In my opinion, the story in ESO can be quite good. It has an interesting lore and diverse quests that keep you engaged. However, like any game, it might not be everyone's cup of tea.
First, they need to start with some common ground, like a shared goal or a mutual enemy. This gives them a reason to interact. Then, they can gradually learn about each other's cultures. For example, the human can learn about the Khajiit's moon - based beliefs, and the Khajiit can understand human social hierarchies.
To write a compelling male Khajiit character, first focus on his physical traits. Describe his fur, which could be a rich, tawny color with unique markings. His eyes, perhaps a bright yellow or green that seem to glow in the dark. Then, develop his personality. Khajiit are known for their slyness, so give him a bit of that. He could be quick - witted and always ready with a clever retort. Also, add his cultural background. Maybe he has a strong sense of loyalty to his Khajiit clan, and he often tells stories of his homeland to the human character. This will make him more three - dimensional.
I'm not entirely sure what 'eso good story' specifically means. It could potentially be a very good story within the context of a game called Elder Scrolls Online (ESO), like an interesting quest line or a great player - created narrative.
The length of the story in ESO can vary depending on how you play. If you focus mainly on the main quests, it might take a decent amount of time, but if you explore all the side quests and content, it can be quite extensive.
I'm not entirely sure specifically what a 'khajiit lemon fanfic' is about without more context. 'Khajiit' is a race from The Elder Scrolls series. 'Lemon' in fanfic terms sometimes implies a story with romantic or spicy elements, but it could also be something else entirely, like a story centered around a Khajiit character and a lemon - perhaps a Khajiit's encounter with a lemon in a strange or comical way in a fan - created story.
The Ebonheart Pact's starting story is quite engaging as well. You begin in a land filled with different races that have banded together. There are challenges related to uniting these diverse groups. You might have to deal with conflicts between the Nords, Dark Elves and Argonians. It gives a sense of a grand alliance trying to hold together against various threats, both internal and external.
Argonians can be a great race for story in ESO. Their unique history, being the reptilian race native to Black Marsh, offers a lot of interesting narrative potential. Their connection to the Hist, the ancient sentient trees, and their struggle for survival in a world that often views them as different, all contribute to a rich backstory that can enhance the overall story experience in the game.
The Ebonheart Pact is another good option. With Nords, Dunmer, and Argonians, it offers a diverse range of story elements. The Nords' warrior culture, the Dunmer's complex society and the Argonians' unique connection to nature all contribute to a deep and engaging story experience in ESO.