Well, it depends on the nature of the fanfiction. If it's a positive and creative one, some characters might be flattered. But if it's full of dark and twisted ideas that go against their 'canon' personalities, they could be angry or at least confused. Bonnie, for instance, might not like being portrayed as a complete villain when he has his own reasons for his actions in the game.
One key element is the decision - making of the player. Whether to conserve power or use it to fend off animatronics. Another is the unpredictability of the animatronics' behavior which the player has to account for.
The game theory in FNAF full story is complex. You see, each animatronic has its own behavior and 'rules' of movement. The player is in a situation where they have limited resources, like power for the doors and lights. They need to predict when the animatronics will come and use their resources wisely. It's about making decisions based on the knowledge of the game mechanics and the possible actions of the animatronics.
Game theory was a branch of mathematics that studied how individuals or groups chose the best strategy in the decision-making process. In game theory, the conflict of interest and cooperation between individuals or groups was the focus of research. The models in game theory could be abstract or real.
Game theory was widely used in economics, politics, military, society, and other fields. For example, in economics, game theory was used to analyze competition, monopoly, and cooperation to help people understand market behavior and price changes. In politics, game theory was used to analyze political games and negotiation strategies to help the government formulate policies. In the military, game theory was used to analyze military strategies and operations to help the army determine the best strategy.
The commonly used models in game theory included prisoner's dilemma, auctions, choice problems, trust problems, and so on. The Prisoner's Dilemma model described how two criminals had to choose between cooperation or betrayal to maximize their gains in the process of escaping from the police. The auction model described a person or organization selling an item to multiple buyers. Each buyer had their own bid and purchase intention. Finally, the auction determined the ownership of the item. The trust problem model described the trust relationship between two people or organizations. One person or organization could choose to trust the other person or organization or choose not to trust the other person or organization to maximize their own benefits.
Game theory is a very important mathematical tool that can help us better understand human behavior and decision-making processes.
In my opinion, Ruby would be immediately drawn in by the FNAF theory fanfiction. Her curious nature would make her eager to learn more about the theories presented. Weiss would be more reserved, perhaps initially dismissing it but then slowly getting interested as she realizes the depth of some of the ideas. Blake would be intrigued by the psychological aspects that might be present in the fanfiction's theories. Yang would be the most vocal, expressing her thoughts and feelings about the fanfiction right away, whether she liked it or not.
Ruby would likely approach the FNAF theory concepts with enthusiasm. She could interact by sharing her own ideas and thoughts, adding to the overall understanding of the concepts. Weiss would interact in a more critical way, pointing out any inconsistencies or areas that need improvement. Blake would be more about exploring the emotional and psychological aspects of the concepts, perhaps sharing her own experiences that relate to them. Yang would be all about engaging with the action - packed parts of the concepts, being ready to fight or defend if necessary.
The Five Nights at Freddy's (FNAF) game story is quite complex. It mainly revolves around a pizzeria haunted by animatronics. These animatronics seem to have some sort of malfunction or something more sinister at night. They move around and try to get into the security office where the player, as a night guard, is stationed. The lore involves a history of disappearances and possible murders related to the pizzeria. There are also hidden secrets and minigames that gradually reveal more about the backstory as you progress through the games.