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The World Awakens: Ten Consecutive Draws Before Invincibility

The World Awakens: Ten Consecutive Draws Before Invincibility

It was the year 2040. Chen Feng woke up and the world became a massive virtual reality game. A time rip had occurred in North America, Europe, Asia, and throughout the world. Monsters streamed through the rip. The time of the awakening was here and everyone had to go through ten random draws at the beginning. Chen Feng, who had been rebirthed into the game was very lucky and started the game with ten SSS-class talents. [Lucky Halo] The Goddess of Luck will watch over you. [Elemental Compatability] Compatible with all elements in the system. He can learn any skill of any element. [Treasure Sensing] He can clearly locate where the treasures are and their grades. [Super Tamer] He has no limit as to the number and grade of beasts he can tame. [Super Synthesizer] He can synthesize all skills, objects, and living things. [Power Trove] There is no limit to his attack range and his attack speed increased by 100 times. [Topsy Turvey] He can turn negative effects into positive effects and save those forever. [Talent Stealer] Your talent is great, and it is now mine. He can kill his opponents to get their talents. [Passive Increase] Stop using active skills during a designated period and his passive skills will increase a hundredfold. [God of Tricks] God said, let there be light, and there was light. The skills you create will become real as long as enough people believe in it. The people were awakened on the day of the game and Chen Feng became a god-like existence.
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304 Chs
Crazy Song Sound Effects
1 answer
2024-10-21 06:37
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How to draw sound effects in comics?
2 answers
2024-10-16 07:11
Well, one way is to use simple lines and shapes to represent the type and intensity of the sound. For example, for a loud explosion, you might draw jagged lines spreading out.
How to draw comic sound effects?
2 answers
2024-10-15 08:30
You can use different thicknesses of lines and varying colors to add emphasis and depth to the sound effects. Also, think about the direction and speed of the sound and show that in your drawing.
How to Portray Sound Effects in Novels?
3 answers
2024-10-14 02:47
You can describe sounds using vivid adjectives and verbs. For example, 'The thunder boomed loudly' or 'The wind whistled softly'.
How to create sound effects in comics?
2 answers
2024-10-07 18:53
You can start by observing real-world sounds and trying to represent them visually. For example, a thunderclap might be shown as jagged lines and bold colors.
How to create sound effects in comics?
3 answers
2024-10-07 00:27
You can use various tools and techniques. For example, you can draw or illustrate the sound visually, or add onomatopoeic words related to the sound.
How to add sound effects to a story?
3 answers
2024-10-04 21:23
You can look for free sound effect libraries online and choose the ones that fit your story. Then, use audio editing software to incorporate them at the right moments.
How to write sound effects in comics?
1 answer
2024-10-04 01:35
One way to write sound effects in comics is to be creative with your words. For example, 'swish' for a quick movement or 'thud' for a heavy landing. And don't forget to place the words strategically within the panel to match the action they're associated with.
What are the sound effects in comics called?
3 answers
2024-10-01 21:02
The sound effects in comics are usually referred to as onomatopoeia.
How to write sound effects in a story?
1 answer
2024-09-28 15:42
You can describe the sound effects vividly using onomatopoeic words. For example, 'boom' for an explosion or 'hiss' for a snake. It makes the scene more immersive.
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