To make a comic in Publisher, start by setting up the page size and margins that suit your comic style. Then, import or create your graphics for the characters and backgrounds. Pay attention to the sequencing of panels and the flow of the story. Use text boxes for dialogues and captions. Don't forget to add some special effects or shading for a more professional look.
Definitely not. Capcom focuses on video game production. They have no significant presence in the comic book publishing sector. Their expertise lies in crafting engaging gaming experiences.
First, make sure your comic is complete and polished. Then, research publishers that might be interested in your genre. You can usually find submission guidelines on their websites. Follow those instructions precisely, which might include sending a synopsis, sample pages, and a cover letter.
Honestly, we can't be sure. A lot could change in the next few decades. Maybe a publisher that combines traditional comic art with virtual reality experiences will gain a lot of popularity by then.
You can start by researching online. Look for publishers that specialize in the type of comic you create. Also, attend comic conventions where you might meet publishers or get leads.
It's not too complicated. First, you need to understand the basic layout and tools in Publisher. Then, start designing your comic page by page, adding elements like characters, dialogues, and backgrounds.
To become a comic publisher, first, you need to acquire rights to publish comics. Then, invest in quality printing and distribution. And don't forget to build a brand and engage with your audience through social media and events.