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Fighting For Eternity

Fighting For Eternity

Check out: Crazy Monk Also Dual Cultivates? Check out: Sword Devil Also Dual Cultivates? Life is full of dangers in this world, only the strong have the right to raise their voice. A world filled with countless creatures, fighting for a single thing. How can a boy who walked out of the lowest region fight in such a hegemon with a sealed dantian? He who vows to kill the heavens learns about his true enemy, prepares the strongest War legion, and conquers the Universe. He holds the system, condenses the god force within the dragon elephant's body after passing through endless reincarnations. He is ready to fight, he is now ready to embrace beauties, he is ready to blow war horn for his legion. Let's read the legend of Xia Long Fei who is determined to achieve Eternal Life, not knowing what does it means? His talent surpasses Heaven but he is not satisfied, he wants to grow until when he will never have anyone above. Tags: The system, High-Fantasy, Action [Detailed Battles], Martial Art, Adventure, Cultivation [Unique Cultivation Arts], Handsome MC, Weak to Strong, Bloodline, Martial Spirits, Divine Vein, Naive to Smart MC, Ruthless and Polygamous MC, Overpowered-MC, OP-enemies, Beast Companions & Monster Pets, Multiple races (Vampires and so on. etc.), Mature (Above 18), Immortals, Gods, Demons, Supreme Artifacts, Real-life based Gods. : Though content might contain real-life things, but everything inside is fantasy, so they might have the same or different history in the story. If you want to know more about the Cultivation Arts, Bloodline, Martial Spirits, and Daos, then follow me on discord :https://discord.gg/g9VUbAQ3.
4.2
266 Chs
Trapped for Eternity

Trapped for Eternity

Currently on hold. "Where do you think you are running off to?" Alastair asked with an evil smirk on his face. "I-I..." Samantha stuttered, trying to come up with an answer and not daring to meet the King in the eye. "Take your time, my dear. We have all the time in the world." "I want to go." "And where do you want to go?" "Home." "Oh, Samantha darling. Let's get one thing straight. This is your home now and you are not going anywhere, not when I am here." "But I do not want to hurt you again, Alastair." "Ohh, darling. The only way you will ever hurt me is when you leave me and that is one thing I will never allow you to do. You are mine, eternity." ------------------------------------------------------------------------------------------ Alastair Drayce has been searching for years for Samantha as she is said to bring the change of fates, according to a prophecy. And the first thing he does after finding her is to bring her to his castle, his home, under his protection. Wanting to save the most powerful man in the kingdom from her destructive self, Samantha hatches a plan to escape. But why is it that every time she tries to flee, she ends up right in his arms? Coincidence? Once: Accepted, Twice: Questionable, Thrice: Not anymore. Why does her escape plan go wrong with him around and most important of all, what is he hiding? Also, what does Alastair want from Samantha that lasts for eternity? A prophecy has been made. An angel has been found. And two lost souls have united. Now, how are Alastair and Samantha destined to bring the change of fates? Read their story to find out more. The cover picture does not belong to me. ------------------------------------------- Join my discord server to know more about chapter updates. Discord: https://discord.gg/rPCgMp9MCH Instagram: prada_murthy Facebook: Prada Murthy
4.5
274 Chs
V for Vampire

V for Vampire

A human reborn as a vampire in the Marvel Universe. No harem — I don’t write harem stories. I aim to create a compelling narrative.... All original characters and the story itself are my own creations. --- Upcoming: ###VFV: Mutant War - I ###VFV: Mutant War - II ###D for Draculonium ###Draculonium: Rebirth ###V:1999 Universe ###V: Extinction ###VFV: DM ###R for Rebirth: Do or Die ###R for Rebirth: SFS ###E for Eternal Shadows ###Eternal Shadows: Darkness ###M for Multiverse ###Dark Vs Evil ###Dark Vs Evil: Retribution ###????:??? ?? ??? --- Title: "Eternal Shadows" In the heart of the Marvel universe, a once-human soul awakens to an existence forever changed. Reborn as a vampire, Dr. Evelyn Hartmann grapples with newfound immortality, thirst for blood, and the weight of her past. As she navigates this shadowed existence, she discovers a hidden society of supernatural beings, each with their own secrets and agendas. Haunted by memories of her former life, Evelyn seeks answers about her transformation. Alongside enigmatic allies—a brooding werewolf detective and a centuries-old sorceress—she unravels a web of ancient prophecies, forbidden alliances, and cosmic threats. Their quest leads them from the neon-lit streets of New York City to mystical realms beyond imagination. But darkness looms. A malevolent force, hungry for dominion over both mortal and supernatural realms, threatens to plunge the universe into eternal night. As Evelyn grapples with her dual nature, she must confront her deepest fears and forge alliances that defy tradition. In "Eternal Shadows," loyalty, sacrifice, and forbidden love collide. Can Evelyn find redemption in her cursed existence? Or will she become the very darkness she fights against? --- Please read only up to "Daily Life - 4" if you're an existing reader. New readers, you may also want to stop there if you prefer not to develop any negative feelings toward the author: V.
4.1
72 Chs
Searching for Andromeda

Searching for Andromeda

- Hiatus! Coming back this 2024 - Ephraim, or as called by his colleagues, Raim, is an archeologist. Upon his commencement, he was stationed with a task force consisting of a researcher, a biologist, a doctor, and a former sergeant-in-arms; their team entrusted with a duty to examine the desolated LAB of an abandoned former space station: ANDROMEDA. As a man of science, he knew what his weakness was: curiosity. Upon entering the premises of ANDROMEDA, Raim discovers that succumbing to his desires would prove fatal one day. And that day has come. By the end of the darkness of the seemingly isolated laboratory was not obscurity filled with dust and desolation—but a tunnel leading to another realm of knowledge. A pathway to another dimension. No… the -pathway- to another world. The entrance to a completely different time where magic, knights, kingdom, monsters, and battles reigned supreme; Now Ephraim and his task force must utilize their existing knowledge and cultivate their given power to survive onslaughts and drive the kingdoms of another world to prosperity. [note: if you push through chapter 13 where the action generally starts, it will be worth it.] The artwork from this temporary cover is from is Windreader Zell from Bagoum. I do not own this artwork. https://sv.bagoum.com/cards/104421030 • • SUPPORT THE AUTHOR • • Buy me a coffee to keep me awake from long nights of writing: https://ko-fi.com/chainslock «CONTEST: Webnovel Spirity Spring Awards 2020»
4.8
227 Chs
Who were the top ten famous fashion designers?
1 answer
2024-09-18 06:53
I can't provide information about the current year's "Top Ten Famous Fashion Designer" because my knowledge ends in 2021. However, I can tell you about some famous fashion designers in history, such as: Founder of the Tailor Shop: Karl Lagerfeld 2 British fashion designer: Ed Sheeran 3. Italian fashion designer: Giorsio Armani 4. French fashion designer: Henry Ford 5 American fashion designer: John Cage (John Teal) 6 Korean fashion designer: Kim Ji-sook 7. Japanese fashion designer: Kazuki Sato (Satoshi Sato) 8 German fashion designer: Paul Graham British fashion designer: Kate Millett American Fashion Designer: Yves Saint Laurent
What was the future of animation designers?
1 answer
2024-09-26 12:41
The future of animation designers was very good. With the continuous development of the animation industry, the demand for animation design talents was also increasing. Talent in animation design could improve their skills through continuous learning and practice so that they would have better prospects in the industry. Nowadays, many animation companies needed animation designers to produce and design animation works. In addition, as the market demand for animation continued to increase, animation designers could also engage in related market research, planning, production, and other work. Therefore, the prospects of animation design talents were very broad. They could find their own development direction in the industry by studying hard and improving their skills.
A book recommendation for game designers?
1 answer
2024-09-25 08:41
A game user interface designer needed to have knowledge and skills in game design, user experience design, interface design, and so on. The following are some recommended books that can help you learn about game UI design: 1 The Game User Interface Design Manual Beazley and Gregg House. This was a classic book on game user interface design, covering the basics of game user interface design, design principles, tools and techniques, as well as case studies of actual projects. Design Principles for Interactions Experiences C Martin and Phillip Peppe. This book introduced the basic principles and techniques of interaction design, including user interface design, information architecture, user testing, and other aspects. It was very useful for game interface designers. Game Design Principles Morhaime and Dave Arnesson. This book introduced the basic knowledge and principles of game design, including game types, game mechanics, game worlds, and other aspects. It was also a good reference book for game designers. The Art of Web Design J Johnson and P Johnson. This book introduced the art and techniques of interface design, including color matching, layout, font, icons, and other aspects. It was also very useful for game interface designers. 5. Game User Interface Design Technology B Brown and W Smith. This book introduced the techniques and tools for game UIs design, including pixelation, animation, particle effects, etc. It was very useful for game UIs designers.
Jobs for Graphic Designers in Graphic Novels
2 answers
2024-11-05 05:05
Graphic designers in graphic novels can be illustrators. They are responsible for drawing the actual scenes and images that tell the story. Often, they need to have a strong sense of composition and be able to bring the script to life visually. Additionally, some graphic designers may take on the role of cover designer. The cover is the first thing readers see, so they have to create an eye - catching design that represents the essence of the graphic novel.
How did game designers exist?
1 answer
2024-09-22 09:49
Game planning was a very important part of the game development process. It was mainly responsible for formulating the overall design ideas and gameplay of the game, providing direction and support for the game development. The existence of game designers was mainly due to the rapid development of the game industry and the changing needs of players. As the competition in the game market intensified, game developers needed to constantly introduce new ideas and gameplay to attract players 'attention and maintain market competitiveness. Therefore, game planning came into being. Its job was to constantly adjust and improve the game's design ideas and gameplay according to the changes in the market and players 'needs to meet the needs of players and promote the best-selling game. Game designers needed to have deep game knowledge and experience, be able to grasp the development trend of the game market and players 'preferences, and also need to have innovation and keen insight to come up with novel gameplay and design ideas. The game designer had to work closely with the game development team to ensure the smooth development and high quality of the game.
Please recommend some novels about Dota competitions and urban competitions?
1 answer
2024-08-12 04:58
😋I recommend the following two novels to you: 1. League of Legends: Extreme Madman, written by the Wolf Moon Ancient Sword. This novel tells the story of a gaming genius who once dominated "DOTA" and returned to the competitive stage. It is worth reading. 2. If the author of "Dota Campus" was Hai Min, then he would choose Hai Min. The protagonist of the novel entered the school Dota world because of his loyalty. From then on, he began his growth in the school's Dota branch. It was very interesting. I hope you like my recommendation. Muah ~
Why do designers hate Comic Sans?
2 answers
2024-10-09 15:19
Comic Sans is often seen as unprofessional and childish. It doesn't have the sleek and modern look that's preferred in many design projects.
What are the books that game designers must read?
1 answer
2024-09-25 09:01
The books that a game designer must read include, but are not limited to: Game Design Psychology: An introductory book on game design psychology that can help game designers better understand the relationship between player psychology and game design. 2 Game Design Patterns: A book on game design patterns that helps game designers follow best practices when designing games to improve their reliability and survivability. Game Engine Architecture: A book that introduced game engine architecture to help game designers understand the inner workings of game engines so that they could better design and develop game engines. 4 Game programming art: A book on the art of game programming can help game designers understand how to achieve artistic and innovative aspects in games while ensuring playability and stability. 5 Game Design Practice: A book introducing game design practice can help game designers understand the practical applications and challenges of game design to improve their design skills. These were some of the books that a video game designer must read. Of course, the specific choice would depend on the type of game, the needs of the design team, and the personal interests of the video game designer.
What are the books that game designers must read?
1 answer
2024-09-25 08:38
As a video game designer, here are some books that I think I must read: Game Design Psychology: This book will help you understand the behavior and psychology of players in games and how to design games that can arouse their interest and challenge. Game Design Patterns: This book will introduce some common patterns and methods in game design and how to apply them to different game designs. Game Engine architecture: This book will introduce the basic principles and design methods of game engines and how to apply them to game design. Game logic: This book will help you understand the mathematical and logical concepts within games and how to apply them to game design. Game Design Practice: This book will introduce some of the best practices and techniques of game design and how to apply these practical techniques to specific game design. Game Design Philosophy: This book will help you understand some of the basic philosophical principles of game design and how to apply these principles to game design. These books are only a small part of the must-read books for many game designers, but they can help you understand the basic principles and methods of game design and how to apply them to specific game designs.
What exactly do editors and designers do?
1 answer
2024-09-18 08:55
What exactly did the editor and planner do? Editor and planner are two very important positions in literary publishing and online literature. The specific responsibilities are slightly different, but in general, they involve the following aspects: Editor: The editor's main job was to revise, polish, and modify the work to ensure that the quality of the text met publishing and online standards. The specific tasks included: Reviewer: To conduct a preliminary review of a work to identify and resolve problems to ensure that the work meets publishing and online standards. Proofreading: Carefully proofread the work to eliminate errors in spellings, grammar, and punctuations. 3. Revise: Revise the work multiple times to ensure that the text is smooth, the language is appropriate, the logic is tight, and the work is as readable and attractive as possible. 4. Final Review: The final review of the work to ensure that the work meets the publishing and online standards and makes necessary modifications and adjustments. Planning: The main job of the planner was to plan and design the overall work, including determining the theme, storyline, character setting, plot ups and downs, ending, etc. to ensure the overall quality of the work. The specific tasks included: 1. Concept design: determine the theme, storyline, character setting, etc., and formulate an overall plan. 2. Writing: According to the plan, start writing the main plot and character image of the work and determine the structure and layout of the main chapter. 3. Revise: Revise the work multiple times to ensure that the quality of the text meets publishing and online standards. 4. Promotion: According to the overall plan of the work and the target reader group, develop a promotion plan and carry out publicity activities to increase the popularity and influence of the work. The editing and planning work were indispensable in literary publishing and online literature. They needed to manage and adjust the works in detail to ensure the quality, legibility, and popularity of the works.
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