countries and the choice of five classic classes provided players with a comprehensive gaming experience. " Primitive Journey " aimed to reduce the age of the game users from 35 to 25 years old, so that more people could experience the charm of Journey. The game had undergone a modern transformation, allowing players to experience the battlefield of a country war in the game. This mobile game was designed to protect, penetrate, and break the circle of old players of the IP journey. It was also a new product that looked at the industry with the theory of Darwinian evolution. At present, Primitive Journey was already in open beta on all platforms. It retained the original Journey gameplay and paid tribute to the classics.