There was no concrete evidence to prove that the switching between the inner and outer worlds of Silent Hill was limited to Silent Hill. In the Silent Hill novels, there were two different worlds. One was the real world, and the other was the " inside and outside world ", which was similar to the world in movies or games.
In the settings of the Surface World, Silent Hill was just a starting point. It was also a world similar to the inside of a movie or game. There were many places similar to the real world, but there were also some different places such as monsters and horror events. Therefore, it could be said that the switching between the inner and outer worlds of Silent Hill was not limited to Silent Hill. It could appear in other similar places.
It should be noted that the switching between the inner and outer worlds may have a certain impact on the protagonist. For example, the protagonist may travel through different worlds and experience different events and characters. Therefore, you need to pay attention to the setting and background of this world.
For me, the most intriguing part is the way the town changes. It can shift from a seemingly normal, albeit foggy, place to a nightmarish hellscape in an instant. It really plays with the idea of perception and how our minds can be tricked.
The story of Silent Hill 2 mainly revolves around James Sunderland. He receives a letter from his dead wife, Mary, asking him to meet her in Silent Hill. As he explores the town, he encounters various disturbing and nightmarish creatures. It turns out that James has a complex past. He was tired of taking care of his sick wife and in a moment of dark impulse, he may have killed her. The town of Silent Hill seems to be a manifestation of his guilt and inner turmoil, forcing him to face his actions and the truth.
The Silent Hill Origins story is like the foundation for the rest of the series. It shows how the town's dark secrets started. In later games, we see the consequences of what began in Origins. The events in Origins set the stage for the strange happenings and the overall atmosphere of Silent Hill in the subsequent games. It also gives us an understanding of the early manifestations of the otherworldly forces that are more fully developed in other installments.
Well, in my opinion, the scariest moment is when the characters start to see the apparitions. They are not fully formed but just enough to make you wonder what they are. It's that uncertainty that really gets to you. These apparitions in 'Ghosts of Hill House Stories' are often accompanied by a cold breeze, which adds to the overall sense of dread. You can't help but be on edge as you read about these encounters, waiting for something even more terrifying to happen.
The novel is probably an expansion of the Silent Hill 2 game's narrative. It could focus on the main character's journey through the fog - filled and nightmarish Silent Hill. It may detail his encounters with the various manifestations of his inner demons, which are often represented as the terrifying monsters in the game. And it might also touch on the relationships he has with the other characters he meets in that desolate place.
Yes, Silent Hill is said to be based on a true story. The town of Centralia in Pennsylvania is often considered as one of the inspirations. Centralia had an underground coal mine fire that has been burning since 1962. This led to a desolate and spooky environment, with smoke seeping out from the ground, abandoned buildings, and a general sense of unease, much like the atmosphere depicted in Silent Hill.
Silent Hill is based on a fictional horror concept. It often involves a town filled with otherworldly and terrifying elements. The story typically has elements of psychological horror, where the main characters face their inner demons manifested in the nightmarish setting of Silent Hill.
It's hard to say it's widely popular in a general sense. While there may be a niche group of fans who engage with Silent Hill fanfiction that is more adult - themed, the overall Silent Hill fanbase is diverse. Many are more interested in the core horror, mystery, and psychological aspects of the game rather than adult - focused fan works.