It could be that his design philosophy leans towards pure gameplay experiences. For example, in some of his early games, the main attractions were the fast - paced action and the innovative use of technology. He might not have put as much effort into developing complex storylines as other game developers do. So, people might have gotten the impression that his games can't have a story.
A female writer who has a unique perspective on women's issues might say this. She may feel that men, due to their different life experiences, cannot accurately represent the stories of women.
Well, there are some deaths that come as surprises and are crucial to the plot's development. But I suggest you explore the manga to experience the full impact.
The primary character is, of course, the player who has the leveling issue. There may be some non - player characters (NPCs) that play important roles as well. They could be quest givers, mentors, or antagonists. And there are likely other players in the game world who are part of his story, either by competing with him or collaborating in some way.
Since I don't know the exact story, it's hard to say. But surely 'little miss' would be one of the main characters. There might also be other characters who interact with her, like her friends or family members who either support or oppose her 'cant be wrong' attitude.