Godot is also worth considering. It's open - source and has a growing community. Godot has a nice node - based system which can be useful for structuring your visual novel. It also provides good support for 2D graphics, which is mainly what visual novels are about. And it's relatively easy to learn for those with some programming experience.
There were novels similar to Reality Engine:
1: The Three Kingdoms Begins with Zhang Fei, Author: Long Xiang Feng Zhu
2. Yunhua Yao Ji, Author: Qi Zong
The following is a detailed introduction of these novels:
1."The Three Kingdoms Begins from Fooling Zhang Fei": Chen Su traveled to the Later Han Dynasty and became the son of Chen Deng, the leader of Xuzhou scholars.
Liu Bei was leading his troops outside, and Zhang Fei was reckless and careless. Seeing that Xuzhou was about to be stolen, what should he do?
Of course, he had to fool Zhang Fei and defend Xu Prefecture first…
2.<<Yunhua Yao Ji>> I am a demon exorcist that is not very popular.
However, his ability was not weak. Just when I thought that I was going to spend my life calmly slaying demons. I lost my blade.
A demon slayer losing his blade is no different from losing his life, but I found another blade.
This saber had a human-shaped saber spirit.
The following is the story of how I brought the idiotic demon servant and the human-shaped saber spirit with facial paralysis (crossed out) around the world to eliminate demons.
Why did he have to exterminate demons? It was not a matter of national hatred. It was purely a matter of profession.
This book does not cultivate immortality.
You can read these novels on Qidian Chinese Network.
Ren'Py is often considered one of the easiest game engines for visual novels. It has a simple scripting language that is easy to learn, even for beginners. It also comes with a lot of built - in features for handling things like character sprites, dialogue, and scene transitions.
One key feature is the ability to create branching narratives. This allows for different story paths depending on the player's choices. Another is the management of characters, including their behaviors and interactions. Also, it often has a visual editor for easily creating and arranging story scenes.
Ren'Py is a great choice. It's specifically designed for creating visual novels. It has a simple scripting language that's easy for beginners to learn, and it offers a lot of built - in features like character sprites management, dialogue boxes, and background handling. Plus, it's free and open - source, which is a big plus for indie developers.
Ren'Py is a great choice. It's specifically designed for visual novels. It has a simple scripting language that's easy to learn, even for beginners. There are also a lot of resources and tutorials available online, which can be really helpful when you're starting out.
One example of a game with a great story but considered a 'worst' game could be 'No Man's Sky' at its initial release. It had promised a vast, procedurally - generated universe with complex interactions, but at launch it had numerous bugs and unfulfilled features. However, its underlying concept of exploring an infinite cosmos with unique species and planets had a great story potential.