One important tip is to have a clear concept. Decide on the main theme or story you want to tell. For example, if it's a nature - themed loop, you could focus on the cycle of a flower blooming and wilting. Another tip is to keep the elements simple at first. Don't overcrowd the frame as it can make the loop look messy. Start with basic shapes and gradually add details. Also, consider the color palette carefully. Harmonious colors can enhance the overall mood of the loop animation story.
When choosing characters for creating loop animation stories, think about their expressiveness. Characters that can convey emotions through their design or movement are great. For instance, a character with big, expressive eyes can show a wide range of emotions easily. Also, consider the cultural context. If you want your story to have a global appeal, choose characters that are not too specific to a single culture. This can make your loop animation story more accessible to a wider audience.
One of the best trippy graphic novels is 'Watchmen' by Alan Moore. It has a complex narrative structure and deep, thought - provoking themes that can really mess with your mind. The unique art style also adds to the overall trippy feel. Another great one is 'Sandman' by Neil Gaiman. It's full of surreal and dream - like sequences that take you on a wild journey through different realms of existence. And 'Infinite Jest' by David Foster Wallace, although not strictly a traditional graphic novel, has elements that are so complex and mind - bending it could be considered in this category.
Trippy fiction books tend to break the rules of traditional storytelling. They may use experimental writing styles. For example, 'House of Leaves' has a very unique layout with footnotes and different typefaces that add to the overall disorienting effect. These books also often have a sense of the uncanny or the otherworldly. Characters might encounter things that are beyond their understanding, like in 'The Master and Margarita' where the devil shows up in Moscow. And they can play with the reader's perception of reality, making you question what's real and what's not.
One characteristic is the unexpected twists. In 'The Veldt', you don't expect the children's relationship with the virtual nursery to turn so dark. Trippy short stories also tend to have unreliable narrators. Take 'The Tell - Tale Heart', the narrator's sanity is clearly in question, and his view of events is warped. And they usually create a sense of unease or confusion. In 'The Lottery', the whole concept of the lottery is so strange and the reactions of the townspeople are so nonchalant that it makes the reader feel off - balance.
Often, Japanese novels are trippy because of their unique cultural elements. For example, in Japanese mythology and folklore, there are many strange creatures and concepts. Authors incorporate these into their stories, like Haruki Murakami often does with his use of supernatural elements. It gives the novels an otherworldly feel.
One scary trippy story is about a girl who moved into an old house. At night, she would hear strange scratching noises coming from the walls. One night, she saw a shadowy figure that seemed to be floating just outside her window. She was so scared that she couldn't move. Then the figure slowly disappeared. Ever since then, she always felt like she was being watched in that house.
One great 'trippy horror novel' is 'House of Leaves' by Mark Z. Danielewski. It plays with the format of the book itself, creating a disorienting and mind - bending experience for the reader. The story within the story structure adds to the overall sense of unease.
Well, there's a trippy scary story of a mirror. A girl noticed that every time she looked into her old antique mirror, her reflection would blink at a different time than she did. As days passed, the reflection started to look more distorted and menacing. There's also the story of a bus ride. A passenger boarded a seemingly normal bus, but as it drove on, the other passengers' faces started to melt and the bus seemed to be driving into an endless void. And then there's the story of a family who moved into a new home. Their little son kept talking to an 'imaginary friend' who turned out to be a malevolent spirit that haunted the house before they moved in.
One popular trippy graphic novel is 'Sandman' by Neil Gaiman. It has a rich and dream - like world that really messes with your mind in the best way. The art and the stories are so complex and full of symbolism.