Online games that adapted online novels would usually pay a certain amount of adaptation fees, but the exact amount of this fee would vary according to the quality of the novel, its popularity, and the specific content of the adaptation. In addition, the author had to pay a copyright fee to ensure that they had the right to use the content of the novel and adapt it into an online game.
It depended on many factors such as the quality of the novel, market demand, and the editor's evaluation.
If the novel is successfully signed and the editor thinks it has enough potential and appeal, they may provide the author with some fees such as royalties, publishing fees, and publicity fees. These fees may include publishing fees and publicity fees. The exact amount depends on the specific content of the novel, market demand, and the editor's pricing.
However, if the quality of the novel was not good enough or the market demand was not high enough, the editor might reduce the fee to the author or even not pay any fee. In this case, the author may have to bear the costs of writing, publishing, and publicity.
In general, whether or not to pay the contract after signing the contract depended on many factors. The author had to decide whether or not to sign the contract successfully based on the quality of his novel and market demand.
A mobile games that sold equipment for money referred to a game mode in which players obtained equipment by killing monsters, leveling up, completing missions, and so on. Then, they sold these equipment to other players to obtain game currency or real currency.
This game mode first appeared in online games. With the popularity of smart phones, it gradually appeared in mobile games. mobile games that sold equipment for money usually had the following characteristics:
1. [Equipment System: The game usually has a rich equipment system. Players can obtain all kinds of equipment through killing monsters, leveling up, completing missions, and so on. These equipment can increase the player's attributes and combat power.]
2. [Trading System: There is usually a trading system in the game. Players can sell their equipment to other players to obtain game currency or real currency.]
3. [Social System: There is usually a social system in the game. Players can communicate with other players, team up, trade, and so on.]
4. [Competition System: There is usually a competition system in the game. Players can PK with other players to increase their ranking and rewards.]
It was important to note that playing mobile games that sold equipment for money might have some risks, such as:
1. The game company might impose restrictions on the trading behavior of players, such as prohibiting transactions between players and limiting the price of trading items.
2. Players might encounter unscrupulous merchants who would buy players 'equipment at fake prices or use illegal methods to obtain players' equipment.
3. Players might neglect the other pleasures of the game due to their excessive pursuit of equipment, resulting in a decline in the game experience.
Therefore, when players played mobile games that sold equipment for money, they had to pay attention to protecting their accounts and property. At the same time, they had to pay attention to the balance and fairness of the game to avoid over-pursuing equipment and affecting the game experience.
While waiting for the anime, you can also click on the link below to read the classic original work of " Full-time Expert "!
Yes, it could be. Sometimes stories labeled as 'dumb money' have real-life inspirations or are based on actual events, but they might be dramatized or fictionalized to some extent.
One real story is about a woman who found a wallet with some money and an ID. Instead of keeping it, she returned it to the owner. The owner, feeling grateful, donated a large sum to a charity in her name. This shows how one good deed can lead to another in the concept of 'pay it forward'.
If you like Wuxia games, I recommend a novel called " I Made a Good Friend in Xianxia Mobile Games." The main character, Lin Cheng, uses his cheat to increase his strength in the game, but he doesn't really need to spend money to play well. This novel was a relatively relaxed and interesting game novel. The story was also very compact and interesting, suitable for readers who liked martial arts games. I hope you like my recommendation.
Yes, 'Money Heist' is inspired by a real - life event. The Royal Mint of Spain robbery in 1981 had some elements that were used as inspiration for the show. However, the show has added a lot of fictional elements like the elaborate characters and their backstories, the complex heist plans, and the intense drama which are not directly from the real event.