There's a good chance it is. Since 'Cave Story' exists as a video game, and the phrase mentions 'cave story', the 'time for hell' could be signaling a certain part of the gameplay that is extremely difficult or has a hellish theme, like a dungeon filled with powerful enemies or complex puzzles in the game.
It could mean it's time to experience or engage with the 'Cave Story' which might be set in a hell - like or very difficult environment. Maybe it's about starting a playthrough of the game 'Cave Story' that has a particularly challenging part that's referred to as 'hell'.
It really depends on your skill level. For a casual gamer, it might take around 10 - 15 hours to complete the main story. However, speedrunners can finish it in under an hour.
The 'the cave time traveler story' could have a plot where the time traveler is exploring caves in the present time, but due to some time - warping phenomenon, they are sent back or forward in time within the cave. Inside the cave in different time periods, they might face challenges like dealing with primitive cave - dwelling humans in the past, or futuristic technology that has invaded the cave in the future. They may also be trying to find a way back to their original time while uncovering the secrets of the cave through time.
There might be the time traveler as the central figure. Additionally, if the story is about the time traveler trying to change something in the past related to the cave, there could be a character who was involved in the original event in the past that the time traveler is trying to influence, like an ancient explorer or a miner.
Well, one similarity could be in the style of their design. Beemo is a cute and unique character in Adventure Time, while the Balrog in other stories often has a very distinct and menacing look. In Cave Story, the characters also have their own unique design styles. They might all share the aspect of being part of a world that has its own set of rules and lore. Another similarity could be in their role in the overall narrative. Beemo is important for Finn and Jake's adventures, the Balrog often serves as a major obstacle or threat in its own story, and in Cave Story, characters play crucial roles in the journey through the cave world.
The darkness. In a cave, there is often little to no natural light. This complete or near - complete lack of visibility can be extremely frightening as you can't see what might be lurking around you. It plays on our fear of the unknown.
Cave Story is quite remarkable. The level design in Cave Story is really well - done. It gradually increases in difficulty, allowing players to get used to the controls and mechanics. The characters are simple yet endearing. The music and sound effects enhance the atmosphere of the game, whether it's in the tense combat scenes or the more peaceful exploration parts. It's a must - play for fans of classic - style platformers.