Another theme could be the transformation of a person. In the novel, we might see characters change as they get more involved in the money - centered world, perhaps losing some of their moral compasses or evolving in unexpected ways.
I'm not entirely sure as I haven't read it in great detail, but likely there are characters who are deeply involved in the money - making activities, such as the main protagonist who might be a gambler or a businessperson.
Sword and Homeland was not a paywall game. Although there might be some paid items and equipment in the game, players could obtain in-game currency through normal games and use this currency to purchase in-game items. The game didn't have the so-called " top-up magic weapon " or " paid invincibility " where players could gain experience and victory through the game itself.
According to the information provided, it was impossible to accurately answer how much money was involved. Although there were rumors that the copyright fee for his work, Celebrating Years, was as high as hundreds of millions of yuan, this figure had not been confirmed by Maodi himself or the relevant agencies. In addition, Maoni also had the rights to film and television adaptation, animation adaptation, radio drama adaptation, overseas copyright, and so on. Every sale had a clear time limit and scope of use. Therefore, the specific income situation was still not disclosed.