Back to the Future: 1999 was a 20th-century retro occult strategy RPG game. The story of the game took place on the last day of 1999, when a mysterious "rainstorm" occurred, causing the world to return to a new old era. The player will play the role of the protagonist, Wilding, as the "Si Chen"(the witness of the Timekeeper era), leading the mystics to escape this "rainstorm." The game adopted a turn-based strategy and a card cultivation gameplay. Players needed to improve the character's training to successfully clear the game. The characters in the game had different attributes and skills. Players needed to properly match and train the characters, and at the same time, pay attention to the relationship between attribute restraints. The game also incorporated elements of mysticism, steampunk, and futurism, as well as unique character design and English dubbing, giving players a unique gaming experience.
Back to the Future: 1999 was a card game that was based on 20th-century retro mysticism. The game's combat system adopted a turn-based card gameplay. Players needed to train their characters to successfully clear the level. The characters in the game had big moves and small skills. By fusing cards, they could increase their damage and add additional effects. In addition, there was an attribute restraint in the game. Beast → Wood → Star → Rock → Beast Cycle Restraint, Spirit and Wisdom restrained each other. The game's art design and dubbing were well received by players, and the graphics and sound effects were excellent. However, according to some players 'comments, the game's combat system was not very innovative, and its reputation was gradually declining. Overall, Back to the Future: 1999 was a unique two-dimensional card game with an attractive story and art. However, the combat system could be improved.
Back to the Future: 1999 was a two-dimensional card game with a mysticism theme. The combat system in the game used a 3+1 mode. Each character had one big skill and two small skills. The character's passion could be increased by playing and moving the synthesized cards. In the game, there was an attribute restraint. Beast → wood → star → rock → beast cycle restraint, spirit and wisdom restrained each other. In the game's character strength ranking, the T0 characters included Unrusted Armor, Sofie, and Loach Cavalry. Back to the Future: 1999's features included a return to the past, a re-enact of the old times, an all-English dubbing, and a mysticologist as the main character. Overall, the game attracted a lot of players 'attention and reservations with its unique style and atmosphere.
Back to the Future 1999 was a card battle game. Players could play as a time traveler and carry out missions and challenges in different eras. There was an element of time travel in the game. Players could travel through different eras at any time, make decisions and complete goals according to different situations. In addition, the game also had the element of character growth. Players could increase the character's attributes and abilities through killing monsters, leveling up, equipment strengthening, and other means, unlocking more skills and equipment, making the character stronger. The game language is Chinese, and it supports both Android and Android platforms.
Back to the Future: 1999 was a strategy RPG and collection game developed by Guangzhou Deep Blue Internet Technology Co., Ltd. The game was set on the last day of 1999, and the world suddenly fell into a disaster called "Rainstorm". In this disaster, the ground overflowed with water, pedestrians and walls melted, and the world seemed to have returned to a new era. Other than the player's character, Si Chen, everyone else had disappeared. In this world, there was a group called the Hand of Remodeling. They tried to restore the glory of mysticism. As a member of the Saint Lov Foundation, players need to work with mysticians to escape the disaster of the storm and explore the truth of the era. The game's plot was intense and exciting, full of touching and difficult journeys. Other than strategic battles, the game also had elements such as card cultivation. The specific gameplay and content could be experienced in the game.
Back to the Future: 1999 was a strategy RPG and collection game developed by Guangzhou Deep Blue Internet Technology Co. Ltd. The game was released in mainland China on May 31, 2023. It was a strategy card game with an exquisite 2D style. The player will play the role of the protagonist, Wilding, and explore the secrets of 1999 in this world with mysticism as the background. There were many characters in the game that could be collected, and they were divided into different star levels. Players could form a lineup according to the positioning of the characters and the restraint relationship between their attributes. Players needed to level up, understand, resonate, and mold their characters to increase their strength. The battle segment of the game was a turn-based format. Players needed to use strategies and grasp the situation to suppress or reverse the situation. The game also had rich plot lines and levels, allowing players to experience the full picture of the game world.
" Back to 70, the Opening Takeover Man " was an urban novel that told the story of the protagonist, Ma Jixiang, returning to more than 50 years ago. When he woke up, he found that he had a wife and a daughter, and he also had memories of the next 50 years. Ma Jixiang was very interested in making money. He wanted to use his future memories to rise in the 1970s. This novel was written by Zhen Yu and had 1422 chapters.
The way to play the multiplayer game in the back room is as follows: First, add a room created with your friend in Steam. You can join the Steam community to find rooms created by other players, or browse the "popular escape area" to find a game that others are playing in an escape game and apply to join the game. Note that you must confirm that the other party has already started the game before you can successfully enter the room. Before starting the game, they needed to set up their respective characters and rules, including the character's clothing, map selection, and time to clear the stage. They could set and discuss it themselves. Finally, the cheat mode was activated so that everyone could enjoy more fun. In the end, they could also obtain corresponding rewards or points to show off or share on social media platforms. After the above steps are completed, you can realize the multiplayer online game experience on Steam. You can also consider using third-party software such as Hamachi for the same screen cooperation, but it may require some additional configuration process.
Here are a few novels that bring the game back to reality:
1. " The Three-Inch World " Author: Er Gen: This novel tells how the protagonist, Er Gen, uses the skills and equipment in the game world to create his own world in reality.
2. The protagonist of this novel is a gaming enthusiast. He finds that the world in the game has returned to reality.
3. The protagonist of this novel became the weakest lord in the game, but through special abilities in the game, he could bring the mutated army back to reality.
4. " My Game Character Is the Savior of the Real World ": The protagonist of this novel can easily move between the real world and the game world, becoming the savior of the real world.
I hope you like these recommendations!
Well, the back story of the Munchkin game involves a world where everyone wants to be a hero but also wants to get the most out of it for themselves. The munchkins are these not - so - noble adventurers. They're in a land filled with strange creatures and magical items. There are dungeons to explore, and the munchkins will do whatever it takes, whether it's cheating a bit or making deals, to come out on top with the best rewards and the highest level.