Well, start by studying existing cyborg designs. Look at their shapes, proportions, and mechanical details. Then, practice sketching basic forms and adding mechanical elements gradually.
Start by studying the anatomy and mechanical parts of cyborgs. Focus on creating clean lines and bold shapes. Use a lot of shading to add depth and texture.
Let him face challenges that force him to grow. Maybe he loses some of his cybernetic functions in a battle and has to learn to adapt and rely on his human strength and intelligence more. This would be a turning point in his character arc, making him realize that his humanity is just as important as his technology.
The age of Victor Frankenstein isn't explicitly stated in the novel. But based on the context, he's likely in his late teens or early twenties when he begins his experiments.
Well, in some fanfictions, Cyborg might develop more of an emotional side. For example, through his interactions with Beast Boy, he could become more in touch with his feelings. Beast Boy, on the other hand, could become more responsible. Maybe he starts to take Cyborg's advice more seriously and grows up a bit.
I'm not sure who Victor Marx specifically is in this story without more details. He could be an ordinary person with an extraordinary story, or he might be someone well - known in a particular area.
Well, to draw as Victor Davila does, you have to practice a lot. Learn about different drawing tools and techniques. Observe real life for inspiration. Davila's style often incorporates elements of both realism and imagination.
In the novel, Victor Frankenstein's death is a result of the physical and mental toll his creation has taken on him. He's constantly haunted and stressed, which weakens his body and spirit until he can no longer hold on.