The 'ghosts of the deep story' could refer to hidden or underlying narratives that are not immediately obvious. It might be like the unspoken or forgotten tales within a particular culture, community, or personal history.
There might be a group of characters. For example, a warrior who is strong and fearless in the face of the ghosts, a mage who can use magic to deal with the supernatural threats in the dungeon, and a thief who is good at finding hidden passages and treasures. These types of characters are common in dungeon - exploration stories and could be the main characters in this 'Ghosts of the Deep Dungeon Story'.
To discover the 'ghosts of the deep story', you need to dig deeper. Look beyond the obvious sources. For example, if it's a historical event, don't just rely on the main historical documents. Search for personal diaries, letters, and local folklore. Also, listen to the voices that are usually silenced. In a story about a place, talk to the marginalized groups or those who have been living there for a long time. They may hold the keys to the 'ghosts' of the story.
I'm not sure specifically as I haven't read this story in detail. But generally, it might involve characters exploring the deep dungeon and encountering ghosts, with perhaps a mystery to solve or a quest to complete within the dungeon.
Solo. When you play solo for the story, you can progress at your own pace. You don't have to wait for others or adjust to someone else's playstyle. You have full control over your hunting strategies and can fully explore the story elements without distractions.
The challenges are many. Firstly, you're on your own against huge and tough monsters. Their attacks can be overwhelming, and you need to learn the precise timings to dodge. In solo story, you might find it difficult to progress quickly as you have to do everything from gathering resources to slaying monsters single - handedly. And when it comes to some of the end - game monsters, their high health and complex attack patterns can be a real headache.
Sung Jin - woo is the central character in 'solo leveling hunter novel'. There are also other hunters who play important roles, like Cha Hae - in. She is another hunter who has her own story arc and interacts with Sung Jin - woo at different points in the story. And there are antagonists as well, who oppose Sung Jin - woo and create various conflicts in the story.
Monster Hunter Stories might be more suitable for solo players. In Stories, you can progress at your own pace. The turn - based combat system is less punishing compared to the real - time combat in Monster Hunter Rise. You can take your time to plan your moves in Stories. Also, the focus on building relationships with monsters and exploring the world in a more story - driven way can be very enjoyable for solo players.
One key feature is its unique power - leveling system. The protagonist's journey of constantly growing in power is really exciting. Another is the diverse and interesting characters, each with their own backstories and motives. And the action scenes are also very well - described, making the battles intense and engaging.
It really depends on your personal preference. If you're new to the game, starting solo might help you get a better understanding of the game mechanics. However, if you're looking for a more social and collaborative experience, then a group is the way to go. Also, some story missions might be extremely difficult to complete alone, in which case a group can make it much easier.