One characteristic is the historical context. Antiquarian ghost stories are deeply rooted in a particular time period in the past. This could be the Victorian era, for instance. The settings are often grand and dilapidated, such as old abbeys or manor houses. The ghosts themselves are often described in a way that reflects the superstitions of the time. They may be vengeful spirits or lost souls. There is also a sense of the uncanny in these stories, where the normal and the supernatural seem to blend in the old and mysterious settings. Moreover, the stories may involve antique objects that hold some sort of power or are connected to the hauntings. For example, an old mirror that shows more than just a reflection or an ancient book that unlocks a dark secret.
One common theme is survival. Since the game is about survivors trying to escape from hunters, many fanfics focus on their struggle to survive in different scenarios. Another theme is mystery. The manor in 'Identity V' is full of secrets, and fanfics often explore what's hidden within it.
Common elements in antiquarian ghost stories include a historical backdrop. For instance, a story might be set during a particular historical period like the Victorian era, and the social and cultural norms of that time play into the story. There's also the presence of archaic language or writing styles that add to the antiquarian feel. And the ghosts themselves usually have some sort of unfinished business related to the past, whether it's a lost love, a wronged deed, or a broken promise. The settings are often isolated, like an old abbey in the middle of a moor or a deserted village, which heightens the sense of spookiness.
The Friendly Hunter in Identity V often shows non - aggression. They don't immediately attack survivors like the normal hunters. For example, they might just show up and then leave without causing harm.
Once, there was a hunter in Identity V named Jack. He was chasing a survivor. But as he was about to strike, he accidentally ran into a wall and got stunned for a moment. The survivor managed to escape and Jack just stood there looking silly. It was really funny.
One key element is the manor. It's like the central hub of all the mystery and action in the story. Another is the characters' backstories. They give reasons for why the survivors are there and why the hunters act as they do. Also, the power dynamics between the two groups play a big role.
I'm not entirely sure specifically what the 'Identity V Black and White Story' is about. But in general, in Identity V, there are often dualities. It could be about the two - sided nature of the game's lore. For example, the story might explore the balance between good and evil, light and dark. Maybe it shows how the characters in black - themed outfits and those in white - themed outfits have different backstories and roles to play in the overall narrative of the game.
There's a fanfic called 'Identity V: A New Beginning'. In this story, the author creates a whole new scenario where the survivors and hunters have to team up to face a common, even greater threat outside the manor. It's really interesting as it breaks the traditional enmity concept in the game. Also, 'The Mystery of the Manor's Origins' is a fanfic that focuses on uncovering the secrets behind the spooky manor, full of mystery and suspense.
Once upon a time in Identity V, there was a Friendly Hunter named Jack. He was different from the other hunters. Instead of being overly aggressive, he liked to play little games with the survivors. One day, he found a group of survivors in the garden. Instead of attacking immediately, he just showed himself and then hid again, like he was inviting them to a chase. The survivors were initially scared but soon realized his friendly intention and started to play along. They ran around the garden, with Jack sometimes getting really close but not harming them. It was a strange but fun encounter in the world of Identity V.
The Gardener from Identity V could be paired with a kind - hearted character from another game or story, like Link from 'The Legend of Zelda'. Link could help the Gardener in her quests, and they could form an interesting friendship or more.